Player Matchup

Achilles
Achilles
Masters
Içarus
Achilles
Masters
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Grandmaster
Jinxed Q
Ao Kuang
Grandmaster
Level 160
God Stats
9W - 6L
1,821 SR
Queue Stats
1,035W - 933L
2,938 MMR
Solo
Chernobog
Chernobog
Platinum I
Jordddd
Chernobog
Platinum I
Level 109
God Stats
10W - 2L
1,883 SR
Queue Stats
266W - 107L
2,325 MMR
Party 1
Cerberus
Cerberus
Diamond I
UnIaced
Cerberus
Diamond I
Level 127
God Stats
3W - 5L
1,592 SR
Queue Stats
127W - 65L
2,543 MMR
Party 1
Neith
Neith
Diamond I
cuteDilla
Neith
Diamond I
Level 68
God Stats
0W - 1L
1,583 SR
Queue Stats
84W - 48L
2,638 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 103
1,676 SR
2,389 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,737 SR
2,611 MMR
Cu Chulainn
Cu Chulainn
Grandmaster
Baetora
Cu Chulainn
Grandmaster
Level 97
God Stats
10W - 4L
1,862 SR
Queue Stats
75W - 41L
2,988 MMR
Solo
Artemis
Artemis
Masters
Barboosh
Artemis
Masters
Level 160
God Stats
2W - 0L
1,845 SR
Queue Stats
442W - 368L
2,509 MMR
Party 2
Fenrir
Fenrir
Diamond V
SwaglordMLG
Fenrir
Diamond V
Level 99
God Stats
1W - 4L
1,500 SR
Queue Stats
138W - 77L
2,408 MMR
Solo
Thoth
Thoth
Masters
Wascο
Thoth
Masters
Level 157
God Stats
5W - 1L
1,795 SR
Queue Stats
249W - 136L
2,616 MMR
Party 2
Ganesha
Ganesha
Masters
nesnahhh
Ganesha
Masters
Level 146
God Stats
11W - 12L
1,686 SR
Queue Stats
436W - 421L
2,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Içarus
Achilles
20
2 / 1 / 5
14,327
512
14,072
27,413
40,848
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
Jinxed Q
Ao Kuang
20
3 / 4 / 3
14,727
526
10,862
25,090
12,966
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
Jordddd
Chernobog
20
9 / 6 / 8
16,175
578
25,286
28,382
12,874
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
UnIaced
Cerberus
19
3 / 8 / 4
13,184
471
9,105
27,887
32,796
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
cuteDilla
Neith
20
2 / 6 / 8
14,368
513
20,268
19,293
8,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
SetChang'eApolloScyllaGuan Yu

VS

Bans
DanzaburouRaijinHeimdallrGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Baetora
Cu Chulainn
20
5 / 4 / 7
17,370
620
21,088
29,739
29,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Barboosh
Artemis
20
5 / 7 / 1
16,618
594
23,445
24,770
11,021
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
20
10 / 3 / 8
16,136
576
21,385
24,951
17,116
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
Wascο
Thoth
20
5 / 3 / 11
16,834
601
23,191
16,781
8,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
nesnahhh
Ganesha
20
0 / 2 / 20
14,671
524
7,406
24,988
34,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
72
19
Kills
25
25
Deaths
19
28
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Baetora
Cu Chulainn
5
4
7
2.13
W
Artemis
Barboosh
Artemis
5
7
1
0.79
L
Achilles
Içarus
Achilles
2
1
5
4.5
L
Ao Kuang
Jinxed Q
Ao Kuang
3
4
3
1.13
L
Chernobog
Jordddd
Chernobog
9
6
8
2.17
W
Fenrir
10
3
8
4.67
L
Cerberus
UnIaced
Cerberus
3
8
4
0.63
W
Thoth
Wascο
Thoth
5
3
11
3.5
L
Neith
cuteDilla
Neith
2
6
8
1
W
Ganesha
nesnahhh
Ganesha
0
2
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,593
Damage
96,515
128,065
Taken
121,229
108,055
Mitigated
99,983
36,580
Healing
33,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Baetora
Cu Chulainn
21,088
3,268
0
7,026
29,739
29,460
202
3,101
26,638
13,588
113,314
W
Artemis
Barboosh
Artemis
23,445
14,539
0
9,146
24,770
11,021
7,687
4,271
20,499
0
137,023
L
Achilles
Içarus
Achilles
14,072
7,023
0
6,560
27,413
40,848
528
7,591
19,822
0
104,751
L
Ao Kuang
Jinxed Q
Ao Kuang
10,862
1,912
0
12,031
25,090
12,966
0
4,987
20,103
130,776
0
L
Chernobog
Jordddd
Chernobog
25,286
17,909
0
8,953
28,382
12,874
3,522
5,825
22,557
0
155,390
W
Fenrir
21,385
11,866
0
8,131
24,951
17,116
3,475
4,637
20,314
0
127,977
L
Cerberus
UnIaced
Cerberus
9,105
313
0
3,559
27,887
32,796
76
8,848
19,039
49,385
0
W
Thoth
Wascο
Thoth
23,191
1,267
0
3,097
16,781
8,272
3,416
3,106
13,675
150,398
0
L
Neith
cuteDilla
Neith
20,268
8,883
0
5,477
19,293
8,571
2,983
6,961
12,332
0
124,213
W
Ganesha
nesnahhh
Ganesha
7,406
650
0
5,993
24,988
34,114
125
4,852
20,136
33,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,781
Gold Earned
81,629
832
Minions Killed
834
0
Camps Cleared
0
2,621,439
Distance Traveled
2,762,409
30
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
17,370
620
230
8
0
569,313
7
W
Artemis
16,618
594
207
7
0
461,131
9
L
Achilles
14,327
512
182
7
0
602,857
6
L
Ao Kuang
14,727
526
186
7
0
549,369
2
L
Chernobog
16,175
578
196
7
0
464,715
5
W
Fenrir
16,136
576
149
5
0
608,722
2
L
Cerberus
13,184
471
60
2
0
519,144
11
W
Thoth
16,834
601
238
9
0
557,221
10
L
Neith
14,368
513
208
7
0
485,354
6
W
Ganesha
14,671
524
10
0
0
566,022
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role