Player Matchup

Ganesha
Ganesha
Gamoundo
Ganesha
Level 127
God Stats
3W - 2L
1,947 SR
Queue Stats
28W - 28L
1,687 Elo+
Party 2
Vulcan
Vulcan
Lovelie
Vulcan
Level 140
God Stats
0W - 1L
1,729 SR
Queue Stats
121W - 112L
1,617 Elo+
Party 2
Neith
Neith
Valourdio
Neith
Level 28
God Stats
0W - 3L
1,577 SR
Queue Stats
44W - 70L
1,406 Elo+
Party 2
Mercury
Mercury
Versatile Pain
Mercury
Level 121
God Stats
0W - 1L
1,633 SR
Queue Stats
34W - 35L
1,432 Elo+
Party 2
Chang'e
Chang'e
XikGaming
Chang'e
Level 115
God Stats
5W - 6L
1,500 SR
Queue Stats
94W - 112L
1,464 Elo+
Party 2
Team Averages
Level 106
1,677 SR
1,521 Elo+

VS

Team Averages
Level 63
1,545 SR
1,519 Elo+
Zeus
Zeus
MimiLuv
Zeus
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
PulsePsycho87
Hercules
Level 89
God Stats
25W - 21L
1,540 SR
Queue Stats
227W - 240L
1,568 Elo+
Party 1
Bakasura
Bakasura
SentryV
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,353 Elo+
Solo
Pele
Pele
UNCLE_TOPHAT2
Pele
Level 97
God Stats
17W - 16L
1,612 SR
Queue Stats
185W - 195L
1,619 Elo+
Party 1
Cerberus
Cerberus
ZaWarudo_223
Cerberus
Level 42
God Stats
10W - 7L
1,571 SR
Queue Stats
141W - 200L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gamoundo
Ganesha
17
1 / 3 / 14
10,652
710
10,073
17,978
22,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vulcan
Lovelie
Vulcan
20
8 / 2 / 5
12,553
837
20,140
11,312
4,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Valourdio
Neith
16
3 / 6 / 10
11,219
748
11,327
10,834
5,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 5 / 11
10,707
714
10,901
14,705
6,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
XikGaming
Chang'e
18
7 / 5 / 5
12,308
821
16,719
18,373
8,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
MimiLuv
Zeus
19
7 / 4 / 4
12,754
850
18,101
13,020
4,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
PulsePsycho87
Hercules
17
1 / 1 / 10
9,999
667
9,410
14,569
13,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
SentryV
Bakasura
19
5 / 4 / 6
12,011
801
14,921
18,356
8,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 4 / 8
12,912
861
9,839
17,891
8,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
ZaWarudo_223
Cerberus
17
2 / 6 / 8
10,603
707
6,438
19,007
15,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
57
19
Kills
21
21
Deaths
19
45
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Gamoundo
Ganesha
1
3
14
2.67
L
Vulcan
Lovelie
Vulcan
8
2
5
5.25
W
Zeus
MimiLuv
Zeus
7
4
4
2.25
W
Hercules
PulsePsycho87
Hercules
1
1
10
6
W
Bakasura
SentryV
Bakasura
5
4
6
2
W
6
4
8
2.5
L
Neith
Valourdio
Neith
3
6
10
1.33
L
0
5
11
1.1
L
Chang'e
XikGaming
Chang'e
7
5
5
1.9
W
Cerberus
ZaWarudo_223
Cerberus
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,160
Damage
58,709
73,202
Taken
82,843
47,638
Mitigated
50,214
17,287
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Gamoundo
Ganesha
10,073
295
0
406
17,978
22,940
0
3,880
13,193
23,547
0
L
Vulcan
Lovelie
Vulcan
20,140
5,616
322
1,747
11,312
4,991
1,597
3,976
6,866
60,185
0
W
Zeus
MimiLuv
Zeus
18,101
6,611
0
1,312
13,020
4,462
1,723
6,042
6,788
59,069
0
W
Hercules
PulsePsycho87
Hercules
9,410
1,974
0
2,136
14,569
13,042
336
7,659
6,535
0
24,026
W
Bakasura
SentryV
Bakasura
14,921
9,935
0
5,469
18,356
8,480
3,116
7,742
10,252
0
50,013
W
9,839
2,371
0
1,828
17,891
8,369
55
11,440
6,122
0
48,076
L
Neith
Valourdio
Neith
11,327
4,664
0
1,471
10,834
5,361
753
3,870
6,349
0
19,951
L
10,901
4,362
0
2,833
14,705
6,197
0
5,348
8,202
0
40,159
L
Chang'e
XikGaming
Chang'e
16,719
565
3,635
6,873
18,373
8,149
413
7,839
9,359
39,089
0
W
Cerberus
ZaWarudo_223
Cerberus
6,438
195
335
1,933
19,007
15,861
249
12,670
5,791
25,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,439
Gold Earned
58,279
323
Minions Killed
398
5
Camps Cleared
12
1,438,818
Distance Traveled
1,500,479
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,652
710
9
1
0
288,793
2
L
Vulcan
12,553
837
123
8
2
313,593
2
W
Zeus
12,754
850
102
7
1
274,312
4
W
Hercules
9,999
667
39
3
0
324,887
2
W
Bakasura
12,011
801
105
7
6
323,079
3
W
Pele
12,912
861
87
6
4
301,905
0
L
Neith
11,219
748
31
2
0
234,726
5
L
Mercury
10,707
714
81
5
2
319,033
1
L
Chang'e
12,308
821
79
5
1
282,673
1
W
Cerberus
10,603
707
65
4
1
276,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role