Player Matchup

King Arthur
King Arthur
LeonardoDōjinshi
King Arthur
Level 42
God Stats
4W - 4L
1,500 SR
Queue Stats
78W - 51L
1,887 Elo+
Party 2
Sylvanus
Sylvanus
MooseNut
Sylvanus
Level 125
God Stats
8W - 6L
1,664 SR
Queue Stats
232W - 138L
1,602 Elo+
Party 2
Heimdallr
Heimdallr
Williep718
Heimdallr
Level 105
God Stats
2W - 4L
1,524 SR
Queue Stats
68W - 52L
1,464 Elo+
Party 2
Team Averages
Level 91
1,563 SR
1,651 Elo+

VS

Team Averages
Level 85
1,517 SR
1,575 Elo+
Baba Yaga
Baba Yaga
Ambrozaic
Baba Yaga
Level 148
God Stats
6W - 2L
1,552 SR
Queue Stats
698W - 465L
1,627 Elo+
Party 1
Cernunnos
Cernunnos
Grifflet
Cernunnos
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Horus
Horus
dan45804
Horus
Level 103
God Stats
16W - 12L
1,499 SR
Queue Stats
156W - 103L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LeonardoDōjinshi
King Arthur
14
1 / 9 / 4
11,104
584
4,407
22,490
13,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
MooseNut
Sylvanus
15
5 / 9 / 3
12,762
672
11,159
21,550
11,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
Williep718
Heimdallr
16
4 / 6 / 5
12,721
670
16,583
16,687
5,850
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ambrozaic
Baba Yaga
18
7 / 2 / 12
13,711
722
20,819
14,324
7,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Grifflet
Cernunnos
16
13 / 5 / 3
14,213
748
13,137
15,267
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
dan45804
Horus
16
4 / 3 / 16
13,906
732
13,853
15,616
14,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
10
Kills
24
24
Deaths
10
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Ambrozaic
Baba Yaga
7
2
12
6.5
W
Cernunnos
Grifflet
Cernunnos
13
5
3
2.9
L
King Arthur
LeonardoDōjinshi
King Arthur
1
9
4
0.33
L
Sylvanus
MooseNut
Sylvanus
5
9
3
0.72
L
Heimdallr
Williep718
Heimdallr
4
6
5
1.08
W
Horus
dan45804
Horus
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,149
Damage
47,809
60,727
Taken
45,207
30,480
Mitigated
27,598
11,865
Healing
12,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Ambrozaic
Baba Yaga
20,819
1,635
0
5,487
14,324
7,348
1,542
3,623
10,701
89,308
0
W
Cernunnos
Grifflet
Cernunnos
13,137
5,804
0
1,960
15,267
5,964
522
3,382
11,880
0
44,692
L
King Arthur
LeonardoDōjinshi
King Arthur
4,407
631
0
380
22,490
13,200
0
6,619
15,509
0
29,238
L
Sylvanus
MooseNut
Sylvanus
11,159
2,824
1,952
5,164
21,550
11,430
72
7,249
13,919
38,280
4,769
L
Heimdallr
Williep718
Heimdallr
16,583
6,831
0
4,369
16,687
5,850
530
6,002
10,357
0
67,508
W
Horus
dan45804
Horus
13,853
5,136
730
4,626
15,616
14,286
951
3,862
11,754
0
27,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,587
Gold Earned
41,830
177
Minions Killed
209
0
Camps Cleared
0
818,259
Distance Traveled
1,127,562
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,711
722
132
7
0
336,285
5
W
Cernunnos
14,213
748
43
2
0
414,822
2
L
King Arthur
11,104
584
31
2
0
284,225
0
L
Sylvanus
12,762
672
64
3
0
261,901
2
L
Heimdallr
12,721
670
82
4
0
272,133
1
W
Horus
13,906
732
34
2
0
376,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role