Player Matchup

Hercules
Hercules
Alencas
Hercules
Level 62
God Stats
3W - 4L
1,438 SR
Queue Stats
153W - 150L
1,547 Elo+
Party 2
Chronos
Chronos
B0tic4rio
Chronos
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
293W - 337L
1,451 Elo+
Solo
Thor
Thor
Zarckover
Thor
Level 102
God Stats
7W - 6L
1,384 SR
Queue Stats
287W - 271L
1,639 Elo+
Party 2
Artemis
Artemis
arthurlorena
Artemis
Level 109
God Stats
9W - 8L
1,226 SR
Queue Stats
213W - 230L
1,396 Elo+
Solo
Tiamat
Tiamat
otochsamy
Tiamat
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 267L
1,522 Elo+
Party 2
Team Averages
Level 92
1,410 SR
1,511 Elo+

VS

Team Averages
Level 98
1,413 SR
1,476 Elo+
Vulcan
Vulcan
 
Vulcan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AKT_ERIK
Fenrir
Level 97
God Stats
23W - 14L
1,705 SR
Queue Stats
426W - 460L
1,471 Elo+
Party 1
Tiamat
Tiamat
CabritoLaughing
Tiamat
Level 118
God Stats
2W - 3L
1,189 SR
Queue Stats
11W - 14L
1,471 Elo+
Solo
Cupid
Cupid
JuangAktGrey
Cupid
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
331W - 379L
1,445 Elo+
Party 1
Nike
Nike
SuzyGOT7
Nike
Level 89
God Stats
2W - 5L
1,171 SR
Queue Stats
127W - 127L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alencas
Hercules
11
4 / 3 / 6
7,080
506
8,158
11,892
5,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
B0tic4rio
Chronos
11
1 / 5 / 8
6,620
473
3,325
11,495
4,403
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
13
5 / 3 / 0
7,534
538
6,201
9,831
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
arthurlorena
Artemis
10
3 / 6 / 3
7,124
509
5,298
7,866
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
otochsamy
Tiamat
9
0 / 6 / 0
5,374
384
1,884
7,063
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
3 / 2 / 2
8,059
576
6,245
6,354
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
AKT_ERIK
Fenrir
14
5 / 2 / 7
8,358
597
10,674
12,421
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
11 / 1 / 5
8,775
627
9,387
6,080
7,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 5 / 0
6,327
452
3,047
8,353
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
11
2 / 4 / 3
6,868
491
4,365
9,706
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
13
Kills
22
23
Deaths
14
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
2
2
2
W
Fenrir
AKT_ERIK
Fenrir
5
2
7
4.25
L
Hercules
Alencas
Hercules
4
3
6
2.33
L
Chronos
B0tic4rio
Chronos
1
5
8
1
W
11
1
5
13.5
W
1
5
0
0.2
W
Nike
2
4
3
0.88
L
Thor
5
3
0
1.67
L
Artemis
arthurlorena
Artemis
3
6
3
0.75
L
Tiamat
otochsamy
Tiamat
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,866
Damage
33,718
48,147
Taken
42,914
19,745
Mitigated
20,940
10,572
Healing
13,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,245
1,386
0
1,110
6,354
2,354
164
240
6,090
43,007
0
W
Fenrir
AKT_ERIK
Fenrir
10,674
2,854
0
6,054
12,421
5,144
0
1,663
10,638
0
53,826
L
Hercules
Alencas
Hercules
8,158
2,567
0
3,371
11,892
5,965
68
1,999
9,719
0
23,947
L
Chronos
B0tic4rio
Chronos
3,325
897
0
2,851
11,495
4,403
246
2,600
8,743
29,547
0
W
9,387
1,164
0
1,886
6,080
7,281
290
1,384
4,501
34,531
0
W
3,047
872
102
2,440
8,353
2,402
178
1,218
7,135
0
28,759
W
Nike
4,365
324
0
1,873
9,706
3,759
0
365
9,341
0
24,033
L
Thor
6,201
1,422
0
2,500
9,831
3,545
0
3,042
6,667
0
49,451
L
Artemis
arthurlorena
Artemis
5,298
2,477
0
910
7,866
2,320
0
3,845
3,827
0
23,638
L
Tiamat
otochsamy
Tiamat
1,884
294
0
940
7,063
3,512
0
3,305
3,559
16,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,732
Gold Earned
38,387
263
Minions Killed
320
0
Camps Cleared
0
1,186,254
Distance Traveled
1,304,303
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,059
576
96
7
0
266,547
8
W
Fenrir
8,358
597
81
6
0
297,728
2
L
Hercules
7,080
506
28
2
0
271,753
3
L
Chronos
6,620
473
48
3
0
225,658
1
W
Tiamat
8,775
627
66
5
0
260,853
2
W
Cupid
6,327
452
48
3
0
209,173
0
W
Nike
6,868
491
29
2
0
270,002
6
L
Thor
7,534
538
103
7
0
267,015
5
L
Artemis
7,124
509
47
3
0
188,339
3
L
Tiamat
5,374
384
37
3
0
233,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role