Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Deefunk
Ah Muzen Cab
Level 160
God Stats
5W - 2L
1,577 SR
Queue Stats
42W - 45L
1,661 Elo+
Solo
Hera
Hera
PiXlOcelot
Hera
Level 107
God Stats
3W - 3L
1,604 SR
Queue Stats
171W - 104L
1,621 Elo+
Party 2
Terra
Terra
PonchoTheNewGuy
Terra
Level 86
God Stats
29W - 16L
1,614 SR
Queue Stats
114W - 67L
1,621 Elo+
Party 2
Team Averages
Level 118
1,598 SR
1,635 Elo+

VS

Team Averages
Level 89
1,656 SR
1,464 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Wolfowest
Sylvanus
Level 42
God Stats
4W - 4L
1,710 SR
Queue Stats
69W - 85L
1,347 Elo+
Solo
Da Ji
Da Ji
devilmurderer34
Da Ji
Level 65
God Stats
42W - 23L
1,757 SR
Queue Stats
100W - 106L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Deefunk
Ah Muzen Cab
15
7 / 1 / 3
10,513
751
11,978
8,697
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 5 / 8
9,605
686
10,972
8,334
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 3 / 9
10,079
720
6,913
13,063
9,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 3 / 5
9,212
658
8,900
10,091
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Wolfowest
Sylvanus
11
0 / 5 / 9
9,056
647
5,750
16,164
13,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
6 / 3 / 3
9,885
706
6,550
9,882
3,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
11
Kills
9
9
Deaths
11
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
3
5
1.83
W
Ah Muzen Cab
Deefunk
Ah Muzen Cab
7
1
3
8.5
W
2
5
8
1.2
W
2
3
9
2.17
L
Sylvanus
Wolfowest
Sylvanus
0
5
9
0.9
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,863
Damage
21,200
30,094
Taken
36,137
15,556
Mitigated
20,640
10,843
Healing
12,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,900
149
1,756
3,171
10,091
3,709
205
5,302
4,789
46,814
0
W
Ah Muzen Cab
Deefunk
Ah Muzen Cab
11,978
4,800
0
4,149
8,697
3,073
1,645
4,335
4,194
0
62,955
W
10,972
2,147
0
270
8,334
2,791
389
3,337
4,828
44,823
0
W
6,913
860
2,320
4,104
13,063
9,692
350
6,235
6,350
11,500
0
L
Sylvanus
Wolfowest
Sylvanus
5,750
2,100
1,775
5,007
16,164
13,388
69
7,969
8,195
16,521
0
L
6,550
1,644
0
771
9,882
3,543
0
4,661
5,221
0
25,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,197
Gold Earned
28,153
192
Minions Killed
153
0
Camps Cleared
0
797,610
Distance Traveled
678,052
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,212
658
74
5
0
208,291
2
W
Ah Muzen Cab
10,513
751
106
8
0
259,575
1
W
Hera
9,605
686
73
5
0
254,660
3
W
Terra
10,079
720
13
1
0
283,375
3
L
Sylvanus
9,056
647
28
2
0
215,402
4
L
Da Ji
9,885
706
51
4
0
254,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role