Player Matchup

Tiamat
Tiamat
Dellinas
Tiamat
Level 57
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 6L
1,365 Elo+
Party 3
Amaterasu
Amaterasu
GaiusMarius96
Amaterasu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,429 Elo+
Party 3
Hercules
Hercules
Galorpus
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,496 Elo+
Party 3
He Bo
He Bo
Gdizzle96
He Bo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,568 Elo+
Party 3
Ullr
Ullr
Gladiatora
Ullr
Level 160
God Stats
1W - 3L
1,326 SR
Queue Stats
32W - 27L
1,222 Elo+
Solo
Team Averages
Level 95
1,465 SR
1,416 Elo+

VS

Team Averages
Level 99
1,509 SR
1,540 Elo+
Cerberus
Cerberus
Carnisseur
Cerberus
Level 126
God Stats
4W - 3L
1,482 SR
Queue Stats
11W - 13L
1,524 Elo+
Party 2
Chronos
Chronos
DynamicMoves
Chronos
Level 97
God Stats
2W - 1L
1,539 SR
Queue Stats
19W - 20L
1,537 Elo+
Party 2
Hercules
Hercules
GooseLoose
Hercules
Level 67
God Stats
13W - 9L
1,525 SR
Queue Stats
252W - 223L
1,564 Elo+
Party 1
Bacchus
Bacchus
Kaltiuz
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Rekachi
Hachiman
Level 140
God Stats
8W - 9L
1,497 SR
Queue Stats
274W - 258L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dellinas
Tiamat
15
0 / 1 / 3
9,357
936
14,113
8,914
7,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
GaiusMarius96
Amaterasu
14
0 / 11 / 2
8,196
820
5,946
18,169
10,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
Galorpus
Hercules
14
1 / 7 / 2
8,731
873
6,722
19,401
14,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
Gdizzle96
He Bo
15
1 / 8 / 2
8,840
884
9,538
14,214
5,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 2
9,234
923
10,988
7,301
2,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

153

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Carnisseur
Cerberus
17
5 / 1 / 18
10,003
1,000
11,136
10,997
13,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos
DynamicMoves
Chronos
17
7 / 0 / 16
10,464
1,046
17,550
6,955
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
GooseLoose
Hercules
16
6 / 2 / 16
10,201
1,020
9,421
14,104
11,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
Kaltiuz
Bacchus
15
1 / 0 / 19
9,681
968
6,104
10,988
11,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Rekachi
Hachiman
17
8 / 0 / 16
11,339
1,134
19,842
7,864
3,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
112
3
Kills
27
27
Deaths
3
11
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Carnisseur
Cerberus
5
1
18
14
L
Tiamat
Dellinas
Tiamat
0
1
3
1.5
W
Chronos
DynamicMoves
Chronos
7
0
16
15
L
Amaterasu
GaiusMarius96
Amaterasu
0
11
2
0.09
L
Hercules
Galorpus
Hercules
1
7
2
0.29
L
He Bo
Gdizzle96
He Bo
1
8
2
0.25
L
1
0
2
2
W
Hercules
GooseLoose
Hercules
6
2
16
7
W
Bacchus
Kaltiuz
Bacchus
1
0
19
10.5
W
Hachiman
Rekachi
Hachiman
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,307
Damage
64,053
67,999
Taken
50,908
40,177
Mitigated
42,327
10,417
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Carnisseur
Cerberus
11,136
806
0
2,484
10,997
13,184
0
5,008
5,834
24,933
0
L
Tiamat
Dellinas
Tiamat
14,113
954
0
1,698
8,914
7,659
0
3,235
5,648
31,962
0
W
Chronos
DynamicMoves
Chronos
17,550
9,316
0
2,645
6,955
2,743
0
3,185
3,670
35,047
0
L
Amaterasu
GaiusMarius96
Amaterasu
5,946
1,967
440
1,958
18,169
10,310
0
11,234
6,812
0
10,616
L
Hercules
Galorpus
Hercules
6,722
1,552
0
4,070
19,401
14,125
0
10,308
8,948
0
11,502
L
He Bo
Gdizzle96
He Bo
9,538
468
1,075
963
14,214
5,292
0
6,481
7,633
32,707
0
L
10,988
2,843
0
213
7,301
2,791
0
3,532
3,719
0
43,945
W
Hercules
GooseLoose
Hercules
9,421
2,431
0
3,920
14,104
11,819
0
7,371
6,608
0
12,833
W
Bacchus
Kaltiuz
Bacchus
6,104
334
0
964
10,988
11,377
0
5,702
5,240
14,138
0
W
Hachiman
Rekachi
Hachiman
19,842
10,060
0
1,211
7,864
3,204
0
2,385
5,404
0
57,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,358
Gold Earned
51,688
181
Minions Killed
216
6
Camps Cleared
9
907,755
Distance Traveled
984,082
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,003
1,000
34
3
3
201,395
0
L
Tiamat
9,357
936
38
4
3
199,542
0
W
Chronos
10,464
1,046
49
5
4
194,865
0
L
Amaterasu
8,196
820
12
1
1
146,315
0
L
Hercules
8,731
873
11
1
0
194,986
0
L
He Bo
8,840
884
48
5
0
178,819
0
L
Ullr
9,234
923
72
7
2
188,093
1
W
Hercules
10,201
1,020
14
1
0
200,697
1
W
Bacchus
9,681
968
24
2
0
209,165
2
W
Hachiman
11,339
1,134
95
10
2
177,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role