Player Matchup

Ne Zha
Ne Zha
BAD4URHEALTH19
Ne Zha
Level 84
God Stats
1W - 0L
1,768 SR
Queue Stats
45W - 46L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BulbousBoy
Tsukuyomi
Level 124
God Stats
6W - 0L
1,633 SR
Queue Stats
97W - 70L
1,531 Elo+
Party 1
Set
Set
IldreamIl
Set
Level 123
God Stats
4W - 2L
1,696 SR
Queue Stats
62W - 62L
1,492 Elo+
Party 1
Pele
Pele
Joshicorn
Pele
Level 68
God Stats
1W - 0L
1,883 SR
Queue Stats
19W - 14L
1,598 Elo+
Party 1
Thor
Thor
hazmating
Thor
Level 28
God Stats
2W - 0L
1,269 SR
Queue Stats
82W - 65L
1,458 Elo+
Party 1
Team Averages
Level 85
1,650 SR
1,509 Elo+

VS

Team Averages
Level 70
1,536 SR
1,422 Elo+
Tsukuyomi
Tsukuyomi
GreenNoname6699
Tsukuyomi
Level 30
God Stats
0W - 4L
1,397 SR
Queue Stats
2W - 5L
1,406 Elo+
Party 2
Neith
Neith
PackmanGaming12
Neith
Level 119
God Stats
2W - 2L
1,732 SR
Queue Stats
59W - 52L
1,380 Elo+
Party 3
Loki
Loki
PurpNoname5455
Loki
Level 26
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
plasticcup98
Merlin
Level 150
God Stats
0W - 1L
1,583 SR
Queue Stats
5W - 6L
1,488 Elo+
Party 2
Sobek
Sobek
torda95
Sobek
Level 23
God Stats
2W - 3L
1,238 SR
Queue Stats
15W - 19L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 10
12,816
915
9,367
11,271
5,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
BulbousBoy
Tsukuyomi
19
10 / 2 / 10
12,489
892
22,537
13,199
6,177
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 5
10,723
766
6,300
8,840
6,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
18
3 / 1 / 8
11,027
788
8,383
11,498
4,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
17
1 / 1 / 10
9,900
707
7,419
7,005
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GreenNoname6699
Tsukuyomi
15
3 / 9 / 0
9,386
670
9,202
15,337
6,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
3 / 1 / 2
10,734
767
6,200
11,851
6,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 5 / 0
6,851
489
2,534
5,309
1,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
17
1 / 6 / 2
9,317
666
7,531
12,178
6,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
torda95
Sobek
14
0 / 5 / 2
7,511
537
3,358
15,314
11,336
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
26
Kills
7
7
Deaths
26
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
0
10
12
W
Tsukuyomi
BulbousBoy
Tsukuyomi
10
2
10
7.5
L
Tsukuyomi
GreenNoname6699
Tsukuyomi
3
9
0
0.33
W
5
3
5
2.5
W
Pele
3
1
8
7
L
3
1
2
4
L
0
5
0
0
W
Thor
1
1
10
6
L
Merlin
1
6
2
0.33
L
Sobek
torda95
Sobek
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,006
Damage
28,825
51,813
Taken
59,989
26,493
Mitigated
32,954
8,148
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,367
3,202
0
697
11,271
5,599
521
3,000
8,271
0
39,024
W
Tsukuyomi
BulbousBoy
Tsukuyomi
22,537
9,489
0
1,416
13,199
6,177
1,044
2,784
10,199
0
55,891
L
Tsukuyomi
GreenNoname6699
Tsukuyomi
9,202
1,838
0
1,374
15,337
6,548
0
0
15,337
0
29,450
W
6,300
3,015
0
844
8,840
6,651
1,761
2,174
6,666
0
21,680
W
Pele
8,383
1,905
0
3,317
11,498
4,942
4,439
2,393
9,105
0
57,484
L
6,200
2,132
0
1,887
11,851
6,329
0
0
11,851
0
48,783
L
2,534
674
0
205
5,309
1,932
0
0
5,309
0
3,920
W
Thor
7,419
527
267
1,607
7,005
3,124
756
1,076
5,929
0
28,302
L
Merlin
7,531
675
0
2,652
12,178
6,809
2
0
12,178
38,168
0
L
Sobek
torda95
Sobek
3,358
0
0
914
15,314
11,336
0
0
15,314
5,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,955
Gold Earned
43,799
352
Minions Killed
253
12
Camps Cleared
3
1,373,704
Distance Traveled
982,725
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,816
915
57
4
5
294,344
2
W
Tsukuyomi
12,489
892
72
5
0
295,800
2
L
Tsukuyomi
9,386
670
44
3
0
185,984
1
W
Set
10,723
766
50
4
1
244,576
1
W
Pele
11,027
788
116
8
1
295,943
2
L
Neith
10,734
767
124
9
1
262,242
3
L
Loki
6,851
489
7
1
0
95,821
0
W
Thor
9,900
707
57
4
5
243,041
0
L
Merlin
9,317
666
75
5
2
168,563
4
L
Sobek
7,511
537
3
0
0
270,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role