Player Matchup

Ganesha
Ganesha
Canesbsball11
Ganesha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
ScrotumMoist
Zeus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
ThermicRogue
Terra
Level 129
God Stats
4W - 5L
1,702 SR
Queue Stats
723W - 730L
1,479 Elo+
Solo
Nemesis
Nemesis
laxxaxus
Nemesis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,597 Elo+
Solo
Fafnir
Fafnir
tjoe2752
Fafnir
Level 84
God Stats
3W - 2L
1,169 SR
Queue Stats
258W - 250L
1,471 Elo+
Solo
Team Averages
Level 100
1,474 SR
1,510 Elo+

VS

Team Averages
Level 124
1,398 SR
1,545 Elo+
Jing Wei
Jing Wei
EViLTeW
Jing Wei
Level 120
God Stats
3W - 8L
1,186 SR
Queue Stats
283W - 287L
1,547 Elo+
Party 1
Sol
Sol
Eroxan
Sol
Level 157
God Stats
7W - 5L
1,500 SR
Queue Stats
305W - 280L
1,468 Elo+
Solo
Aphrodite
Aphrodite
LegendeCaedo
Aphrodite
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 94L
1,555 Elo+
Party 1
Xing Tian
Xing Tian
Zpigheadedrat
Xing Tian
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 118L
1,606 Elo+
Solo
Nu Wa
Nu Wa
karthoo
Nu Wa
Level 84
God Stats
3W - 0L
1,302 SR
Queue Stats
56W - 52L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
18
0 / 5 / 18
11,331
667
15,745
26,570
33,835
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 5 / 7
12,615
742
30,199
17,938
7,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 6 / 4
9,024
531
6,557
21,648
18,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
laxxaxus
Nemesis
20
7 / 4 / 9
12,105
712
16,620
23,375
22,463
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
tjoe2752
Fafnir
19
5 / 5 / 11
11,684
687
9,197
28,268
41,763
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EViLTeW
Jing Wei
16
1 / 7 / 11
10,851
638
18,812
15,332
5,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Eroxan
Sol
20
7 / 4 / 11
12,227
719
24,531
19,547
8,313
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
LegendeCaedo
Aphrodite
20
10 / 3 / 9
13,571
798
21,055
21,204
13,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Zpigheadedrat
Xing Tian
19
2 / 4 / 18
11,383
670
9,438
24,906
29,830
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
karthoo
Nu Wa
20
4 / 4 / 19
11,960
704
25,944
13,409
5,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
92
22
Kills
24
25
Deaths
22
49
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
5
18
1.8
W
Jing Wei
EViLTeW
Jing Wei
1
7
11
0.93
W
Sol
Eroxan
Sol
7
4
11
3.13
W
Aphrodite
LegendeCaedo
Aphrodite
10
3
9
4.83
L
10
5
7
2.7
L
0
6
4
0.33
W
Xing Tian
Zpigheadedrat
Xing Tian
2
4
18
2.75
W
Nu Wa
karthoo
Nu Wa
4
4
19
3.38
L
Nemesis
laxxaxus
Nemesis
7
4
9
2.88
L
Fafnir
tjoe2752
Fafnir
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,318
Damage
99,780
117,799
Taken
94,398
124,381
Mitigated
62,471
61,020
Healing
49,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
15,745
559
3,088
4,126
26,570
33,835
0
17,918
8,652
39,614
0
W
Jing Wei
EViLTeW
Jing Wei
18,812
9,670
1,975
1,762
15,332
5,392
487
10,994
3,979
0
29,148
W
Sol
Eroxan
Sol
24,531
5,735
3,555
6,844
19,547
8,313
3,988
10,216
8,789
55,318
0
W
Aphrodite
LegendeCaedo
Aphrodite
21,055
2,728
13,696
12,058
21,204
13,738
484
16,368
4,079
47,975
0
L
30,199
3,572
3,520
3,628
17,938
7,577
156
12,411
5,527
49,258
0
L
6,557
169
17,903
6,942
21,648
18,743
358
14,303
7,345
14,539
0
W
Xing Tian
Zpigheadedrat
Xing Tian
9,438
348
2,535
1,402
24,906
29,830
200
12,572
11,401
15,571
0
W
Nu Wa
karthoo
Nu Wa
25,944
6,589
4,010
2,154
13,409
5,198
884
8,460
4,452
39,318
0
L
Nemesis
laxxaxus
Nemesis
16,620
2,898
4,448
6,323
23,375
22,463
375
16,424
6,951
0
31,442
L
Fafnir
tjoe2752
Fafnir
9,197
3,098
4,214
6,828
28,268
41,763
603
19,912
8,356
24,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,759
Gold Earned
59,992
157
Minions Killed
184
0
Camps Cleared
0
1,374,504
Distance Traveled
1,433,107
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,331
667
0
0
0
270,839
0
W
Jing Wei
10,851
638
22
1
0
264,108
0
W
Sol
12,227
719
61
4
0
271,173
0
W
Aphrodite
13,571
798
69
4
0
313,217
1
L
Zeus
12,615
742
69
4
0
251,124
0
L
Terra
9,024
531
19
1
0
241,585
0
W
Xing Tian
11,383
670
14
1
0
304,364
1
W
Nu Wa
11,960
704
18
1
0
280,245
0
L
Nemesis
12,105
712
39
2
0
328,072
0
L
Fafnir
11,684
687
30
2
0
282,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role