Player Matchup

Heimdallr
Heimdallr
Gold I
BlackLotusYT
Heimdallr
Gold I
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,865 MMR
Party 1
Chronos
Chronos
Gold II
Bronam
Chronos
Gold II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 18L
1,858 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
Cerclejerk
Xing Tian
Platinum IV
Level 145
God Stats
2W - 2L
1,610 SR
Queue Stats
85W - 80L
1,894 MMR
Solo
Serqet
Serqet
Platinum IV
Naminé
Serqet
Platinum IV
Level 156
God Stats
1W - 2L
1,587 SR
Queue Stats
55W - 46L
1,861 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum II
TheBaconTank
Cu Chulainn
Platinum II
Level 129
God Stats
9W - 11L
1,583 SR
Queue Stats
260W - 233L
1,901 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,556 SR
1,876 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,630 SR
1,735 MMR
Cerberus
Cerberus
Platinum V
CapIván
Cerberus
Platinum V
Level 120
God Stats
13W - 9L
1,648 SR
Queue Stats
310W - 303L
1,800 MMR
Party 3
Scylla
Scylla
Platinum IV
LeCafeCream
Scylla
Platinum IV
Level 159
God Stats
7W - 6L
1,833 SR
Queue Stats
201W - 167L
1,789 MMR
Party 2
Chiron
Chiron
Platinum II
MaybeLaPerra
Chiron
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kali
Kali
Platinum III
Omega2big
Kali
Platinum III
Level 159
God Stats
4W - 2L
1,670 SR
Queue Stats
93W - 82L
2,085 MMR
Party 2
Osiris
Osiris
Platinum IV
mxsxn
Osiris
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlackLotusYT
Heimdallr
18
1 / 4 / 4
9,851
469
6,671
17,890
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Bronam
Chronos
16
1 / 5 / 0
9,456
450
9,642
19,172
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Cerclejerk
Xing Tian
12
1 / 4 / 5
8,226
392
8,231
21,168
12,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Naminé
Serqet
18
6 / 1 / 3
10,905
519
10,500
17,279
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
TheBaconTank
Cu Chulainn
15
0 / 6 / 3
9,089
433
13,529
23,655
15,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
PersephoneSetDanzaburouTsukuyomiApollo

VS

Bans
Guan YuJanusSobekAphroditeKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CapIván
Cerberus
15
2 / 1 / 11
11,065
527
8,489
22,296
19,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
20
4 / 0 / 8
12,800
610
20,416
10,597
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
19
5 / 1 / 5
12,760
608
18,285
15,565
7,432
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
17
2 / 6 / 3
11,055
526
7,733
19,197
7,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
mxsxn
Osiris
20
7 / 1 / 1
13,514
644
18,513
26,141
20,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
9
Kills
20
20
Deaths
9
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BlackLotusYT
Heimdallr
1
4
4
0.75
L
Chronos
Bronam
Chronos
1
5
0
0.2
W
Cerberus
CapIván
Cerberus
2
1
11
7.5
L
Xing Tian
Cerclejerk
Xing Tian
1
4
5
0.88
W
Scylla
4
0
8
8
W
Chiron
5
1
5
7.5
L
Serqet
Naminé
Serqet
6
1
3
7.5
W
Kali
2
6
3
0.58
L
Cu Chulainn
TheBaconTank
Cu Chulainn
0
6
3
0.25
W
Osiris
mxsxn
Osiris
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,573
Damage
73,436
99,164
Taken
93,796
45,081
Mitigated
59,564
29,896
Healing
49,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BlackLotusYT
Heimdallr
6,671
3,095
0
7,909
17,890
6,697
130
6,792
10,834
0
79,043
L
Chronos
Bronam
Chronos
9,642
3,676
0
5,767
19,172
5,383
0
4,499
14,599
70,036
0
W
Cerberus
CapIván
Cerberus
8,489
290
0
9,737
22,296
19,826
156
6,034
15,193
35,007
0
L
Xing Tian
Cerclejerk
Xing Tian
8,231
660
0
3,336
21,168
12,045
0
10,035
10,843
33,452
0
W
Scylla
20,416
2,639
132
5,840
10,597
3,475
1,549
2,296
7,598
116,292
0
W
Chiron
18,285
11,148
993
8,337
15,565
7,432
4,866
7,609
7,902
0
114,215
L
Serqet
Naminé
Serqet
10,500
1,681
0
5,091
17,279
5,382
0
4,088
13,117
0
76,266
W
Kali
7,733
3,291
0
7,100
19,197
7,909
1,872
1,968
15,641
0
73,685
L
Cu Chulainn
TheBaconTank
Cu Chulainn
13,529
2,473
0
7,793
23,655
15,574
0
3,014
20,587
1,821
63,183
W
Osiris
mxsxn
Osiris
18,513
9,659
0
16,960
26,141
20,922
2,889
2,378
23,071
323
97,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,527
Gold Earned
61,194
549
Minions Killed
694
0
Camps Cleared
0
2,009,202
Distance Traveled
2,075,867
37
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,851
469
138
7
0
348,031
6
L
Chronos
9,456
450
135
6
0
372,703
8
W
Cerberus
11,065
527
51
2
0
444,209
8
L
Xing Tian
8,226
392
35
2
0
395,309
7
W
Scylla
12,800
610
182
9
0
398,108
2
W
Chiron
12,760
608
189
9
0
384,733
9
L
Serqet
10,905
519
133
6
0
489,702
6
W
Kali
11,055
526
117
6
0
413,822
2
L
Cu Chulainn
9,089
433
108
5
0
403,457
10
W
Osiris
13,514
644
155
7
0
434,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role