Player Matchup

Cthulhu
Cthulhu
AmericaVespucci
Cthulhu
Level 41
God Stats
5W - 3L
1,665 SR
Queue Stats
21W - 19L
1,617 Elo+
Party 1
Medusa
Medusa
Scribblerpops
Medusa
Level 29
God Stats
3W - 1L
1,528 SR
Queue Stats
27W - 22L
1,612 Elo+
Party 1
Nike
Nike
UtilityOcean
Nike
Level 18
God Stats
1W - 0L
1,718 SR
Queue Stats
8W - 6L
1,646 Elo+
Party 1
Tiamat
Tiamat
Verzar
Tiamat
Level 68
God Stats
5W - 5L
1,570 SR
Queue Stats
52W - 59L
1,600 Elo+
Party 1
Team Averages
Level 39
1,620 SR
1,619 Elo+

VS

Team Averages
Level 43
1,624 SR
1,838 Elo+
Vulcan
Vulcan
BombaclaatBomb
Vulcan
Level 25
God Stats
1W - 2L
1,694 SR
Queue Stats
6W - 3L
1,850 Elo+
Party 2
Geb
Geb
FrostVenomX01
Geb
Level 35
God Stats
0W - 1L
1,644 SR
Queue Stats
6W - 3L
1,850 Elo+
Party 2
Heimdallr
Heimdallr
MartianMan57
Heimdallr
Level 26
God Stats
0W - 2L
1,657 SR
Queue Stats
4W - 3L
1,805 Elo+
Party 2
Ne Zha
Ne Zha
MisterMilkman
Ne Zha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,850 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 8
9,635
964
11,592
12,391
8,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 2 / 7
8,309
831
4,540
8,493
3,085
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 0 / 11
8,502
850
7,286
6,945
4,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Verzar
Tiamat
15
6 / 0 / 5
9,169
917
9,234
7,240
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,536
754
15,018
6,311
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 1
6,973
697
2,627
14,572
9,876
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
MartianMan57
Heimdallr
12
1 / 4 / 1
7,062
706
4,185
8,413
3,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 5 / 1
7,215
722
3,929
9,178
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
16
Kills
3
3
Deaths
16
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
1
3
0
0.33
L
0
4
1
0.13
L
Heimdallr
MartianMan57
Heimdallr
1
4
1
0.38
L
1
5
1
0.3
W
1
2
7
2.25
W
1
0
11
6.5
W
Tiamat
Verzar
Tiamat
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,652
Damage
25,759
35,069
Taken
38,474
21,753
Mitigated
19,987
16,113
Healing
3,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,592
160
1,774
6,892
12,391
8,719
469
5,940
6,451
30,128
0
L
15,018
3,821
183
1,006
6,311
2,493
462
4,440
1,671
40,275
0
L
2,627
551
0
0
14,572
9,876
120
6,088
8,259
13,171
0
L
Heimdallr
MartianMan57
Heimdallr
4,185
1,246
0
298
8,413
3,370
272
5,337
2,751
0
11,669
L
3,929
709
756
1,423
9,178
4,248
330
5,615
3,387
0
13,597
W
4,540
2,923
0
2,967
8,493
3,085
993
4,763
3,730
0
20,296
W
7,286
710
0
1,300
6,945
4,367
682
3,267
3,678
4,664
20,732
W
Tiamat
Verzar
Tiamat
9,234
1,004
0
3,180
7,240
5,582
3,088
4,292
2,948
30,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,615
Gold Earned
28,786
193
Minions Killed
122
9
Camps Cleared
3
927,300
Distance Traveled
736,683
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,635
964
45
5
1
224,485
3
L
Vulcan
7,536
754
48
5
0
206,031
0
L
Geb
6,973
697
21
2
0
185,488
0
L
Heimdallr
7,062
706
25
3
0
150,104
0
L
Ne Zha
7,215
722
28
3
3
195,060
1
W
Medusa
8,309
831
55
6
3
237,279
0
W
Nike
8,502
850
45
5
4
219,973
1
W
Tiamat
9,169
917
48
5
1
245,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role