Player Matchup

Anhur
Anhur
ErrorDC_
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,567 Elo+
Party 1
Cerberus
Cerberus
Shlaphands
Cerberus
Level 22
God Stats
4W - 6L
1,292 SR
Queue Stats
32W - 28L
1,623 Elo+
Party 1
Tiamat
Tiamat
WrldSrpnt
Tiamat
Level 26
God Stats
11W - 4L
1,606 SR
Queue Stats
31W - 11L
1,838 Elo+
Solo
Bellona
Bellona
itsbrittainy
Bellona
Level 22
God Stats
9W - 9L
1,756 SR
Queue Stats
65W - 58L
1,736 Elo+
Solo
Nemesis
Nemesis
vGundamForce_
Nemesis
Level 16
God Stats
6W - 4L
1,723 SR
Queue Stats
96W - 63L
1,746 Elo+
Solo
Team Averages
Level 23
1,575 SR
1,702 Elo+

VS

Team Averages
Level 19
1,705 SR
1,700 Elo+
Serqet
Serqet
Dansauce71
Serqet
Level 23
God Stats
13W - 5L
1,953 SR
Queue Stats
670W - 463L
1,805 Elo+
Party 2
Neith
Neith
JabaWarPaint
Neith
Level 8
God Stats
7W - 5L
1,655 SR
Queue Stats
8W - 7L
1,567 Elo+
Solo
Erlang Shen
Erlang Shen
LuckyStrike0400
Erlang Shen
Level 19
God Stats
7W - 4L
1,847 SR
Queue Stats
719W - 535L
1,780 Elo+
Party 2
Raijin
Raijin
bubbadonia
Raijin
Level 39
God Stats
8W - 12L
1,526 SR
Queue Stats
869W - 761L
1,592 Elo+
Party 2
Da Ji
Da Ji
xXxDomDaBombxXx
Da Ji
Level 6
God Stats
1W - 1L
1,545 SR
Queue Stats
2W - 1L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ErrorDC_
Anhur
18
1 / 7 / 9
12,341
475
8,971
18,052
7,449
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Shlaphands
Cerberus
18
4 / 7 / 10
12,846
494
9,450
22,916
18,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
WrldSrpnt
Tiamat
20
9 / 5 / 13
14,469
557
27,646
17,753
15,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
itsbrittainy
Bellona
20
11 / 1 / 11
15,382
592
19,491
24,879
24,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
20
16 / 1 / 8
16,460
633
23,688
19,329
14,814
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dansauce71
Serqet
17
5 / 2 / 12
12,359
475
17,738
26,091
30,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 7 / 5
11,488
442
18,201
22,897
10,154
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
LuckyStrike0400
Erlang Shen
20
5 / 8 / 7
13,024
501
16,242
27,671
17,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
bubbadonia
Raijin
17
2 / 9 / 6
11,288
434
6,233
19,970
7,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 15 / 5
9,606
369
5,678
23,425
11,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
56
41
Kills
21
21
Deaths
41
51
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Serqet
Dansauce71
Serqet
5
2
12
5.5
W
Anhur
ErrorDC_
Anhur
1
7
9
0.79
L
8
7
5
1.5
L
Erlang Shen
LuckyStrike0400
Erlang Shen
5
8
7
1.06
W
Cerberus
Shlaphands
Cerberus
4
7
10
1.29
W
Tiamat
WrldSrpnt
Tiamat
9
5
13
3.1
L
Raijin
bubbadonia
Raijin
2
9
6
0.56
W
Bellona
itsbrittainy
Bellona
11
1
11
16.5
W
Nemesis
16
1
8
20
L
1
15
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,246
Damage
64,092
102,929
Taken
120,054
81,467
Mitigated
77,610
35,585
Healing
18,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Dansauce71
Serqet
17,738
3,208
0
4,034
26,091
30,958
390
10,624
15,110
0
44,423
W
Anhur
ErrorDC_
Anhur
8,971
2,172
0
5,773
18,052
7,449
3,698
199
16,902
0
86,484
L
18,201
12,606
0
7,647
22,897
10,154
781
5,968
16,777
0
66,604
L
Erlang Shen
LuckyStrike0400
Erlang Shen
16,242
10,342
0
4,020
27,671
17,909
1,116
6,263
21,099
0
101,774
W
Cerberus
Shlaphands
Cerberus
9,450
1,859
0
5,574
22,916
18,821
710
1,099
21,291
39,376
0
W
Tiamat
WrldSrpnt
Tiamat
27,646
1,895
1,101
5,884
17,753
15,815
1,212
2,526
15,134
77,145
0
L
Raijin
bubbadonia
Raijin
6,233
463
0
1,495
19,970
7,083
432
4,716
14,892
57,237
0
W
Bellona
itsbrittainy
Bellona
19,491
11,906
0
12,068
24,879
24,568
4,982
870
22,935
0
95,375
W
Nemesis
23,688
16,565
0
5,185
19,329
14,814
4,085
1,539
17,790
0
152,222
L
5,678
1,433
0
1,359
23,425
11,506
120
8,049
15,080
0
23,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,498
Gold Earned
57,765
653
Minions Killed
465
0
Camps Cleared
0
2,425,841
Distance Traveled
2,265,322
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,359
475
50
2
0
534,868
5
W
Anhur
12,341
475
132
5
0
462,068
2
L
Neith
11,488
442
109
4
0
417,419
2
L
Erlang Shen
13,024
501
158
6
0
456,263
3
W
Cerberus
12,846
494
50
2
0
452,693
0
W
Tiamat
14,469
557
106
4
0
504,927
0
L
Raijin
11,288
434
102
4
0
416,889
3
W
Bellona
15,382
592
173
7
0
438,914
2
W
Nemesis
16,460
633
192
7
0
567,239
0
L
Da Ji
9,606
369
46
2
0
439,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role