Player Matchup

Cerberus
Cerberus
OnlyKarma101
Cerberus
Level 10
God Stats
14W - 15L
1,500 SR
Queue Stats
195W - 248L
1,532 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RealLxg3nDz
Cu Chulainn
Level 28
God Stats
1W - 1L
1,745 SR
Queue Stats
33W - 21L
1,657 Elo+
Solo
Tiamat
Tiamat
The_Lone_Hunter7
Tiamat
Level 29
God Stats
5W - 6L
1,526 SR
Queue Stats
105W - 114L
1,477 Elo+
Solo
Izanami
Izanami
buttsac
Izanami
Level 29
God Stats
4W - 4L
1,323 SR
Queue Stats
72W - 70L
1,464 Elo+
Solo
Fenrir
Fenrir
erod200579
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 255L
1,532 Elo+
Party 2
Team Averages
Level 21
1,519 SR
1,532 Elo+

VS

Team Averages
Level 22
1,425 SR
1,457 Elo+
Fafnir
Fafnir
HawaiianThunda
Fafnir
Level 23
God Stats
5W - 6L
1,307 SR
Queue Stats
25W - 45L
1,370 Elo+
Party 3
Heimdallr
Heimdallr
SENSEI8O8
Heimdallr
Level 28
God Stats
20W - 16L
1,578 SR
Queue Stats
77W - 97L
1,514 Elo+
Party 3
Arachne
Arachne
Slayer 7775608
Arachne
Level 15
God Stats
17W - 14L
1,556 SR
Queue Stats
89W - 90L
1,525 Elo+
Party 1
Tiamat
Tiamat
young thuggers
Tiamat
Level 17
God Stats
1W - 3L
1,181 SR
Queue Stats
57W - 55L
1,472 Elo+
Party 1
Guan Yu
Guan Yu
Šoviets
Guan Yu
Level 29
God Stats
8W - 5L
1,502 SR
Queue Stats
42W - 42L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OnlyKarma101
Cerberus
8
0 / 8 / 2
5,518
368
3,579
12,690
6,408
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
RealLxg3nDz
Cu Chulainn
10
0 / 4 / 0
6,045
403
3,717
9,390
3,074
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 5 / 0
6,697
446
5,343
9,166
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
buttsac
Izanami
10
1 / 4 / 0
6,387
426
5,465
11,802
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
erod200579
Fenrir
8
0 / 8 / 1
5,414
361
4,724
10,242
2,964
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
7,175
478
3,817
7,135
7,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
SENSEI8O8
Heimdallr
11
0 / 1 / 4
6,771
451
3,843
6,866
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
16 / 0 / 4
9,793
653
18,541
9,954
6,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 1 / 3
7,431
495
4,575
7,047
4,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Šoviets
Guan Yu
14
6 / 0 / 2
8,632
575
6,498
8,075
7,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
29
29
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Cerberus
OnlyKarma101
Cerberus
0
8
2
0.13
L
Cu Chulainn
RealLxg3nDz
Cu Chulainn
0
4
0
0
W
Heimdallr
SENSEI8O8
Heimdallr
0
1
4
2
W
16
0
4
18
L
1
5
0
0.2
L
Izanami
buttsac
Izanami
1
4
0
0.25
L
Fenrir
erod200579
Fenrir
0
8
1
0.06
W
4
1
3
5.5
W
Guan Yu
Šoviets
Guan Yu
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,828
Damage
37,274
53,290
Taken
39,077
20,707
Mitigated
27,446
11,294
Healing
15,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,817
1,288
111
2,297
7,135
7,013
717
1,035
6,100
13,782
1,335
L
Cerberus
OnlyKarma101
Cerberus
3,579
857
0
2,321
12,690
6,408
229
2,369
10,246
19,678
0
L
Cu Chulainn
RealLxg3nDz
Cu Chulainn
3,717
416
0
1,597
9,390
3,074
283
0
9,076
0
29,306
W
Heimdallr
SENSEI8O8
Heimdallr
3,843
2,245
390
2,868
6,866
2,178
1,667
1,079
5,787
0
39,641
W
18,541
10,870
0
5,580
9,954
6,498
538
2,585
7,369
0
64,889
L
5,343
371
198
1,726
9,166
4,517
0
2,502
6,664
31,158
0
L
Izanami
buttsac
Izanami
5,465
3,426
0
4,764
11,802
3,744
0
1,120
10,682
0
38,464
L
Fenrir
erod200579
Fenrir
4,724
1,917
0
688
10,242
2,964
0
2,354
7,838
0
18,807
W
4,575
798
0
909
7,047
4,472
691
3,521
3,526
22,323
0
W
Guan Yu
Šoviets
Guan Yu
6,498
1,175
0
3,221
8,075
7,285
442
702
7,173
0
40,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,061
Gold Earned
39,802
236
Minions Killed
315
0
Camps Cleared
0
1,286,877
Distance Traveled
1,402,931
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,175
478
26
2
0
278,441
3
L
Cerberus
5,518
368
46
3
0
313,912
0
L
Cu Chulainn
6,045
403
41
3
0
203,348
0
W
Heimdallr
6,771
451
79
5
0
237,796
4
W
Arachne
9,793
653
103
7
0
324,931
1
L
Tiamat
6,697
446
51
3
0
267,358
4
L
Izanami
6,387
426
65
4
0
252,003
0
L
Fenrir
5,414
361
33
2
0
250,256
1
W
Tiamat
7,431
495
32
2
0
290,940
0
W
Guan Yu
8,632
575
75
5
0
270,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role