Player Matchup

Hades
Hades
Silver II
Donner_Ziege
Hades
Silver II
Level 61
God Stats
13W - 4L
1,655 SR
Queue Stats
53W - 55L
1,023 MMR
Party 2
Cupid
Cupid
Silver II
Groupbeef
Cupid
Silver II
Level 59
God Stats
24W - 12L
1,519 SR
Queue Stats
54W - 55L
1,023 MMR
Party 2
Ra
Ra
Silver IV
RippedWrastler
Ra
Silver IV
Level 105
God Stats
145W - 159L
1,480 SR
Queue Stats
722W - 823L
879 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 75
1,551 SR
975 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,425 SR
926 MMR
Cerberus
Cerberus
Silver III
Eggmmuffin
Cerberus
Silver III
Level 138
God Stats
297W - 297L
1,484 SR
Queue Stats
1,106W - 1,320L
826 MMR
Solo
Merlin
Merlin
Silver III
TortuBryan125
Merlin
Silver III
Level 59
God Stats
0W - 2L
1,127 SR
Queue Stats
79W - 90L
689 MMR
Party 1
Horus
Horus
Silver I
fe83513
Horus
Silver I
Level 62
God Stats
9W - 7L
1,663 SR
Queue Stats
93W - 99L
1,263 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 12
12,112
757
12,054
20,515
11,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Groupbeef
Cupid
16
6 / 4 / 11
11,981
749
13,315
13,405
4,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 3 / 12
12,564
785
12,809
11,828
3,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
DanzaburouAphroditeZeusCthulhuChaac

VS

Bans
Nu WaMedusaYemojaSkadiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eggmmuffin
Cerberus
14
6 / 5 / 4
11,902
744
9,757
16,544
13,710
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 9 / 6
9,954
622
8,047
15,275
5,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
fe83513
Horus
14
4 / 7 / 4
10,803
675
11,428
15,628
8,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
20
Kills
11
11
Deaths
21
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
4
12
3
L
Cerberus
Eggmmuffin
Cerberus
6
5
4
1.6
W
Cupid
Groupbeef
Cupid
6
4
11
2.88
W
8
3
12
4.67
L
1
9
6
0.44
L
Horus
fe83513
Horus
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,178
Damage
29,232
45,748
Taken
47,447
19,367
Mitigated
27,577
21,448
Healing
8,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,054
194
101
7,014
20,515
11,760
155
5,949
14,245
27,760
0
L
Cerberus
Eggmmuffin
Cerberus
9,757
397
0
3,086
16,544
13,710
0
9,046
7,498
36,307
0
W
Cupid
Groupbeef
Cupid
13,315
8,512
43
5,772
13,405
4,065
1,551
5,618
7,527
0
58,795
W
12,809
1,348
2,861
5,657
11,828
3,542
769
5,503
6,089
52,836
0
L
8,047
514
0
2,537
15,275
5,813
555
5,586
9,689
44,726
0
L
Horus
fe83513
Horus
11,428
5,973
855
2,006
15,628
8,054
135
10,247
5,381
0
27,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,657
Gold Earned
32,659
168
Minions Killed
143
0
Camps Cleared
0
859,286
Distance Traveled
761,057
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,112
757
32
2
0
267,711
1
L
Cerberus
11,902
744
42
3
0
274,000
1
W
Cupid
11,981
749
73
5
0
283,324
1
W
Ra
12,564
785
63
4
0
308,251
0
L
Merlin
9,954
622
76
5
0
228,181
0
L
Horus
10,803
675
25
2
0
258,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role