Player Matchup

Merlin
Merlin
Silver I
Smash3dd_U
Merlin
Silver I
Level 158
God Stats
60W - 72L
1,460 SR
Queue Stats
283W - 339L
1,175 MMR
Solo
Odin
Odin
Silver IV
xKNKYxKakashi
Odin
Silver IV
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,085 MMR
Party 1
Neith
Neith
Silver II
xKNKYxKaneki
Neith
Silver II
Level 141
God Stats
25W - 18L
1,645 SR
Queue Stats
34W - 33L
1,524 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,535 SR
1,261 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,387 SR
1,235 MMR
Eset
Eset
Gold IV
LicknUrBiscuits
Eset
Gold IV
Level 81
God Stats
3W - 7L
1,500 SR
Queue Stats
309W - 317L
1,315 MMR
Solo
Bacchus
Bacchus
Bronze III
USFguy2005
Bacchus
Bronze III
Level 109
God Stats
1W - 3L
1,322 SR
Queue Stats
11W - 18L
1,296 MMR
Solo
Fenrir
Fenrir
Silver III
Wolframite_28
Fenrir
Silver III
Level 123
God Stats
34W - 56L
1,339 SR
Queue Stats
131W - 178L
1,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Smash3dd_U
Merlin
19
5 / 10 / 9
17,048
631
26,767
24,034
7,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 4 / 8
17,445
646
14,865
30,879
33,991
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 10 / 7
17,041
631
24,413
27,669
10,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
CthulhuAphroditeHeraPersephoneAwilix

VS

Bans
SobekChaacKumbhakarnaDanzaburouCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 11
18,337
679
26,820
16,096
8,021
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
USFguy2005
Bacchus
20
3 / 4 / 19
17,801
659
14,802
38,508
55,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
12 / 9 / 8
19,025
705
21,448
36,145
24,648
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
62
17
Kills
24
24
Deaths
19
24
Assists
38
Player
Kills
Deaths
Assists
KDA
W
9
6
11
2.42
L
Merlin
Smash3dd_U
Merlin
5
10
9
0.95
W
Bacchus
USFguy2005
Bacchus
3
4
19
3.13
W
12
9
8
1.78
L
7
4
8
2.75
L
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,045
Damage
63,070
82,582
Taken
90,749
51,981
Mitigated
88,139
22,337
Healing
27,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,820
1,352
1,119
1,460
16,096
8,021
1,975
1,886
14,210
83,581
0
L
Merlin
Smash3dd_U
Merlin
26,767
1,378
2,053
4,928
24,034
7,565
174
10,849
12,987
80,222
0
W
Bacchus
USFguy2005
Bacchus
14,802
826
1,384
14,062
38,508
55,470
368
15,934
22,574
54,640
0
W
21,448
3,192
1,075
8,113
36,145
24,648
1,603
9,685
26,460
0
100,548
L
14,865
6,242
0
6,434
30,879
33,991
220
15,312
14,922
0
58,163
L
24,413
10,894
0
8,922
27,669
10,425
631
14,866
12,425
0
123,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,534
Gold Earned
55,163
249
Minions Killed
240
0
Camps Cleared
0
1,241,287
Distance Traveled
1,449,034
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
18,337
679
85
3
0
464,544
1
L
Merlin
17,048
631
68
3
0
402,311
4
W
Bacchus
17,801
659
52
2
0
517,000
3
W
Fenrir
19,025
705
103
4
0
467,490
1
L
Odin
17,445
646
44
2
0
459,159
2
L
Neith
17,041
631
137
5
0
379,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role