Player Matchup

Cthulhu
Cthulhu
ButtDEMON69
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,093 Elo+
Solo
Odin
Odin
Chefcook333
Odin
Level 23
God Stats
3W - 7L
1,142 SR
Queue Stats
3W - 7L
1,131 Elo+
Solo
Arachne
Arachne
FadedRealist
Arachne
Level 28
God Stats
7W - 2L
1,845 SR
Queue Stats
176W - 141L
1,517 Elo+
Solo
Persephone
Persephone
Venox_Max_
Persephone
Level 18
God Stats
0W - 1L
1,154 SR
Queue Stats
67W - 65L
1,307 Elo+
Party 2
Neith
Neith
liam_supr3me232
Neith
Level 15
God Stats
26W - 27L
1,314 SR
Queue Stats
53W - 48L
1,330 Elo+
Party 2
Team Averages
Level 18
1,391 SR
1,275 Elo+

VS

Team Averages
Level 33
1,467 SR
1,432 Elo+
Bellona
Bellona
DonWomack
Bellona
Level 18
God Stats
21W - 17L
1,420 SR
Queue Stats
96W - 82L
1,432 Elo+
Party 1
Artemis
Artemis
Noble Leader90
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,442 Elo+
Party 3
Ratatoskr
Ratatoskr
Truthwatcher37
Ratatoskr
Level 27
God Stats
12W - 6L
1,575 SR
Queue Stats
349W - 329L
1,409 Elo+
Solo
Khepri
Khepri
Xx21reasonsX
Khepri
Level 27
God Stats
1W - 3L
1,305 SR
Queue Stats
87W - 75L
1,435 Elo+
Party 1
Tiamat
Tiamat
ampoopi
Tiamat
Level 84
God Stats
8W - 8L
1,532 SR
Queue Stats
98W - 106L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ButtDEMON69
Cthulhu
5
0 / 1 / 5
7,210
288
2,126
3,115
1,233
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 5 / 2
9,503
380
7,638
20,503
12,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
FadedRealist
Arachne
19
15 / 7 / 2
13,959
558
29,359
22,513
13,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
Venox_Max_
Persephone
15
0 / 8 / 4
9,364
375
5,832
16,485
5,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 8 / 3
10,754
430
5,842
19,372
6,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DonWomack
Bellona
20
10 / 3 / 9
13,809
552
23,088
17,376
16,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 4 / 1
13,643
546
15,369
18,954
8,601
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Truthwatcher37
Ratatoskr
20
7 / 6 / 6
13,490
540
11,761
19,191
8,066
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
18
2 / 1 / 14
12,868
515
6,799
14,607
13,847
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
ampoopi
Tiamat
13
1 / 6 / 4
10,087
403
5,073
12,546
8,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
19
Kills
29
29
Deaths
20
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ButtDEMON69
Cthulhu
0
1
5
2.5
L
3
5
2
0.8
W
Bellona
DonWomack
Bellona
10
3
9
4.83
L
Arachne
FadedRealist
Arachne
15
7
2
2.29
W
9
4
1
2.38
W
Ratatoskr
Truthwatcher37
Ratatoskr
7
6
6
1.67
L
Persephone
Venox_Max_
Persephone
0
8
4
0.25
W
Khepri
2
1
14
9
W
Tiamat
ampoopi
Tiamat
1
6
4
0.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,797
Damage
62,090
81,988
Taken
82,674
39,092
Mitigated
55,965
17,994
Healing
26,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ButtDEMON69
Cthulhu
2,126
608
0
0
3,115
1,233
24
761
2,354
6,306
0
L
7,638
1,193
172
4,493
20,503
12,504
884
1,830
18,673
0
45,048
W
Bellona
DonWomack
Bellona
23,088
10,658
0
2,641
17,376
16,790
182
911
16,421
0
90,349
L
Arachne
FadedRealist
Arachne
29,359
18,656
0
6,841
22,513
13,640
784
4,130
18,383
0
94,085
W
15,369
8,232
0
6,698
18,954
8,601
11,795
819
18,110
0
93,691
W
Ratatoskr
Truthwatcher37
Ratatoskr
11,761
1,959
0
6,161
19,191
8,066
0
1,987
17,204
0
89,992
L
Persephone
Venox_Max_
Persephone
5,832
640
0
1,204
16,485
5,102
270
3,858
12,625
46,107
0
W
Khepri
6,799
611
0
5,839
14,607
13,847
1,449
1,955
12,602
35,440
0
W
Tiamat
ampoopi
Tiamat
5,073
1,000
55
4,837
12,546
8,661
479
2,286
10,235
42,145
0
L
5,842
2,343
0
5,284
19,372
6,613
686
1,293
18,079
0
63,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,790
Gold Earned
63,897
366
Minions Killed
545
0
Camps Cleared
0
1,917,798
Distance Traveled
2,194,503
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,210
288
11
0
0
144,831
0
L
Odin
9,503
380
54
2
0
441,659
2
W
Bellona
13,809
552
160
6
0
502,262
1
L
Arachne
13,959
558
130
5
0
492,219
0
W
Artemis
13,643
546
126
5
0
430,800
5
W
Ratatoskr
13,490
540
125
5
0
506,754
3
L
Persephone
9,364
375
60
2
0
422,218
0
W
Khepri
12,868
515
45
2
0
514,103
3
W
Tiamat
10,087
403
89
4
0
240,584
0
L
Neith
10,754
430
111
4
0
416,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role