Player Matchup

Bacchus
Bacchus
Gold V
Cuajamon
Bacchus
Gold V
Level 57
God Stats
50W - 35L
1,592 SR
Queue Stats
114W - 108L
1,138 MMR
Party 1
Neith
Neith
Bronze III
Rsoto
Neith
Bronze III
Level 47
God Stats
1W - 2L
1,645 SR
Queue Stats
1W - 2L
1,435 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
TheLastOz_
Baron Samedi
Gold III
Level 80
God Stats
92W - 118L
1,664 SR
Queue Stats
374W - 415L
1,329 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 61
1,634 SR
1,301 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,582 SR
1,271 MMR
Jing Wei
Jing Wei
Bronze IV
APlantDoctor
Jing Wei
Bronze IV
Level 81
God Stats
0W - 1L
1,322 SR
Queue Stats
4W - 14L
1,256 MMR
Solo
Artio
Artio
Gold V
Enraged_Taco_Man
Artio
Gold V
Level 120
God Stats
0W - 1L
1,751 SR
Queue Stats
70W - 73L
1,279 MMR
Party 2
Scylla
Scylla
Gold V
Notorious_815
Scylla
Gold V
Level 101
God Stats
5W - 2L
1,674 SR
Queue Stats
71W - 73L
1,279 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cuajamon
Bacchus
12
2 / 0 / 3
9,680
691
6,004
9,228
8,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Rsoto
Neith
12
1 / 0 / 4
8,588
613
3,518
6,850
1,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
TheLastOz_
Baron Samedi
12
2 / 1 / 3
8,367
598
6,105
8,216
3,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ZeusChaacCthulhuKumbhakarnaCerberus

VS

Bans
PoseidonFenrirGaneshaHadesSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
APlantDoctor
Jing Wei
9
0 / 4 / 0
7,455
533
2,541
7,180
2,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 1 / 1
8,102
579
4,372
8,953
6,209
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 0
8,620
616
10,765
3,997
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
APlantDoctor
Jing Wei
0
4
0
0
W
Bacchus
Cuajamon
Bacchus
2
0
3
3.5
L
0
1
1
0.5
L
1
0
0
1
W
Neith
Rsoto
Neith
1
0
4
3
W
Baron Samedi
TheLastOz_
Baron Samedi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,627
Damage
17,678
24,294
Taken
20,130
13,553
Mitigated
10,012
10,733
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
APlantDoctor
Jing Wei
2,541
1,086
342
1,390
7,180
2,480
0
5,062
2,118
0
12,353
W
Bacchus
Cuajamon
Bacchus
6,004
509
0
2,618
9,228
8,111
270
4,178
4,907
12,699
0
L
4,372
29
706
4,471
8,953
6,209
0
5,052
3,901
20,916
0
L
10,765
162
0
1,026
3,997
1,323
0
2,073
1,924
55,628
0
W
Neith
Rsoto
Neith
3,518
1,257
1,306
2,408
6,850
1,922
734
4,803
1,825
0
43,727
W
Baron Samedi
TheLastOz_
Baron Samedi
6,105
88
2,043
2,358
8,216
3,520
520
5,648
2,357
27,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,635
Gold Earned
24,177
138
Minions Killed
152
0
Camps Cleared
0
774,220
Distance Traveled
627,004
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,455
533
26
2
0
167,259
3
W
Bacchus
9,680
691
15
1
0
274,824
4
L
Artio
8,102
579
36
3
0
241,850
4
L
Scylla
8,620
616
90
6
0
217,895
5
W
Neith
8,588
613
92
7
0
242,543
3
W
Baron Samedi
8,367
598
31
2
0
256,853
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role