Player Matchup

Sol
Sol
DreamieCrescent
Sol
Level 105
God Stats
6W - 9L
1,285 SR
Queue Stats
63W - 82L
1,421 Elo+
Party 1
Tiamat
Tiamat
Shogubei
Tiamat
Level 96
God Stats
7W - 6L
1,652 SR
Queue Stats
73W - 79L
1,384 Elo+
Party 1
Tyr
Tyr
Slayer611420
Tyr
Level 32
God Stats
1W - 9L
1,428 SR
Queue Stats
135W - 241L
1,300 Elo+
Solo
Team Averages
Level 78
1,455 SR
1,368 Elo+

VS

Team Averages
Level 49
1,726 SR
1,299 Elo+
Anubis
Anubis
Jatr7
Anubis
Level 57
God Stats
6W - 3L
1,838 SR
Queue Stats
36W - 34L
1,170 Elo+
Solo
Rama
Rama
Kosmos00
Rama
Level 40
God Stats
4W - 3L
1,610 SR
Queue Stats
6W - 7L
1,378 Elo+
Party 2
Nike
Nike
ThickBoiRick
Nike
Level 49
God Stats
4W - 0L
1,732 SR
Queue Stats
4W - 5L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,353
635
6,657
8,751
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
Shogubei
Tiamat
10
1 / 4 / 0
7,001
700
6,515
8,096
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 1
6,520
652
1,776
10,225
5,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jatr7
Anubis
12
7 / 1 / 6
8,437
844
9,117
6,260
2,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
11
6 / 1 / 8
8,477
848
7,586
7,836
2,747
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 10
7,523
752
5,093
6,683
4,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
15
15
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Anubis
Jatr7
Anubis
7
1
6
10
W
Rama
6
1
8
10
L
Tiamat
Shogubei
Tiamat
1
4
0
0.25
L
1
6
1
0.25
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,948
Damage
21,796
27,072
Taken
20,779
10,626
Mitigated
10,625
7,227
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,657
892
0
3,110
8,751
1,723
343
2,910
5,841
22,963
0
W
Anubis
Jatr7
Anubis
9,117
133
0
2,650
6,260
2,979
663
4,066
2,016
31,983
0
W
Rama
7,586
5,811
0
3,853
7,836
2,747
544
4,944
2,664
0
34,186
L
Tiamat
Shogubei
Tiamat
6,515
113
0
2,218
8,096
3,809
176
1,845
6,251
21,046
0
L
1,776
0
0
1,899
10,225
5,094
0
4,386
5,839
94
5,135
W
5,093
85
0
801
6,683
4,899
0
3,802
2,591
0
15,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,874
Gold Earned
24,437
89
Minions Killed
120
0
Camps Cleared
0
527,024
Distance Traveled
574,806
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,353
635
49
5
0
168,403
0
W
Anubis
8,437
844
40
4
0
185,661
7
W
Rama
8,477
848
47
5
0
179,340
1
L
Tiamat
7,001
700
29
3
0
179,860
2
L
Tyr
6,520
652
11
1
0
178,761
2
W
Nike
7,523
752
33
3
0
209,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role