Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BiggieSqueeze
Ah Muzen Cab
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 80L
1,487 Elo+
Solo
Chaac
Chaac
Nightmareking33
Chaac
Level 81
God Stats
16W - 16L
1,373 SR
Queue Stats
267W - 270L
1,502 Elo+
Party 2
Tiamat
Tiamat
zobme
Tiamat
Level 122
God Stats
13W - 11L
1,670 SR
Queue Stats
235W - 230L
1,471 Elo+
Party 2
Team Averages
Level 90
1,514 SR
1,486 Elo+

VS

Team Averages
Level 70
1,408 SR
1,484 Elo+
Heimdallr
Heimdallr
AGardenGnome69
Heimdallr
Level 64
God Stats
10W - 16L
1,225 SR
Queue Stats
407W - 365L
1,568 Elo+
Solo
Scylla
Scylla
DropKickYA
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,413 Elo+
Party 1
King Arthur
King Arthur
KindledGTV
King Arthur
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 19L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BiggieSqueeze
Ah Muzen Cab
15
2 / 6 / 11
11,392
670
12,041
12,489
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 5 / 11
11,295
664
10,568
16,347
9,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
zobme
Tiamat
16
11 / 3 / 4
13,269
781
15,582
11,800
11,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AGardenGnome69
Heimdallr
16
6 / 5 / 8
11,753
691
13,110
16,900
6,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
DropKickYA
Scylla
14
6 / 6 / 5
11,324
666
7,657
13,471
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
KindledGTV
King Arthur
14
2 / 4 / 10
10,874
640
9,193
16,194
11,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
37
15
Kills
14
14
Deaths
15
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AGardenGnome69
Heimdallr
6
5
8
2
W
Ah Muzen Cab
BiggieSqueeze
Ah Muzen Cab
2
6
11
1.25
L
Scylla
DropKickYA
Scylla
6
6
5
1.42
L
King Arthur
KindledGTV
King Arthur
2
4
10
1.75
W
2
5
11
1.5
W
Tiamat
zobme
Tiamat
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,191
Damage
29,960
40,636
Taken
46,565
25,509
Mitigated
22,128
14,234
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AGardenGnome69
Heimdallr
13,110
5,002
0
7,341
16,900
6,576
1,024
4,754
11,813
0
58,413
W
Ah Muzen Cab
BiggieSqueeze
Ah Muzen Cab
12,041
4,018
0
4,033
12,489
4,473
251
1,452
10,931
0
62,345
L
Scylla
DropKickYA
Scylla
7,657
419
0
2,807
13,471
3,805
605
6,020
6,751
32,319
0
L
King Arthur
KindledGTV
King Arthur
9,193
1,164
0
1,038
16,194
11,747
208
3,975
11,698
0
28,704
W
10,568
1,807
0
6,122
16,347
9,419
318
4,641
11,088
0
38,986
W
Tiamat
zobme
Tiamat
15,582
1,387
267
3,812
11,800
11,617
1,113
1,207
10,442
43,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,956
Gold Earned
33,951
210
Minions Killed
183
0
Camps Cleared
0
1,002,394
Distance Traveled
833,334
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,753
691
78
5
0
270,915
2
W
Ah Muzen Cab
11,392
670
100
6
0
339,767
1
L
Scylla
11,324
666
63
4
0
266,969
1
L
King Arthur
10,874
640
42
2
0
295,450
2
W
Chaac
11,295
664
52
3
0
352,886
2
W
Tiamat
13,269
781
58
3
0
309,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role