Player Matchup

Scylla
Scylla
EHS xXandrucoXx
Scylla
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 20L
1,297 Elo+
Party 3
Erlang Shen
Erlang Shen
Pip589
Erlang Shen
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 124L
1,201 Elo+
Party 3
Fenrir
Fenrir
RAZO248
Fenrir
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 42L
1,085 Elo+
Party 3
Fafnir
Fafnir
Tauro Finix
Fafnir
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 94L
1,441 Elo+
Party 3
Apollo
Apollo
zermalo 8
Apollo
Level 108
God Stats
1W - 1L
1,830 SR
Queue Stats
41W - 68L
1,360 Elo+
Party 3
Team Averages
Level 111
1,566 SR
1,277 Elo+

VS

Team Averages
Level 113
1,651 SR
1,555 Elo+
Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Aethyria
Ganesha
Level 123
God Stats
7W - 1L
1,844 SR
Queue Stats
152W - 130L
1,569 Elo+
Party 1
Apollo
Apollo
AptiXF
Apollo
Level 107
God Stats
42W - 24L
1,641 SR
Queue Stats
513W - 471L
1,559 Elo+
Party 1
Artemis
Artemis
chrono1118
Artemis
Level 122
God Stats
4W - 3L
1,680 SR
Queue Stats
162W - 141L
1,550 Elo+
Solo
Serqet
Serqet
danydt12
Serqet
Level 89
God Stats
13W - 14L
1,592 SR
Queue Stats
65W - 60L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
8,878
444
4,655
8,302
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Pip589
Erlang Shen
14
1 / 4 / 0
8,719
436
8,401
18,341
8,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
RAZO248
Fenrir
14
1 / 5 / 1
8,397
420
4,066
15,294
5,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fafnir
12
0 / 6 / 0
7,653
383
6,999
14,200
10,279
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
zermalo 8
Apollo
15
1 / 4 / 1
9,430
472
6,969
13,542
6,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
1 / 1 / 7
11,448
572
10,052
7,490
6,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Aethyria
Ganesha
16
1 / 1 / 13
10,674
534
6,824
13,296
9,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
AptiXF
Apollo
20
4 / 0 / 2
12,786
639
13,740
13,906
6,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
chrono1118
Artemis
18
6 / 1 / 1
11,162
558
8,799
10,162
3,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
danydt12
Serqet
17
10 / 1 / 1
11,097
555
7,298
11,681
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
22
23
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
7
4.5
W
Ganesha
Aethyria
Ganesha
1
1
13
7.5
W
Apollo
AptiXF
Apollo
4
0
2
5
L
0
4
2
0.25
L
Erlang Shen
Pip589
Erlang Shen
1
4
0
0.25
L
Fenrir
RAZO248
Fenrir
1
5
1
0.3
L
Fafnir
0
6
0
0
W
Artemis
chrono1118
Artemis
6
1
1
6.5
W
Serqet
danydt12
Serqet
10
1
1
10.5
L
Apollo
zermalo 8
Apollo
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,090
Damage
46,713
69,679
Taken
56,535
32,900
Mitigated
30,470
21,380
Healing
18,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,052
1,013
0
3,209
7,490
6,248
950
1,784
5,706
83,369
0
W
Ganesha
Aethyria
Ganesha
6,824
433
0
3,289
13,296
9,130
328
5,355
7,941
41,665
0
W
Apollo
AptiXF
Apollo
13,740
8,274
0
5,816
13,906
6,806
3,676
348
13,558
0
95,193
L
4,655
270
0
1,797
8,302
2,241
198
4,620
3,256
61,687
0
L
Erlang Shen
Pip589
Erlang Shen
8,401
2,534
0
7,944
18,341
8,422
454
2,075
16,124
0
55,616
L
Fenrir
RAZO248
Fenrir
4,066
1,636
99
4,626
15,294
5,884
0
2,954
12,039
0
54,753
L
Fafnir
6,999
2,074
0
3,353
14,200
10,279
123
2,475
11,725
33,450
0
W
Artemis
chrono1118
Artemis
8,799
3,793
0
2,409
10,162
3,937
4,482
1,992
8,170
0
72,578
W
Serqet
danydt12
Serqet
7,298
1,819
0
4,067
11,681
4,349
1,038
2,175
9,506
0
49,322
L
Apollo
zermalo 8
Apollo
6,969
4,190
0
3,561
13,542
6,074
35
4,165
9,076
0
67,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,077
Gold Earned
57,167
509
Minions Killed
625
0
Camps Cleared
0
1,795,610
Distance Traveled
2,029,484
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,448
572
169
8
0
387,740
6
W
Ganesha
10,674
534
26
1
0
405,176
8
W
Apollo
12,786
639
180
9
0
392,950
2
L
Scylla
8,878
444
131
7
0
359,369
6
L
Erlang Shen
8,719
436
95
5
0
382,322
5
L
Fenrir
8,397
420
102
5
0
374,770
4
L
Fafnir
7,653
383
46
2
0
334,430
4
W
Artemis
11,162
558
158
8
0
388,931
4
W
Serqet
11,097
555
92
5
0
454,687
5
L
Apollo
9,430
472
135
7
0
344,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role