Player Matchup

Cupid
Cupid
Gold IV
Cesarsx10
Cupid
Gold IV
Level 149
God Stats
4W - 6L
1,585 SR
Queue Stats
108W - 89L
1,420 MMR
Party 1
Cerberus
Cerberus
Platinum V
Efravinx
Cerberus
Platinum V
Level 129
God Stats
9W - 3L
1,502 SR
Queue Stats
123W - 111L
1,676 MMR
Party 1
Scylla
Scylla
Platinum IV
sepelion
Scylla
Platinum IV
Level 157
God Stats
46W - 20L
1,927 SR
Queue Stats
119W - 91L
1,671 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,671 SR
1,589 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 90
1,666 SR
1,514 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
LMTM
Ah Muzen Cab
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
Legitham24
Kumbhakarna
Gold I
Level 60
God Stats
9W - 10L
1,999 SR
Queue Stats
72W - 102L
1,514 MMR
Solo
Eset
Eset
Bronze III
weely112
Eset
Bronze III
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 18L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cesarsx10
Cupid
16
2 / 1 / 6
12,329
616
18,961
15,061
7,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Efravinx
Cerberus
16
1 / 0 / 7
13,132
657
7,468
20,831
22,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
sepelion
Scylla
16
5 / 2 / 2
12,739
637
13,212
9,648
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeCthulhuThothDanzaburouPersephone

VS

Bans
SobekTerraCabrakanYemojaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LMTM
Ah Muzen Cab
15
1 / 3 / 2
11,113
556
16,932
12,232
5,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Legitham24
Kumbhakarna
14
1 / 2 / 2
12,086
604
6,909
23,357
26,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eset
14
1 / 3 / 2
11,047
552
9,922
10,908
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
8
Kills
3
3
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
Cesarsx10
Cupid
2
1
6
5
W
Cerberus
Efravinx
Cerberus
1
0
7
4.5
L
Ah Muzen Cab
LMTM
Ah Muzen Cab
1
3
2
0.67
L
Kumbhakarna
Legitham24
Kumbhakarna
1
2
2
1
W
Scylla
sepelion
Scylla
5
2
2
3
L
Eset
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,641
Damage
33,763
45,540
Taken
46,497
34,476
Mitigated
35,805
20,477
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Cesarsx10
Cupid
18,961
12,128
1,156
7,830
15,061
7,866
3,320
5,620
9,313
0
92,304
W
Cerberus
Efravinx
Cerberus
7,468
23
0
7,519
20,831
22,504
0
6,920
13,397
33,904
0
L
Ah Muzen Cab
LMTM
Ah Muzen Cab
16,932
7,122
0
3,621
12,232
5,694
0
6,516
5,571
0
71,165
L
Kumbhakarna
Legitham24
Kumbhakarna
6,909
98
0
2,261
23,357
26,276
0
7,730
15,369
22,636
0
W
Scylla
sepelion
Scylla
13,212
2,002
160
3,812
9,648
4,106
545
3,606
5,876
87,694
0
L
Eset
9,922
789
1,202
2,066
10,908
3,835
68
5,923
4,853
60,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,200
Gold Earned
34,246
325
Minions Killed
235
0
Camps Cleared
0
1,063,521
Distance Traveled
1,112,556
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,329
616
110
6
0
331,995
0
W
Cerberus
13,132
657
74
4
0
393,554
3
L
Ah Muzen Cab
11,113
556
102
5
0
364,564
1
L
Kumbhakarna
12,086
604
21
1
0
386,015
7
W
Scylla
12,739
637
141
7
0
337,972
10
L
Eset
11,047
552
112
6
0
361,977
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role