Player Matchup

Cerberus
Cerberus
Gold V
WakandanKnuckls
Cerberus
Gold V
Level 57
God Stats
2W - 0L
1,791 SR
Queue Stats
3W - 0L
1,639 MMR
Party 2
Anubis
Anubis
Gold V
YaMammysCookin
Anubis
Gold V
Level 42
God Stats
1W - 1L
1,343 SR
Queue Stats
8W - 7L
1,568 MMR
Party 2
Artemis
Artemis
Gold V
xHokagex314
Artemis
Gold V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 60L
1,612 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 86
1,545 SR
1,606 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,573 SR
1,557 MMR
Neith
Neith
Gold IV
Arch Heir
Neith
Gold IV
Level 152
God Stats
1W - 4L
1,744 SR
Queue Stats
72W - 74L
1,298 MMR
Party 1
Ares
Ares
Platinum V
KIRUAyoMum
Ares
Platinum V
Level 105
God Stats
3W - 2L
1,718 SR
Queue Stats
76W - 84L
1,856 MMR
Party 1
Merlin
Merlin
Gold IV
NC Erik
Merlin
Gold IV
Level 84
God Stats
4W - 10L
1,257 SR
Queue Stats
77W - 81L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 2 / 8
12,935
588
11,417
21,107
24,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
7 / 1 / 7
14,747
670
15,027
16,764
7,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
xHokagex314
Artemis
17
5 / 4 / 7
14,098
641
18,676
17,674
6,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ScyllaCthulhuSobekChaacDanzaburou

VS

Bans
DiscordiaCupidPoseidonMedusaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arch Heir
Neith
16
3 / 4 / 4
13,216
601
16,946
19,437
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 5 / 5
13,041
593
6,695
18,998
17,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
NC Erik
Merlin
17
2 / 5 / 4
13,091
595
16,221
18,798
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
14
Kills
7
7
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Arch Heir
Neith
3
4
4
1.25
L
2
5
5
0.9
L
Merlin
NC Erik
Merlin
2
5
4
0.8
W
Cerberus
2
2
8
3
W
7
1
7
10.5
W
Artemis
xHokagex314
Artemis
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,120
Damage
39,862
55,545
Taken
57,233
39,223
Mitigated
28,284
20,415
Healing
14,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arch Heir
Neith
16,946
5,160
0
8,686
19,437
6,018
2,292
8,154
11,008
0
95,445
L
6,695
371
0
3,139
18,998
17,722
680
9,453
9,420
22,562
0
L
Merlin
NC Erik
Merlin
16,221
291
286
2,664
18,798
4,544
573
8,436
10,087
64,724
0
W
Cerberus
11,417
98
0
4,239
21,107
24,948
155
8,377
12,155
41,457
0
W
15,027
204
0
11,406
16,764
7,883
1,157
6,046
10,358
111,964
0
W
Artemis
xHokagex314
Artemis
18,676
8,479
0
4,770
17,674
6,392
2,637
7,376
9,734
0
78,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,780
Gold Earned
39,348
275
Minions Killed
212
0
Camps Cleared
0
1,083,106
Distance Traveled
1,046,202
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,216
601
112
5
0
359,757
4
L
Ares
13,041
593
11
1
0
354,092
4
L
Merlin
13,091
595
89
4
0
332,353
4
W
Cerberus
12,935
588
50
2
0
404,916
1
W
Anubis
14,747
670
140
6
0
356,317
4
W
Artemis
14,098
641
85
4
0
321,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role