Player Matchup

Ganesha
Ganesha
BrianTheGreat55
Ganesha
Level 46
God Stats
37W - 18L
1,580 SR
Queue Stats
185W - 164L
1,370 Elo+
Solo
Achilles
Achilles
JAHBOMB
Achilles
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
65W - 78L
1,369 Elo+
Party 1
Set
Set
Kokuduck
Set
Level 144
God Stats
6W - 9L
1,259 SR
Queue Stats
134W - 138L
1,450 Elo+
Party 1
Neith
Neith
diamondnopearl
Neith
Level 77
God Stats
12W - 20L
1,454 SR
Queue Stats
21W - 35L
1,437 Elo+
Party 1
Tiamat
Tiamat
isterbunny
Tiamat
Level 110
God Stats
1W - 2L
1,383 SR
Queue Stats
41W - 48L
1,410 Elo+
Party 1
Team Averages
Level 85
1,435 SR
1,407 Elo+

VS

Team Averages
Level 63
1,385 SR
1,337 Elo+
Horus
Horus
 
Horus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Chava Fierro
Neith
Level 36
God Stats
1W - 14L
1,320 SR
Queue Stats
5W - 22L
1,206 Elo+
Party 2
Kukulkan
Kukulkan
Kpulee25
Kukulkan
Level 49
God Stats
3W - 5L
1,355 SR
Queue Stats
7W - 22L
1,256 Elo+
Party 2
Nemesis
Nemesis
ZeRo1699
Nemesis
Level 33
God Stats
4W - 4L
1,223 SR
Queue Stats
59W - 77L
1,357 Elo+
Party 3
Awilix
Awilix
jayknight0man
Awilix
Level 61
God Stats
6W - 8L
1,529 SR
Queue Stats
72W - 85L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,247
568
3,240
6,832
3,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
JAHBOMB
Achilles
10
4 / 1 / 5
6,069
552
4,581
6,092
4,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 1 / 4
7,025
639
3,207
5,479
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 2 / 1
5,535
503
2,362
4,705
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
isterbunny
Tiamat
12
1 / 0 / 1
6,534
594
2,551
2,477
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 2 / 2
5,766
524
3,269
5,442
2,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 1
5,126
466
2,127
2,199
589
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Kpulee25
Kukulkan
11
0 / 0 / 0
5,943
540
500
3,139
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
ZeRo1699
Nemesis
6
1 / 5 / 2
4,949
450
1,533
7,163
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 5 / 0
5,176
471
1,461
7,971
3,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
4
4
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
2
1
W
1
0
2
2
L
1
0
1
1.5
W
Achilles
JAHBOMB
Achilles
4
1
5
6.5
W
5
1
4
7
L
Kukulkan
Kpulee25
Kukulkan
0
0
0
0
L
Nemesis
ZeRo1699
Nemesis
1
5
2
0.4
W
1
2
1
0.75
W
Tiamat
isterbunny
Tiamat
1
0
1
1.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,941
Damage
8,890
25,585
Taken
25,914
12,170
Mitigated
9,031
10,028
Healing
7,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,269
2,245
262
2,621
5,442
2,392
0
1,676
3,766
0
20,222
W
3,240
245
162
3,640
6,832
3,229
0
0
6,832
24,281
0
L
2,127
976
0
1,277
2,199
589
0
1,478
721
0
16,828
W
Achilles
JAHBOMB
Achilles
4,581
1,320
0
1,254
6,092
4,016
562
0
5,917
0
15,148
W
3,207
1,857
0
2,638
5,479
2,098
983
0
5,454
0
38,186
L
Kukulkan
Kpulee25
Kukulkan
500
75
0
0
3,139
822
0
2,234
639
31,782
0
L
Nemesis
ZeRo1699
Nemesis
1,533
643
0
1,147
7,163
1,775
219
86
7,077
0
13,014
W
2,362
1,212
0
1,064
4,705
1,340
653
0
4,705
0
20,700
W
Tiamat
isterbunny
Tiamat
2,551
214
0
1,270
2,477
1,487
42
500
1,977
34,344
0
L
1,461
522
0
1,880
7,971
3,453
795
51
7,920
0
16,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,410
Gold Earned
26,960
290
Minions Killed
212
0
Camps Cleared
0
983,348
Distance Traveled
961,835
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,766
524
36
3
0
206,596
1
W
Ganesha
6,247
568
24
2
0
226,664
5
L
Neith
5,126
466
39
4
0
144,610
2
W
Achilles
6,069
552
22
2
0
189,842
1
W
Set
7,025
639
92
8
0
207,904
2
L
Kukulkan
5,943
540
78
7
0
183,507
2
L
Nemesis
4,949
450
23
2
0
222,213
1
W
Neith
5,535
503
71
6
0
163,540
9
W
Tiamat
6,534
594
81
7
0
195,398
5
L
Awilix
5,176
471
36
3
0
204,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role