Player Matchup

Da Ji
Da Ji
AmumuQueenKAR
Da Ji
Level 28
God Stats
64W - 60L
1,480 SR
Queue Stats
111W - 112L
1,421 Elo+
Solo
Ymir
Ymir
Efrainga09
Ymir
Level 8
God Stats
14W - 19L
1,287 SR
Queue Stats
22W - 34L
1,191 Elo+
Solo
Nu Wa
Nu Wa
LadyGRIM1225
Nu Wa
Level 8
God Stats
5W - 13L
1,593 SR
Queue Stats
14W - 39L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
Paragon757
Danzaburou
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
141W - 211L
1,392 Elo+
Party 2
Hercules
Hercules
Tribalrampage
Hercules
Level 17
God Stats
4W - 6L
1,610 SR
Queue Stats
92W - 162L
1,369 Elo+
Party 2
Team Averages
Level 26
1,494 SR
1,370 Elo+

VS

Team Averages
Level 20
1,609 SR
1,335 Elo+
Tiamat
Tiamat
Dionyşůş
Tiamat
Level 28
God Stats
19W - 28L
1,628 SR
Queue Stats
148W - 182L
1,397 Elo+
Solo
Ares
Ares
KelersonFox
Ares
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 23L
1,313 Elo+
Party 1
Thor
Thor
MarlonFmN
Thor
Level 18
God Stats
1W - 2L
1,697 SR
Queue Stats
42W - 31L
1,346 Elo+
Party 1
Kukulkan
Kukulkan
Okoklol
Kukulkan
Level 29
God Stats
117W - 93L
1,401 SR
Queue Stats
600W - 615L
1,261 Elo+
Solo
Sun Wukong
Sun Wukong
cocotazo00
Sun Wukong
Level 21
God Stats
6W - 1L
1,818 SR
Queue Stats
48W - 35L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 11
16,225
954
24,691
26,552
19,860
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
3 / 4 / 9
14,864
874
7,067
20,881
17,649
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
0 / 7 / 12
14,249
838
27,326
13,468
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Paragon757
Danzaburou
20
12 / 6 / 7
18,075
1,063
39,817
26,795
12,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Tribalrampage
Hercules
20
1 / 8 / 8
14,140
832
15,271
27,916
32,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
13 / 0 / 12
17,645
1,038
27,081
14,245
18,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
5 / 8 / 20
17,194
1,011
27,286
47,150
70,861
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
20
11 / 8 / 16
17,676
1,040
31,719
32,499
24,139
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Okoklol
Kukulkan
20
2 / 5 / 11
15,126
890
15,426
24,238
9,693
Sun Wukong
cocotazo00
Sun Wukong
17
0 / 1 / 4
12,403
730
521
3,499
1,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
94
22
Kills
31
32
Deaths
22
47
Assists
63
Player
Kills
Deaths
Assists
KDA
W
6
7
11
1.64
L
Tiamat
13
0
12
19
W
3
4
9
1.88
L
5
8
20
1.88
W
0
7
12
0.86
L
Thor
11
8
16
2.38
L
Kukulkan
Okoklol
Kukulkan
2
5
11
1.5
W
Danzaburou
Paragon757
Danzaburou
12
6
7
2.58
W
Hercules
Tribalrampage
Hercules
1
8
8
0.63
L
Sun Wukong
cocotazo00
Sun Wukong
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,172
Damage
102,033
115,612
Taken
121,631
88,071
Mitigated
124,034
23,094
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,691
8,247
1,501
6,144
26,552
19,860
0
14,419
12,133
0
51,855
L
Tiamat
27,081
3,782
0
3,244
14,245
18,033
0
3,790
10,345
45,174
0
W
7,067
1,735
0
0
20,881
17,649
0
11,710
9,171
29,928
0
L
27,286
5,375
0
4,486
47,150
70,861
0
12,357
34,153
50,300
0
W
27,326
10,535
0
409
13,468
6,057
0
7,185
6,283
57,705
0
L
Thor
31,719
13,422
908
4,516
32,499
24,139
0
7,760
24,614
0
67,010
L
Kukulkan
Okoklol
Kukulkan
15,426
1,265
0
0
24,238
9,693
0
7,920
16,168
65,572
0
W
Danzaburou
Paragon757
Danzaburou
39,817
28,578
0
8,760
26,795
12,485
0
14,233
11,509
0
79,276
W
Hercules
Tribalrampage
Hercules
15,271
6,423
0
6,280
27,916
32,020
0
22,246
5,446
136
33,913
L
Sun Wukong
cocotazo00
Sun Wukong
521
38
0
25
3,499
1,308
0
2,702
797
0
553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,553
Gold Earned
80,044
315
Minions Killed
255
8
Camps Cleared
1
1,300,375
Distance Traveled
1,123,294
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,225
954
57
3
2
240,817
0
L
Tiamat
17,645
1,038
43
3
0
322,704
0
W
Ymir
14,864
874
44
3
0
267,107
0
L
Ares
17,194
1,011
26
2
0
296,523
1
W
Nu Wa
14,249
838
59
3
0
232,502
0
L
Thor
17,676
1,040
72
4
1
268,133
2
L
Kukulkan
15,126
890
114
7
0
219,765
0
W
Danzaburou
18,075
1,063
107
6
5
264,469
2
W
Hercules
14,140
832
48
3
1
295,480
2
L
Sun Wukong
12,403
730
0
0
0
16,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role