Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Exiled_Pine
Hou Yi
Level 143
God Stats
4W - 1L
1,888 SR
Queue Stats
253W - 257L
1,492 Elo+
Solo
Mercury
Mercury
JAB4102ELITE
Mercury
Level 70
God Stats
16W - 12L
1,492 SR
Queue Stats
327W - 322L
1,467 Elo+
Solo
Khepri
Khepri
Last Pyromaniac
Khepri
Level 81
God Stats
8W - 9L
1,647 SR
Queue Stats
290W - 308L
1,583 Elo+
Solo
Discordia
Discordia
styx_77
Discordia
Level 68
God Stats
6W - 7L
1,680 SR
Queue Stats
66W - 67L
1,477 Elo+
Solo
Team Averages
Level 96
1,642 SR
1,504 Elo+

VS

Team Averages
Level 63
1,557 SR
1,529 Elo+
Sun Wukong
Sun Wukong
BH_SAMA
Sun Wukong
Level 47
God Stats
23W - 13L
1,703 SR
Queue Stats
191W - 121L
1,530 Elo+
Party 1
Thanatos
Thanatos
ChilliMonkii
Thanatos
Level 52
God Stats
17W - 11L
1,483 SR
Queue Stats
203W - 140L
1,573 Elo+
Party 1
Janus
Janus
Hex-Girls-Thorn
Janus
Level 124
God Stats
6W - 10L
1,172 SR
Queue Stats
197W - 218L
1,450 Elo+
Solo
Cupid
Cupid
SONOFBLADES496
Cupid
Level 62
God Stats
12W - 4L
1,694 SR
Queue Stats
199W - 134L
1,551 Elo+
Party 1
Sylvanus
Sylvanus
glockdablock
Sylvanus
Level 29
God Stats
21W - 11L
1,733 SR
Queue Stats
59W - 41L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
4 / 7 / 1
10,593
482
19,042
24,769
19,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
18
2 / 2 / 1
10,530
479
10,172
12,779
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
JAB4102ELITE
Mercury
16
3 / 7 / 3
10,204
464
8,515
19,754
6,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 5 / 4
8,919
405
7,114
19,714
16,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
styx_77
Discordia
14
1 / 6 / 5
9,357
425
14,921
12,390
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BH_SAMA
Sun Wukong
19
3 / 2 / 12
11,938
543
14,867
20,422
17,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
ChilliMonkii
Thanatos
20
17 / 1 / 2
12,877
585
16,891
19,936
10,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 4 / 6
11,340
515
22,387
11,833
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 1 / 2
10,752
489
7,205
13,504
6,897
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
glockdablock
Sylvanus
17
1 / 2 / 12
11,096
504
10,003
19,318
17,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
10
Kills
27
27
Deaths
10
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
7
1
0.64
W
Sun Wukong
BH_SAMA
Sun Wukong
3
2
12
4.5
W
Thanatos
ChilliMonkii
Thanatos
17
1
2
18
L
Hou Yi
2
2
1
1.25
W
6
4
6
2.25
L
Mercury
JAB4102ELITE
Mercury
3
7
3
0.64
L
0
5
4
0.4
W
0
1
2
1
W
Sylvanus
glockdablock
Sylvanus
1
2
12
3.5
L
Discordia
styx_77
Discordia
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,764
Damage
71,353
89,406
Taken
85,013
50,856
Mitigated
56,235
17,929
Healing
45,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
19,042
1,588
0
3,666
24,769
19,349
0
3,731
20,897
347
72,663
W
Sun Wukong
BH_SAMA
Sun Wukong
14,867
4,065
0
3,182
20,422
17,452
206
4,136
16,286
0
76,151
W
Thanatos
ChilliMonkii
Thanatos
16,891
5,176
0
20,700
19,936
10,124
79
2,624
17,312
0
88,825
L
Hou Yi
10,172
3,605
0
6,449
12,779
4,159
724
4,546
8,035
0
84,877
W
22,387
816
104
2,729
11,833
4,654
0
6,911
4,922
68,835
0
L
Mercury
JAB4102ELITE
Mercury
8,515
2,322
0
1,902
19,754
6,174
0
6,510
13,002
0
75,410
L
7,114
312
0
3,765
19,714
16,536
488
9,255
10,139
27,826
0
W
7,205
5,062
52
4,483
13,504
6,897
2,236
2,513
10,991
0
99,851
W
Sylvanus
glockdablock
Sylvanus
10,003
2,586
5,764
8,167
19,318
17,108
741
6,100
12,726
37,905
0
L
Discordia
styx_77
Discordia
14,921
746
0
2,147
12,390
4,638
300
6,951
4,943
67,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,603
Gold Earned
58,003
548
Minions Killed
606
0
Camps Cleared
0
2,061,705
Distance Traveled
2,137,003
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,593
482
123
6
0
357,217
1
W
Sun Wukong
11,938
543
159
7
0
428,004
0
W
Thanatos
12,877
585
113
5
0
500,822
12
L
Hou Yi
10,530
479
155
7
0
402,092
8
W
Janus
11,340
515
115
5
0
455,977
2
L
Mercury
10,204
464
114
5
0
480,369
5
L
Khepri
8,919
405
45
2
0
411,125
2
W
Cupid
10,752
489
156
7
0
375,483
4
W
Sylvanus
11,096
504
63
3
0
376,717
6
L
Discordia
9,357
425
111
5
0
410,902
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role