Player Matchup

Janus
Janus
FelineCastle64
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,480 Elo+
Party 2
Nemesis
Nemesis
JahadPrinces
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,446 Elo+
Party 2
Ra
Ra
Juuniiin
Ra
Level 16
God Stats
2W - 2L
1,702 SR
Queue Stats
61W - 75L
1,432 Elo+
Solo
Tiamat
Tiamat
TipoZw
Tiamat
Level 24
God Stats
12W - 13L
1,371 SR
Queue Stats
270W - 269L
1,495 Elo+
Solo
He Bo
He Bo
not_vCrxzyz
He Bo
Level 29
God Stats
1W - 3L
1,396 SR
Queue Stats
340W - 367L
1,472 Elo+
Solo
Team Averages
Level 23
1,494 SR
1,465 Elo+

VS

Team Averages
Level 27
1,592 SR
1,508 Elo+
Set
Set
MrSorete
Set
Level 29
God Stats
3W - 0L
1,508 SR
Queue Stats
47W - 34L
1,598 Elo+
Party 1
Rama
Rama
Rockeerhead
Rama
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 60L
1,542 Elo+
Party 1
Ares
Ares
SBG6700
Ares
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
UmMeroBr
Anubis
Level 8
God Stats
3W - 2L
1,686 SR
Queue Stats
6W - 12L
1,263 Elo+
Solo
Chaac
Chaac
dkVi
Chaac
Level 26
God Stats
7W - 2L
1,768 SR
Queue Stats
18W - 14L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 4
8,545
450
8,080
10,854
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
JahadPrinces
Nemesis
13
0 / 8 / 3
7,661
403
3,389
15,113
4,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
5 / 4 / 2
9,433
496
9,254
11,480
8,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
TipoZw
Tiamat
13
2 / 4 / 3
8,888
468
8,567
9,629
6,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 2 / 0
9,920
522
11,889
12,048
3,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 2 / 3
11,241
592
15,854
12,973
6,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 3 / 2
12,003
632
8,371
14,276
5,731
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
SBG6700
Ares
12
2 / 2 / 11
8,627
454
5,469
12,036
9,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
UmMeroBr
Anubis
13
2 / 5 / 5
8,731
460
7,623
12,427
5,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
dkVi
Chaac
15
0 / 2 / 10
9,376
493
6,398
12,907
7,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
14
Kills
27
27
Deaths
14
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
L
Nemesis
JahadPrinces
Nemesis
0
8
3
0.19
L
5
4
2
1.5
W
15
2
3
8.25
W
8
3
2
3
W
Ares
SBG6700
Ares
2
2
11
3.75
L
Tiamat
TipoZw
Tiamat
2
4
3
0.88
W
Anubis
UmMeroBr
Anubis
2
5
5
0.9
W
Chaac
dkVi
Chaac
0
2
10
2.5
L
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,179
Damage
43,715
59,124
Taken
64,619
25,076
Mitigated
34,084
13,745
Healing
26,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,080
908
0
1,070
10,854
2,671
243
3,247
7,607
43,120
0
L
Nemesis
JahadPrinces
Nemesis
3,389
1,383
0
4,808
15,113
4,430
80
2,523
12,515
0
38,092
L
9,254
1,514
90
2,127
11,480
8,202
792
3,509
7,971
57,183
0
W
15,854
8,886
0
5,833
12,973
6,165
17
5,025
7,802
0
78,427
W
8,371
6,787
0
9,478
14,276
5,731
2,705
8,100
6,176
0
98,661
W
Ares
SBG6700
Ares
5,469
384
0
1,970
12,036
9,287
114
7,563
4,291
12,383
0
L
Tiamat
TipoZw
Tiamat
8,567
1,901
0
3,406
9,629
6,118
271
1,388
8,072
31,818
0
W
Anubis
UmMeroBr
Anubis
7,623
779
0
4,532
12,427
5,325
817
7,982
4,385
41,872
0
W
Chaac
dkVi
Chaac
6,398
1,625
0
4,973
12,907
7,576
51
8,160
4,175
22
39,294
L
11,889
400
147
2,097
12,048
3,655
1,041
2,447
9,476
62,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,447
Gold Earned
49,978
427
Minions Killed
490
0
Camps Cleared
0
1,686,440
Distance Traveled
1,689,898
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,545
450
80
4
0
312,449
0
L
Nemesis
7,661
403
68
4
0
364,958
0
L
Ra
9,433
496
88
5
0
339,502
5
W
Set
11,241
592
126
7
0
399,244
0
W
Rama
12,003
632
178
9
0
334,563
2
W
Ares
8,627
454
11
1
0
353,878
2
L
Tiamat
8,888
468
79
4
0
339,287
7
W
Anubis
8,731
460
74
4
0
264,162
3
W
Chaac
9,376
493
101
5
0
338,051
2
L
He Bo
9,920
522
112
6
0
330,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role