Player Matchup

Bellona
Bellona
GM3000MMR
Bellona
Level 23
God Stats
28W - 13L
1,748 SR
Queue Stats
171W - 153L
1,700 Elo+
Solo
Anubis
Anubis
JeffreyB_ackup
Anubis
Level 21
God Stats
10W - 8L
1,621 SR
Queue Stats
72W - 72L
1,734 Elo+
Solo
Baron Samedi
Baron Samedi
Jk8723
Baron Samedi
Level 20
God Stats
100W - 90L
1,735 SR
Queue Stats
315W - 328L
1,657 Elo+
Solo
Agni
Agni
LongJohn222
Agni
Level 29
God Stats
3W - 0L
1,830 SR
Queue Stats
106W - 98L
1,602 Elo+
Solo
Arachne
Arachne
Spaceman1995623
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,712 Elo+
Solo
Team Averages
Level 20
1,687 SR
1,681 Elo+

VS

Team Averages
Level 39
1,603 SR
1,721 Elo+
Sobek
Sobek
CHEL ONLY
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 42L
2,074 Elo+
Party 1
Janus
Janus
Crewson
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
JBentley
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Solo
Cu Chulainn
Cu Chulainn
LILUZIFAI
Cu Chulainn
Level 13
God Stats
1W - 4L
1,481 SR
Queue Stats
57W - 86L
1,452 Elo+
Solo
Izanami
Izanami
R0B JAMES
Izanami
Level 5
God Stats
19W - 5L
2,034 SR
Queue Stats
66W - 39L
1,930 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GM3000MMR
Bellona
15
5 / 4 / 3
9,412
627
8,825
12,733
9,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
9 / 3 / 4
9,630
642
14,862
8,862
3,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Jk8723
Baron Samedi
15
4 / 4 / 5
8,853
590
6,964
9,116
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 2 / 4
9,130
609
6,234
6,073
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 1 / 3
8,921
595
9,563
9,212
4,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CHEL ONLY
Sobek
14
2 / 2 / 0
7,875
525
5,744
16,234
13,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Crewson
Janus
12
2 / 5 / 5
7,355
490
6,400
13,783
7,411
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
JBentley
Artemis
11
0 / 4 / 1
6,336
422
2,187
8,605
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
LILUZIFAI
Cu Chulainn
8
1 / 6 / 0
5,864
391
1,575
10,248
2,939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
R0B JAMES
Izanami
14
9 / 6 / 2
8,994
600
9,681
12,543
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
23
Kills
14
14
Deaths
23
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
CHEL ONLY
Sobek
2
2
0
1
L
Janus
Crewson
Janus
2
5
5
0.9
W
Bellona
GM3000MMR
Bellona
5
4
3
1.63
L
Artemis
JBentley
Artemis
0
4
1
0.13
W
9
3
4
3.67
W
Baron Samedi
Jk8723
Baron Samedi
4
4
5
1.63
L
Cu Chulainn
LILUZIFAI
Cu Chulainn
1
6
0
0.17
W
3
2
4
2.5
L
Izanami
R0B JAMES
Izanami
9
6
2
1.67
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,448
Damage
25,587
45,996
Taken
61,413
23,795
Mitigated
31,366
19,916
Healing
15,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CHEL ONLY
Sobek
5,744
579
0
8,344
16,234
13,225
0
5,238
10,496
50,419
0
L
Janus
Crewson
Janus
6,400
584
254
1,060
13,783
7,411
0
6,683
6,961
44,119
0
W
Bellona
GM3000MMR
Bellona
8,825
4,373
0
4,950
12,733
9,867
867
2,869
9,864
150
51,549
L
Artemis
JBentley
Artemis
2,187
645
0
2,406
8,605
2,090
0
7,018
1,397
0
20,901
W
14,862
1,185
0
5,549
8,862
3,746
35
1,898
6,964
66,444
0
W
Baron Samedi
Jk8723
Baron Samedi
6,964
935
645
3,442
9,116
3,397
899
1,361
7,755
54,395
0
L
Cu Chulainn
LILUZIFAI
Cu Chulainn
1,575
281
0
872
10,248
2,939
0
3,866
6,247
0
25,447
W
6,234
144
0
335
6,073
2,111
516
917
5,156
55,107
0
L
Izanami
R0B JAMES
Izanami
9,681
6,838
0
2,381
12,543
5,701
0
4,991
7,552
0
58,347
W
9,563
7,068
0
4,995
9,212
4,674
514
5,099
4,113
0
51,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,946
Gold Earned
36,424
516
Minions Killed
376
0
Camps Cleared
0
1,426,329
Distance Traveled
1,179,341
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,875
525
95
6
0
268,011
2
L
Janus
7,355
490
73
5
0
270,272
4
W
Bellona
9,412
627
90
6
0
297,037
2
L
Artemis
6,336
422
44
3
0
163,903
1
W
Anubis
9,630
642
109
7
0
251,222
3
W
Baron Samedi
8,853
590
93
6
0
267,240
2
L
Cu Chulainn
5,864
391
46
3
0
233,521
1
W
Agni
9,130
609
113
8
0
305,817
0
L
Izanami
8,994
600
118
8
0
243,634
4
W
Arachne
8,921
595
111
7
0
305,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role