Player Matchup

Cupid
Cupid
LuckyMFDucky
Cupid
Level 35
God Stats
15W - 14L
1,623 SR
Queue Stats
134W - 169L
1,443 Elo+
Party 1
Thor
Thor
Neuralzebra
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,334 Elo+
Party 3
Xing Tian
Xing Tian
Relix80
Xing Tian
Level 21
God Stats
3W - 10L
1,361 SR
Queue Stats
488W - 536L
1,399 Elo+
Party 1
Amaterasu
Amaterasu
Teral09
Amaterasu
Level 14
God Stats
7W - 6L
1,278 SR
Queue Stats
15W - 19L
1,343 Elo+
Party 3
Nu Wa
Nu Wa
cHatred
Nu Wa
Level 27
God Stats
11W - 2L
1,593 SR
Queue Stats
22W - 11L
1,607 Elo+
Party 1
Team Averages
Level 22
1,471 SR
1,425 Elo+

VS

Team Averages
Level 16
1,516 SR
1,381 Elo+
Amaterasu
Amaterasu
CrispyNinja
Amaterasu
Level 16
God Stats
6W - 8L
1,569 SR
Queue Stats
79W - 102L
1,307 Elo+
Party 2
Cerberus
Cerberus
FIERYBERSERKER
Cerberus
Level 16
God Stats
4W - 5L
1,193 SR
Queue Stats
6W - 16L
1,209 Elo+
Party 2
Arachne
Arachne
MaximusPIatypus
Arachne
Level 10
God Stats
3W - 3L
1,694 SR
Queue Stats
51W - 45L
1,478 Elo+
Solo
Scylla
Scylla
OnlyTrollers
Scylla
Level 29
God Stats
15W - 23L
1,411 SR
Queue Stats
303W - 328L
1,498 Elo+
Solo
Neith
Neith
icecold-iculous0
Neith
Level 7
God Stats
19W - 25L
1,716 SR
Queue Stats
76W - 107L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 2 / 3
6,456
646
4,862
5,234
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 1 / 4
5,419
542
806
5,161
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Relix80
Xing Tian
9
2 / 1 / 8
6,040
604
2,111
8,117
4,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Teral09
Amaterasu
11
3 / 0 / 1
6,283
628
2,686
4,581
2,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
cHatred
Nu Wa
10
2 / 1 / 0
5,627
563
3,023
4,573
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CrispyNinja
Amaterasu
8
1 / 2 / 0
5,064
506
1,217
3,400
953
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
5
0 / 6 / 1
4,280
428
1,508
6,202
1,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 2
6,111
611
3,239
6,263
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
10
0 / 1 / 1
5,614
561
453
3,054
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
2 / 5 / 0
4,958
496
2,754
5,435
1,247
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
5
5
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CrispyNinja
Amaterasu
1
2
0
0.5
L
Cerberus
0
6
1
0.08
W
7
2
3
4.25
L
2
2
2
1.5
W
1
1
4
3
L
Scylla
0
1
1
0.5
W
Xing Tian
Relix80
Xing Tian
2
1
8
6
W
Amaterasu
Teral09
Amaterasu
3
0
1
3.5
W
Nu Wa
cHatred
Nu Wa
2
1
0
2
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,488
Damage
9,171
27,666
Taken
24,354
10,809
Mitigated
6,066
10,605
Healing
4,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CrispyNinja
Amaterasu
1,217
251
0
402
3,400
953
0
0
3,220
0
11,377
L
Cerberus
1,508
277
56
1,068
6,202
1,520
0
1,380
4,797
10,206
0
W
4,862
3,144
88
2,282
5,234
1,574
306
457
4,777
0
25,738
L
3,239
2,121
0
1,927
6,263
1,806
27
333
5,905
0
33,331
W
806
177
0
2,259
5,161
1,505
0
119
5,012
0
21,028
L
Scylla
453
87
0
620
3,054
540
0
2,393
636
26,490
0
W
Xing Tian
Relix80
Xing Tian
2,111
547
35
2,816
8,117
4,031
104
900
7,217
14,498
0
W
Amaterasu
Teral09
Amaterasu
2,686
697
0
2,073
4,581
2,551
362
63
4,518
0
21,834
W
Nu Wa
cHatred
Nu Wa
3,023
1,004
0
1,052
4,573
1,148
0
328
4,181
28,882
0
L
2,754
1,199
0
676
5,435
1,247
0
1,028
4,407
0
13,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,825
Gold Earned
26,027
251
Minions Killed
210
0
Camps Cleared
0
992,965
Distance Traveled
885,729
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,064
506
34
3
0
154,528
0
L
Cerberus
4,280
428
17
2
0
176,074
0
W
Cupid
6,456
646
52
5
0
182,297
0
L
Arachne
6,111
611
62
6
0
213,264
0
W
Thor
5,419
542
55
6
0
215,330
3
L
Scylla
5,614
561
70
7
0
187,338
2
W
Xing Tian
6,040
604
23
2
0
198,577
0
W
Amaterasu
6,283
628
59
6
0
211,439
2
W
Nu Wa
5,627
563
62
6
0
185,322
2
L
Neith
4,958
496
27
3
0
154,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role