Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
Chumper_34
Ratatoskr
Level 39
God Stats
4W - 4L
1,395 SR
Queue Stats
32W - 46L
1,368 Elo+
Party 1
Skadi
Skadi
HooseYoDaddy
Skadi
Level 29
God Stats
6W - 6L
1,350 SR
Queue Stats
34W - 37L
1,394 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KusanaHaru
Cu Chulainn
Level 68
God Stats
1W - 4L
1,463 SR
Queue Stats
83W - 76L
1,417 Elo+
Party 3
Olorun
Olorun
xRampag3TheWolFx
Olorun
Level 27
God Stats
16W - 14L
1,472 SR
Queue Stats
64W - 49L
1,415 Elo+
Party 3
Team Averages
Level 47
1,436 SR
1,419 Elo+

VS

Team Averages
Level 64
1,482 SR
1,412 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Kakeos
Mercury
Level 50
God Stats
30W - 25L
1,647 SR
Queue Stats
361W - 369L
1,458 Elo+
Party 2
Anubis
Anubis
Muffenz-
Anubis
Level 128
God Stats
11W - 15L
1,567 SR
Queue Stats
268W - 310L
1,457 Elo+
Party 2
Yemoja
Yemoja
ladypitou
Yemoja
Level 7
God Stats
35W - 43L
1,240 SR
Queue Stats
289W - 288L
1,203 Elo+
Party 2
Tiamat
Tiamat
lil_thickums887
Tiamat
Level 68
God Stats
25W - 24L
1,457 SR
Queue Stats
819W - 836L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 4 / 3
7,354
490
5,443
13,561
8,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
Chumper_34
Ratatoskr
11
3 / 3 / 0
7,115
474
2,352
6,858
2,322
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
1 / 7 / 3
5,930
395
5,729
10,620
3,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
KusanaHaru
Cu Chulainn
13
1 / 4 / 3
7,673
512
11,040
13,913
12,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 5 / 2
6,562
437
3,764
9,501
2,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 2 / 5
7,846
523
6,852
10,681
7,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Kakeos
Mercury
17
12 / 1 / 4
9,875
658
10,966
11,018
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Muffenz-
Anubis
13
6 / 3 / 5
7,787
519
13,296
12,226
6,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
ladypitou
Yemoja
10
0 / 1 / 7
6,591
439
1,853
6,901
4,494
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 9
7,649
510
5,987
5,672
4,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
7
Kills
23
23
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
3
0.88
W
Sun Wukong
 
Sun Wukong
2
2
5
2.25
L
Ratatoskr
Chumper_34
Ratatoskr
3
3
0
1
L
1
7
3
0.36
W
Mercury
Kakeos
Mercury
12
1
4
14
L
Cu Chulainn
KusanaHaru
Cu Chulainn
1
4
3
0.63
W
Anubis
Muffenz-
Anubis
6
3
5
2.83
W
Yemoja
ladypitou
Yemoja
0
1
7
3.5
W
3
1
9
7.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,328
Damage
38,954
54,453
Taken
46,498
28,892
Mitigated
26,748
12,507
Healing
14,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,443
383
0
4,263
13,561
8,195
0
8,054
5,482
18,651
0
W
Sun Wukong
 
Sun Wukong
6,852
2,233
302
1,396
10,681
7,645
758
1,094
9,137
0
42,728
L
Ratatoskr
Chumper_34
Ratatoskr
2,352
174
0
256
6,858
2,322
0
308
6,500
0
32,634
L
5,729
2,702
0
1,814
10,620
3,098
0
6,331
4,264
0
27,431
W
Mercury
Kakeos
Mercury
10,966
5,526
0
0
11,018
3,935
0
1,718
9,200
20
76,975
L
Cu Chulainn
KusanaHaru
Cu Chulainn
11,040
1,795
0
4,250
13,913
12,280
346
1,199
12,389
7,150
43,565
W
Anubis
Muffenz-
Anubis
13,296
368
0
6,561
12,226
6,270
624
4,830
7,371
50,025
0
W
Yemoja
ladypitou
Yemoja
1,853
463
1,209
1,310
6,901
4,494
264
2,551
4,300
9,367
0
W
5,987
987
194
3,237
5,672
4,404
558
1,220
4,427
31,985
0
L
3,764
1,519
330
1,594
9,501
2,997
0
5,264
4,237
35,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,634
Gold Earned
39,748
333
Minions Killed
374
0
Camps Cleared
0
1,288,250
Distance Traveled
1,396,485
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,354
490
52
3
0
275,425
3
W
Sun Wukong
7,846
523
94
6
0
290,420
0
L
Ratatoskr
7,115
474
60
4
0
287,562
2
L
Skadi
5,930
395
49
3
0
234,166
1
W
Mercury
9,875
658
134
9
0
377,894
2
L
Cu Chulainn
7,673
512
96
6
0
234,974
0
W
Anubis
7,787
519
78
5
0
213,194
5
W
Yemoja
6,591
439
18
1
0
223,353
1
W
Tiamat
7,649
510
50
3
0
291,624
2
L
Olorun
6,562
437
76
5
0
256,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role