Player Matchup

Ra
Ra
A_Crazy_Newfie
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,190 Elo+
Party 1
Cthulhu
Cthulhu
DTMco
Cthulhu
Level 8
God Stats
6W - 8L
1,868 SR
Queue Stats
169W - 237L
1,542 Elo+
Party 1
Neith
Neith
Defiant_Ant
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 195L
1,190 Elo+
Party 1
Artemis
Artemis
beefy_2014
Artemis
Level 4
God Stats
1W - 7L
1,252 SR
Queue Stats
123W - 178L
1,131 Elo+
Party 1
Thor
Thor
ciccoprime
Thor
Level 3
God Stats
0W - 2L
1,274 SR
Queue Stats
74W - 117L
1,081 Elo+
Party 1
Team Averages
Level 4
1,479 SR
1,227 Elo+

VS

Team Averages
Level 18
1,382 SR
1,348 Elo+
Heimdallr
Heimdallr
ASAPxRexx
Heimdallr
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 41L
1,421 Elo+
Solo
Mercury
Mercury
Br Sacripanta
Mercury
Level 18
God Stats
10W - 20L
1,182 SR
Queue Stats
71W - 72L
1,410 Elo+
Solo
Discordia
Discordia
LORD_JEEP
Discordia
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 85L
1,396 Elo+
Solo
Artemis
Artemis
chantiel26
Artemis
Level 4
God Stats
3W - 3L
1,230 SR
Queue Stats
4W - 6L
1,137 Elo+
Solo
Achilles
Achilles
ll Xent ll1436
Achilles
Level 27
God Stats
15W - 21L
1,500 SR
Queue Stats
251W - 292L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 8
12,223
407
15,858
14,739
9,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
DTMco
Cthulhu
19
3 / 5 / 5
12,090
403
10,571
17,053
23,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 2 / 2
12,929
431
7,856
16,835
7,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
beefy_2014
Artemis
20
14 / 3 / 7
16,627
554
31,759
22,354
12,460
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 17 / 7
11,647
388
5,388
23,342
9,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ASAPxRexx
Heimdallr
20
12 / 7 / 4
15,750
525
23,646
31,015
15,572
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
18
2 / 2 / 7
13,152
438
2,278
16,441
6,389
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
LORD_JEEP
Discordia
11
0 / 8 / 0
10,294
343
2,908
10,276
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
chantiel26
Artemis
20
8 / 5 / 5
16,815
561
28,093
24,460
12,000
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
20
13 / 7 / 4
15,355
512
17,708
23,066
32,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
55
28
Kills
35
37
Deaths
29
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ASAPxRexx
Heimdallr
12
7
4
2
L
4
10
8
0.8
W
Mercury
2
2
7
2.75
L
Cthulhu
DTMco
Cthulhu
3
5
5
1.1
L
6
2
2
3.5
W
Discordia
LORD_JEEP
Discordia
0
8
0
0
L
Artemis
beefy_2014
Artemis
14
3
7
5.83
W
Artemis
chantiel26
Artemis
8
5
5
2.1
L
1
17
7
0.26
W
Achilles
13
7
4
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,432
Damage
74,633
94,323
Taken
105,258
61,223
Mitigated
69,683
22,599
Healing
32,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ASAPxRexx
Heimdallr
23,646
14,430
0
13,315
31,015
15,572
4,710
9,239
21,776
0
92,466
L
15,858
2,495
966
975
14,739
9,183
0
0
14,739
52,463
0
W
Mercury
2,278
1,033
0
5,841
16,441
6,389
1,551
1,569
14,872
0
53,447
L
Cthulhu
DTMco
Cthulhu
10,571
565
0
1,751
17,053
23,330
0
0
17,053
54,600
0
L
7,856
4,118
0
4,230
16,835
7,083
326
0
16,833
0
48,798
W
Discordia
LORD_JEEP
Discordia
2,908
373
0
0
10,276
3,137
646
1,246
9,030
23,870
0
L
Artemis
beefy_2014
Artemis
31,759
19,277
0
12,946
22,354
12,460
592
2,449
19,905
0
134,267
W
Artemis
chantiel26
Artemis
28,093
11,558
0
11,582
24,460
12,000
8,508
8,314
16,146
0
132,699
L
5,388
2,329
0
1,731
23,342
9,167
660
459
22,883
0
42,782
W
Achilles
17,708
7,187
102
1,745
23,066
32,585
2,947
6,061
17,005
0
64,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,516
Gold Earned
71,366
473
Minions Killed
567
0
Camps Cleared
0
2,272,724
Distance Traveled
2,149,712
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,750
525
129
4
0
445,638
0
L
Ra
12,223
407
80
3
0
428,036
0
W
Mercury
13,152
438
73
2
0
509,094
1
L
Cthulhu
12,090
403
77
3
0
435,022
0
L
Neith
12,929
431
72
2
0
524,368
0
W
Discordia
10,294
343
43
1
0
296,790
0
L
Artemis
16,627
554
190
6
0
448,132
0
W
Artemis
16,815
561
206
7
0
433,509
1
L
Thor
11,647
388
54
2
0
437,166
0
W
Achilles
15,355
512
116
4
0
464,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role