Player Matchup

Cerberus
Cerberus
EREN JAEGER2087
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,553 Elo+
Solo
Osiris
Osiris
NaNNaSin16
Osiris
Level 15
God Stats
22W - 54L
1,354 SR
Queue Stats
59W - 109L
1,603 Elo+
Solo
Fenrir
Fenrir
PlasmaAce1
Fenrir
Level 15
God Stats
4W - 5L
1,261 SR
Queue Stats
77W - 78L
1,596 Elo+
Solo
Jing Wei
Jing Wei
Senqt3335
Jing Wei
Level 17
God Stats
1W - 7L
1,333 SR
Queue Stats
23W - 27L
1,718 Elo+
Solo
Janus
Janus
UltraSaiyan17
Janus
Level 8
God Stats
6W - 7L
1,716 SR
Queue Stats
135W - 126L
1,616 Elo+
Solo
Team Averages
Level 12
1,433 SR
1,617 Elo+

VS

Team Averages
Level 16
1,674 SR
1,757 Elo+
Hou Yi
Hou Yi
Downbadd
Hou Yi
Level 29
God Stats
1W - 0L
1,739 SR
Queue Stats
85W - 29L
1,779 Elo+
Party 1
Kukulkan
Kukulkan
Mochsin1
Kukulkan
Level 3
God Stats
9W - 3L
1,678 SR
Queue Stats
76W - 56L
1,609 Elo+
Solo
Guan Yu
Guan Yu
Wolverine17778
Guan Yu
Level 27
God Stats
115W - 118L
1,650 SR
Queue Stats
118W - 128L
1,569 Elo+
Solo
Bellona
Bellona
asa25baby
Bellona
Level 16
God Stats
2W - 0L
1,804 SR
Queue Stats
19W - 2L
1,991 Elo+
Party 1
Terra
Terra
downbad_is_smurf
Terra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 10L
1,837 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
5
0 / 4 / 0
4,531
349
515
8,041
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
NaNNaSin16
Osiris
8
0 / 6 / 1
5,066
390
1,792
7,747
3,515
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
PlasmaAce1
Fenrir
12
5 / 4 / 3
7,453
573
6,338
11,276
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Senqt3335
Jing Wei
11
3 / 5 / 1
6,514
501
4,320
9,346
2,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 3 / 1
6,633
510
7,257
6,356
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Downbadd
Hou Yi
15
10 / 2 / 0
8,855
681
9,647
9,233
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Mochsin1
Kukulkan
13
6 / 3 / 2
7,753
596
6,420
8,178
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 3
6,075
467
1,892
5,053
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
asa25baby
Bellona
13
4 / 2 / 0
7,414
570
4,637
6,908
5,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 4 / 7
5,969
459
3,415
9,351
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
12
Kills
21
22
Deaths
12
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Downbadd
Hou Yi
10
2
0
5
L
Cerberus
0
4
0
0
W
Kukulkan
Mochsin1
Kukulkan
6
3
2
2.33
L
Osiris
NaNNaSin16
Osiris
0
6
1
0.08
L
Fenrir
PlasmaAce1
Fenrir
5
4
3
1.63
L
Jing Wei
Senqt3335
Jing Wei
3
5
1
0.7
L
4
3
1
1.5
W
1
1
3
2.5
W
Bellona
asa25baby
Bellona
4
2
0
2
W
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,222
Damage
26,011
42,766
Taken
38,723
15,238
Mitigated
18,393
7,282
Healing
12,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Downbadd
Hou Yi
9,647
5,255
0
4,619
9,233
3,368
1,463
618
8,615
0
62,404
L
Cerberus
515
400
0
457
8,041
2,894
0
1,118
6,873
13,628
0
W
Kukulkan
Mochsin1
Kukulkan
6,420
1,334
0
2,111
8,178
3,892
168
2,629
5,549
41,666
0
L
Osiris
NaNNaSin16
Osiris
1,792
1,163
0
922
7,747
3,515
0
1,842
5,813
0
14,552
L
Fenrir
PlasmaAce1
Fenrir
6,338
1,206
0
2,792
11,276
4,119
0
1,660
9,541
0
37,482
L
Jing Wei
Senqt3335
Jing Wei
4,320
2,396
0
2,554
9,346
2,595
0
1,600
7,746
0
24,662
L
7,257
128
0
557
6,356
2,115
180
3,615
2,666
32,967
0
W
1,892
230
429
2,615
5,053
2,102
1,345
382
4,671
0
24,494
W
Bellona
asa25baby
Bellona
4,637
1,561
0
1,966
6,908
5,316
262
1,411
5,497
0
45,057
W
3,415
722
257
957
9,351
3,715
0
2,732
6,619
11,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,197
Gold Earned
36,066
213
Minions Killed
349
0
Camps Cleared
0
1,115,921
Distance Traveled
1,129,374
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,855
681
105
8
0
196,326
0
L
Cerberus
4,531
349
20
2
0
225,794
0
W
Kukulkan
7,753
596
80
6
0
205,326
1
L
Osiris
5,066
390
35
3
0
196,720
0
L
Fenrir
7,453
573
68
5
0
248,313
0
L
Jing Wei
6,514
501
40
3
0
214,296
0
L
Janus
6,633
510
50
4
0
230,798
1
W
Guan Yu
6,075
467
55
4
0
261,581
4
W
Bellona
7,414
570
89
7
0
220,210
3
W
Terra
5,969
459
20
2
0
245,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role