Player Matchup

Jormungandr
Jormungandr
Baneful_Taurus16
Jormungandr
Level 118
God Stats
1W - 3L
1,590 SR
Queue Stats
22W - 16L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
Gamescath
Danzaburou
Level 23
God Stats
3W - 5L
1,920 SR
Queue Stats
57W - 43L
1,597 Elo+
Party 1
Osiris
Osiris
MisterAJ02
Osiris
Level 75
God Stats
1W - 3L
1,341 SR
Queue Stats
154W - 83L
1,671 Elo+
Party 1
Team Averages
Level 72
1,617 SR
1,628 Elo+

VS

Team Averages
Level 75
1,472 SR
1,436 Elo+
Tiamat
Tiamat
dizdarkness
Tiamat
Level 69
God Stats
1W - 0L
1,197 SR
Queue Stats
40W - 27L
1,273 Elo+
Party 2
Chaac
Chaac
gransayaman10
Chaac
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
90W - 81L
1,500 Elo+
Party 2
Kali
Kali
minisolrac
Kali
Level 29
God Stats
1W - 0L
1,719 SR
Queue Stats
29W - 21L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Baneful_Taurus16
Jormungandr
9
1 / 4 / 1
6,920
692
5,515
7,153
5,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Gamescath
Danzaburou
9
1 / 4 / 2
6,737
674
5,715
6,176
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
MisterAJ02
Osiris
9
1 / 6 / 2
6,783
678
3,441
7,300
5,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
2 / 0 / 9
7,139
714
3,482
4,775
3,857
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 1 / 7
8,357
836
8,867
9,359
6,081
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
6 / 2 / 6
8,340
834
4,634
10,795
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
14
14
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Baneful_Taurus16
Jormungandr
1
4
1
0.38
L
Danzaburou
Gamescath
Danzaburou
1
4
2
0.5
L
Osiris
MisterAJ02
Osiris
1
6
2
0.33
W
Tiamat
2
0
9
6.5
W
6
1
7
9.5
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,671
Damage
16,983
20,629
Taken
24,929
12,298
Mitigated
15,096
2,187
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Baneful_Taurus16
Jormungandr
5,515
1,253
0
711
7,153
5,027
0
971
6,182
21,493
0
L
Danzaburou
Gamescath
Danzaburou
5,715
2,933
0
831
6,176
1,782
0
1,136
5,040
0
16,018
L
Osiris
MisterAJ02
Osiris
3,441
827
0
645
7,300
5,489
0
1,389
5,911
0
19,621
W
Tiamat
3,482
598
0
738
4,775
3,857
515
1,513
3,262
10,671
0
W
8,867
1,273
213
3,732
9,359
6,081
573
2,017
7,342
0
33,244
W
4,634
2,545
0
5,944
10,795
5,158
42
2,117
8,678
0
28,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,440
Gold Earned
23,836
105
Minions Killed
125
0
Camps Cleared
0
519,994
Distance Traveled
557,406
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,920
692
30
3
0
172,186
4
L
Danzaburou
6,737
674
42
4
0
163,982
0
L
Osiris
6,783
678
33
3
0
183,826
2
W
Tiamat
7,139
714
18
2
0
170,382
0
W
Chaac
8,357
836
62
6
0
187,743
1
W
Kali
8,340
834
45
5
0
199,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role