Player Matchup

Cupid
Cupid
DtrainUnchained
Cupid
Level 127
God Stats
1W - 1L
1,517 SR
Queue Stats
84W - 72L
1,602 Elo+
Party 1
Scylla
Scylla
Gilderien92
Scylla
Level 7
God Stats
2W - 2L
1,791 SR
Queue Stats
29W - 23L
1,766 Elo+
Party 1
Nemesis
Nemesis
MrRippin
Nemesis
Level 160
God Stats
7W - 5L
1,648 SR
Queue Stats
101W - 80L
1,617 Elo+
Party 1
Apollo
Apollo
MrsRippin
Apollo
Level 98
God Stats
3W - 4L
1,251 SR
Queue Stats
36W - 27L
1,594 Elo+
Party 1
Hercules
Hercules
gruhhnt
Hercules
Level 159
God Stats
5W - 5L
1,272 SR
Queue Stats
63W - 51L
1,609 Elo+
Party 1
Team Averages
Level 110
1,496 SR
1,638 Elo+

VS

Team Averages
Level 47
1,484 SR
1,455 Elo+
Arachne
Arachne
Capsile
Arachne
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 61L
1,500 Elo+
Party 3
Medusa
Medusa
Demico
Medusa
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
14W - 18L
1,322 Elo+
Party 2
Hel
Hel
Doomie95
Hel
Level 69
God Stats
0W - 3L
1,267 SR
Queue Stats
127W - 133L
1,478 Elo+
Party 2
Sun Wukong
Sun Wukong
KevSeidon
Sun Wukong
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
PRAzurda
Jormungandr
Level 43
God Stats
11W - 9L
1,652 SR
Queue Stats
137W - 154L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
8,157
510
9,581
7,232
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
13
0 / 2 / 3
7,989
499
1,688
6,742
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
MrRippin
Nemesis
17
12 / 2 / 2
10,178
636
13,882
12,085
4,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
MrsRippin
Apollo
13
0 / 3 / 6
7,784
487
3,661
8,954
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
gruhhnt
Hercules
16
4 / 2 / 4
10,036
627
4,342
12,258
12,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Capsile
Arachne
11
3 / 5 / 4
7,640
478
7,246
13,313
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
Demico
Medusa
15
6 / 4 / 0
9,192
575
9,213
7,817
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 5 / 4
7,371
461
6,909
10,538
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
KevSeidon
Sun Wukong
12
1 / 5 / 1
7,309
457
3,071
9,028
5,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
PRAzurda
Jormungandr
12
0 / 1 / 6
7,100
444
3,276
10,174
5,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
20
Kills
10
10
Deaths
20
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
Capsile
Arachne
3
5
4
1
L
Medusa
Demico
Medusa
6
4
0
1.5
L
0
5
4
0.4
W
4
1
3
5.5
W
Scylla
0
2
3
0.75
L
Sun Wukong
KevSeidon
Sun Wukong
1
5
1
0.3
W
Nemesis
MrRippin
Nemesis
12
2
2
6.5
W
Apollo
MrsRippin
Apollo
0
3
6
1
L
Jormungandr
PRAzurda
Jormungandr
0
1
6
3
W
Hercules
gruhhnt
Hercules
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,154
Damage
29,715
47,271
Taken
50,870
24,837
Mitigated
20,875
16,615
Healing
12,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Capsile
Arachne
7,246
6,285
0
3,547
13,313
4,527
195
0
13,238
0
25,998
L
Medusa
Demico
Medusa
9,213
4,065
393
823
7,817
2,796
920
0
7,817
0
44,206
L
6,909
578
1,033
4,609
10,538
3,239
638
1,624
8,889
35,444
0
W
9,581
4,719
417
4,253
7,232
2,846
1,914
1,661
5,546
0
41,737
W
Scylla
1,688
546
0
1,527
6,742
2,208
964
2,531
4,211
38,509
0
L
Sun Wukong
KevSeidon
Sun Wukong
3,071
871
0
1,091
9,028
5,078
0
0
8,853
0
27,725
W
Nemesis
MrRippin
Nemesis
13,882
7,390
0
1,919
12,085
4,788
0
3,692
8,393
0
75,079
W
Apollo
MrsRippin
Apollo
3,661
1,982
0
3,213
8,954
2,818
1,098
1,281
7,673
0
44,955
L
Jormungandr
PRAzurda
Jormungandr
3,276
954
318
978
10,174
5,235
70
64
10,060
30,974
0
W
Hercules
gruhhnt
Hercules
4,342
1,819
0
5,286
12,258
12,177
1,292
1,020
10,988
0
53,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,144
Gold Earned
38,612
489
Minions Killed
277
0
Camps Cleared
0
1,596,571
Distance Traveled
1,565,990
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,640
478
49
3
0
328,903
3
L
Medusa
9,192
575
69
4
0
317,715
1
L
Hel
7,371
461
69
4
0
303,075
9
W
Cupid
8,157
510
73
5
0
302,991
1
W
Scylla
7,989
499
76
5
0
296,220
0
L
Sun Wukong
7,309
457
39
2
0
306,407
3
W
Nemesis
10,178
636
131
8
0
365,366
3
W
Apollo
7,784
487
88
6
0
338,295
6
L
Jormungandr
7,100
444
51
3
0
309,890
7
W
Hercules
10,036
627
121
8
0
293,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role