Player Matchup

Ra
Ra
Elp4p4z0te69
Ra
Level 8
God Stats
1W - 0L
1,711 SR
Queue Stats
26W - 12L
1,646 Elo+
Party 2
Chaac
Chaac
GhostsUpThere
Chaac
Level 17
God Stats
2W - 0L
1,755 SR
Queue Stats
15W - 9L
1,599 Elo+
Solo
Cerberus
Cerberus
OMEGAJUNKVS
Cerberus
Level 125
God Stats
22W - 8L
1,340 SR
Queue Stats
146W - 83L
1,646 Elo+
Party 2
Baron Samedi
Baron Samedi
Remedy2738
Baron Samedi
Level 13
God Stats
3W - 4L
1,714 SR
Queue Stats
51W - 49L
1,668 Elo+
Solo
Neith
Neith
Ziru8884
Neith
Level 4
God Stats
1W - 1L
1,318 SR
Queue Stats
8W - 7L
1,532 Elo+
Solo
Team Averages
Level 33
1,568 SR
1,618 Elo+

VS

Team Averages
Level 27
1,565 SR
1,599 Elo+
Thanatos
Thanatos
InspectreSnipz
Thanatos
Level 25
God Stats
13W - 9L
1,679 SR
Queue Stats
127W - 103L
1,673 Elo+
Party 1
Kuzenbo
Kuzenbo
JerboiZoobat
Kuzenbo
Level 29
God Stats
0W - 3L
1,315 SR
Queue Stats
263W - 247L
1,490 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KamikazeSergio
Cu Chulainn
Level 29
God Stats
3W - 4L
1,753 SR
Queue Stats
91W - 83L
1,690 Elo+
Solo
Chiron
Chiron
everydown52
Chiron
Level 26
God Stats
4W - 6L
1,613 SR
Queue Stats
146W - 138L
1,648 Elo+
Party 1
Scylla
Scylla
llRonBurgundyll
Scylla
Level 27
God Stats
4W - 10L
1,462 SR
Queue Stats
180W - 168L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
9,182
656
4,908
11,606
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 1
7,138
510
7,096
11,967
8,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
OMEGAJUNKVS
Cerberus
14
6 / 0 / 5
8,651
618
9,973
12,769
10,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Remedy2738
Baron Samedi
15
5 / 2 / 2
8,699
621
5,040
7,841
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Ziru8884
Neith
14
2 / 1 / 7
7,744
553
8,456
7,257
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
2 / 6 / 1
7,379
527
5,245
10,802
3,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
JerboiZoobat
Kuzenbo
9
0 / 4 / 1
6,226
445
4,100
11,732
8,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cu Chulainn
KamikazeSergio
Cu Chulainn
15
2 / 1 / 0
8,526
609
8,087
11,441
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
10
1 / 6 / 0
5,716
408
5,414
11,195
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 1
7,586
542
5,631
6,409
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
20
Kills
6
6
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
1
2
1
0.75
L
Thanatos
2
6
1
0.42
L
Kuzenbo
JerboiZoobat
Kuzenbo
0
4
1
0.13
L
Cu Chulainn
KamikazeSergio
Cu Chulainn
2
1
0
2
W
Cerberus
OMEGAJUNKVS
Cerberus
6
0
5
8.5
W
Baron Samedi
Remedy2738
Baron Samedi
5
2
2
3
W
Neith
Ziru8884
Neith
2
1
7
5.5
L
Chiron
1
6
0
0.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,473
Damage
28,477
51,440
Taken
51,579
29,679
Mitigated
22,012
25,041
Healing
19,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,908
751
189
8,534
11,606
3,874
0
435
11,129
66,759
0
W
7,096
1,404
0
3,751
11,967
8,558
0
0
11,967
0
38,196
L
Thanatos
5,245
2,081
0
6,333
10,802
3,764
0
4,718
6,084
0
36,097
L
Kuzenbo
JerboiZoobat
Kuzenbo
4,100
1,909
0
2,487
11,732
8,110
0
3,816
7,916
22,223
0
L
Cu Chulainn
KamikazeSergio
Cu Chulainn
8,087
3,509
0
5,685
11,441
5,430
536
477
10,964
0
64,068
W
Cerberus
OMEGAJUNKVS
Cerberus
9,973
540
0
4,733
12,769
10,928
434
3,673
9,052
35,027
0
W
Baron Samedi
Remedy2738
Baron Samedi
5,040
623
515
2,387
7,841
3,703
469
4,107
3,401
45,559
2,193
W
Neith
Ziru8884
Neith
8,456
2,679
0
4,932
7,257
2,616
2,317
1,097
6,160
0
60,560
L
Chiron
5,414
2,019
622
3,284
11,195
2,750
0
6,240
4,955
0
26,364
L
5,631
465
0
1,339
6,409
1,958
102
4,588
1,821
37,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,414
Gold Earned
35,433
476
Minions Killed
360
0
Camps Cleared
0
1,335,514
Distance Traveled
1,298,659
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,182
656
112
8
0
312,740
0
W
Chaac
7,138
510
80
6
0
275,433
1
L
Thanatos
7,379
527
77
6
0
277,766
0
L
Kuzenbo
6,226
445
42
3
0
256,363
4
L
Cu Chulainn
8,526
609
123
9
0
268,289
0
W
Cerberus
8,651
618
78
6
0
272,080
3
W
Baron Samedi
8,699
621
102
7
0
263,194
3
W
Neith
7,744
553
104
7
0
212,067
1
L
Chiron
5,716
408
38
3
0
242,777
1
L
Scylla
7,586
542
80
6
0
253,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role