Player Matchup

Arachne
Arachne
CAPGustavo
Arachne
Level 28
God Stats
4W - 5L
1,740 SR
Queue Stats
368W - 400L
1,458 Elo+
Party 2
Jing Wei
Jing Wei
JuniorHHB
Jing Wei
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 96L
1,580 Elo+
Solo
Ares
Ares
gbrito21
Ares
Level 7
God Stats
1W - 3L
1,568 SR
Queue Stats
2W - 3L
1,596 Elo+
Party 2
Jormungandr
Jormungandr
sniperpro109
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,501 Elo+
Solo
Guan Yu
Guan Yu
tonieto01
Guan Yu
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
343W - 387L
1,534 Elo+
Party 2
Team Averages
Level 21
1,562 SR
1,534 Elo+

VS

Team Averages
Level 25
1,545 SR
1,593 Elo+
Cabrakan
Cabrakan
BarbaRuíva
Cabrakan
Level 26
God Stats
8W - 4L
1,828 SR
Queue Stats
54W - 57L
1,512 Elo+
Solo
Ra
Ra
ElViolaBrazucas
Ra
Level 18
God Stats
6W - 5L
1,098 SR
Queue Stats
82W - 57L
1,605 Elo+
Party 1
Izanami
Izanami
Erickzinhoo
Izanami
Level 29
God Stats
6W - 7L
1,527 SR
Queue Stats
113W - 105L
1,627 Elo+
Party 1
Rama
Rama
MGaete
Rama
Level 29
God Stats
4W - 2L
1,734 SR
Queue Stats
130W - 56L
1,737 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TipoZw
Tsukuyomi
Level 24
God Stats
32W - 15L
1,536 SR
Queue Stats
270W - 269L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CAPGustavo
Arachne
12
3 / 6 / 2
7,574
421
4,671
15,243
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
JuniorHHB
Jing Wei
13
2 / 4 / 3
7,857
437
6,479
12,523
3,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
13
0 / 4 / 1
7,448
414
5,171
14,507
8,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
sniperpro109
Jormungandr
12
0 / 6 / 5
7,410
412
6,403
13,559
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
tonieto01
Guan Yu
14
3 / 5 / 1
8,401
467
3,659
17,327
8,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BarbaRuíva
Cabrakan
13
1 / 2 / 10
9,404
522
7,344
9,857
8,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 0 / 4
11,340
630
8,114
6,546
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Erickzinhoo
Izanami
18
12 / 3 / 4
11,716
651
18,662
14,298
5,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
MGaete
Rama
18
8 / 1 / 3
11,965
665
16,595
15,257
6,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
TipoZw
Tsukuyomi
14
1 / 2 / 2
9,061
503
4,392
7,660
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
25
25
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BarbaRuíva
Cabrakan
1
2
10
3
L
Arachne
CAPGustavo
Arachne
3
6
2
0.67
W
3
0
4
5
W
Izanami
Erickzinhoo
Izanami
12
3
4
4.67
L
Jing Wei
JuniorHHB
Jing Wei
2
4
3
0.88
W
Rama
MGaete
Rama
8
1
3
9.5
W
Tsukuyomi
TipoZw
Tsukuyomi
1
2
2
1
L
Ares
0
4
1
0.13
L
Jormungandr
sniperpro109
Jormungandr
0
6
5
0.42
L
Guan Yu
tonieto01
Guan Yu
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,383
Damage
55,107
73,159
Taken
53,618
33,918
Mitigated
26,719
13,288
Healing
26,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BarbaRuíva
Cabrakan
7,344
370
0
1,157
9,857
8,585
370
2,955
6,902
20,725
0
L
Arachne
CAPGustavo
Arachne
4,671
3,372
0
2,470
15,243
5,936
0
3,416
11,827
0
33,135
W
8,114
1,150
1,252
4,650
6,546
3,166
2,308
292
6,254
91,353
0
W
Izanami
Erickzinhoo
Izanami
18,662
13,972
0
6,474
14,298
5,083
4,317
3,083
11,215
0
89,676
L
Jing Wei
JuniorHHB
Jing Wei
6,479
5,909
0
3,804
12,523
3,355
36
2,344
10,179
0
42,784
W
Rama
MGaete
Rama
16,595
14,244
0
10,431
15,257
6,929
5,314
5,133
10,124
0
89,582
W
Tsukuyomi
TipoZw
Tsukuyomi
4,392
993
0
2,608
7,660
2,956
2,164
111
7,549
0
41,983
L
Ares
5,171
357
0
529
14,507
8,697
0
55
14,452
29,225
0
L
Jormungandr
sniperpro109
Jormungandr
6,403
1,399
0
1,339
13,559
7,380
0
2,656
10,903
29,018
0
L
Guan Yu
tonieto01
Guan Yu
3,659
566
570
4,576
17,327
8,550
0
6,987
10,340
0
43,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,690
Gold Earned
53,486
312
Minions Killed
619
0
Camps Cleared
0
1,586,597
Distance Traveled
1,563,281
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,404
522
28
2
0
326,009
4
L
Arachne
7,574
421
69
4
0
302,987
1
W
Ra
11,340
630
180
10
0
357,459
9
W
Izanami
11,716
651
172
10
0
276,836
3
L
Jing Wei
7,857
437
75
4
0
328,798
3
W
Rama
11,965
665
160
9
0
252,776
2
W
Tsukuyomi
9,061
503
79
4
0
350,201
2
L
Ares
7,448
414
48
3
0
352,565
2
L
Jormungandr
7,410
412
42
2
0
291,268
0
L
Guan Yu
8,401
467
78
4
0
310,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role