Player Matchup

Mercury
Mercury
Cr1sP00987
Mercury
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
385W - 338L
1,497 Elo+
Party 3
Sun Wukong
Sun Wukong
Gumpy Gopher
Sun Wukong
Level 153
God Stats
32W - 26L
1,644 SR
Queue Stats
486W - 463L
1,499 Elo+
Party 3
Tiamat
Tiamat
Kaptivate
Tiamat
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 108L
1,644 Elo+
Solo
Xing Tian
Xing Tian
LovePirate
Xing Tian
Level 49
God Stats
4W - 4L
1,559 SR
Queue Stats
10W - 7L
1,673 Elo+
Party 1
Danzaburou
Danzaburou
MrErrl
Danzaburou
Level 45
God Stats
10W - 5L
1,777 SR
Queue Stats
10W - 7L
1,673 Elo+
Party 1
Team Averages
Level 95
1,596 SR
1,597 Elo+

VS

Team Averages
Level 91
1,676 SR
1,527 Elo+
Tiamat
Tiamat
Broke5XP
Tiamat
Level 93
God Stats
2W - 1L
1,745 SR
Queue Stats
103W - 80L
1,570 Elo+
Party 2
Mulan
Mulan
Qrow98
Mulan
Level 125
God Stats
5W - 4L
1,735 SR
Queue Stats
328W - 301L
1,512 Elo+
Solo
Heimdallr
Heimdallr
TraviiFame
Heimdallr
Level 45
God Stats
4W - 3L
1,511 SR
Queue Stats
72W - 73L
1,503 Elo+
Party 2
Ra
Ra
Warfluff
Ra
Level 65
God Stats
10W - 12L
1,498 SR
Queue Stats
321W - 343L
1,451 Elo+
Party 4
Hun Batz
Hun Batz
supafly4whitguy
Hun Batz
Level 125
God Stats
9W - 8L
1,890 SR
Queue Stats
180W - 172L
1,598 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cr1sP00987
Mercury
20
11 / 6 / 5
13,820
553
16,323
23,425
12,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Gumpy Gopher
Sun Wukong
17
1 / 2 / 10
11,784
471
11,904
20,364
16,870
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Tiamat
Kaptivate
Tiamat
20
6 / 7 / 8
13,532
541
17,523
15,819
10,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
LovePirate
Xing Tian
20
10 / 5 / 13
14,948
598
16,233
23,641
25,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
MrErrl
Danzaburou
20
4 / 7 / 16
14,089
564
17,937
19,208
8,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Broke5XP
Tiamat
15
1 / 9 / 11
10,149
406
9,148
22,106
35,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mulan
Qrow98
Mulan
19
6 / 4 / 5
12,797
512
20,246
22,141
21,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
TraviiFame
Heimdallr
17
8 / 8 / 7
12,469
499
16,825
22,388
9,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
8 / 6 / 8
13,161
526
16,231
18,701
8,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hun Batz
18
3 / 5 / 12
12,061
482
13,965
23,597
10,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
69
32
Kills
26
27
Deaths
32
52
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Broke5XP
Tiamat
1
9
11
0.72
W
Mercury
Cr1sP00987
Mercury
11
6
5
2.25
W
Sun Wukong
Gumpy Gopher
Sun Wukong
1
2
10
3
W
Tiamat
Kaptivate
Tiamat
6
7
8
1.43
W
Xing Tian
LovePirate
Xing Tian
10
5
13
3.3
W
Danzaburou
MrErrl
Danzaburou
4
7
16
1.71
L
Mulan
Qrow98
Mulan
6
4
5
2.13
L
Heimdallr
TraviiFame
Heimdallr
8
8
7
1.44
L
8
6
8
2
L
Hun Batz
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,920
Damage
76,415
102,457
Taken
108,933
73,115
Mitigated
86,005
27,120
Healing
35,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Broke5XP
Tiamat
9,148
1,138
0
4,418
22,106
35,638
0
5,244
16,757
40,600
0
W
Mercury
Cr1sP00987
Mercury
16,323
8,781
0
4,306
23,425
12,271
1,438
4,978
18,052
0
109,790
W
Sun Wukong
Gumpy Gopher
Sun Wukong
11,904
1,825
0
9,268
20,364
16,870
550
2,177
17,566
295
58,862
W
Tiamat
Kaptivate
Tiamat
17,523
2,283
0
4,498
15,819
10,135
1,462
4,797
10,649
73,447
0
W
Xing Tian
LovePirate
Xing Tian
16,233
1,907
1,523
3,029
23,641
25,323
1,140
7,291
15,669
47,123
0
W
Danzaburou
MrErrl
Danzaburou
17,937
7,789
0
4,496
19,208
8,516
3,934
4,524
14,330
0
90,350
L
Mulan
Qrow98
Mulan
20,246
2,090
0
8,370
22,141
21,814
1,297
7,535
14,362
0
76,159
L
Heimdallr
TraviiFame
Heimdallr
16,825
7,440
0
4,370
22,388
9,720
824
7,916
14,284
0
69,614
L
16,231
1,509
4,999
5,322
18,701
8,391
0
7,295
11,026
86,844
0
L
Hun Batz
13,965
3,370
993
6,758
23,597
10,442
97
4,965
18,530
0
87,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,173
Gold Earned
60,637
556
Minions Killed
559
0
Camps Cleared
0
2,521,320
Distance Traveled
2,193,254
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,149
406
42
2
0
413,989
6
W
Mercury
13,820
553
127
5
0
556,869
5
W
Sun Wukong
11,784
471
103
4
0
448,877
4
W
Tiamat
13,532
541
113
5
0
483,312
5
W
Xing Tian
14,948
598
73
3
0
531,697
1
W
Danzaburou
14,089
564
140
6
0
500,565
2
L
Mulan
12,797
512
137
5
0
443,826
3
L
Heimdallr
12,469
499
108
4
0
381,632
0
L
Ra
13,161
526
146
6
0
461,470
3
L
Hun Batz
12,061
482
126
5
0
492,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role