Player Matchup

Hou Yi
Hou Yi
Luciferskid
Hou Yi
Level 109
God Stats
9W - 13L
1,508 SR
Queue Stats
139W - 125L
1,501 Elo+
Party 2
Sol
Sol
Simonis49
Sol
Level 97
God Stats
13W - 11L
1,614 SR
Queue Stats
284W - 280L
1,475 Elo+
Party 2
Tiamat
Tiamat
SodaGawD
Tiamat
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 13L
1,326 Elo+
Party 3
Discordia
Discordia
TDS sTaTiiCz
Discordia
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,860 Elo+
Party 3
Nemesis
Nemesis
synthwavegames
Nemesis
Level 67
God Stats
1W - 5L
1,389 SR
Queue Stats
116W - 118L
1,513 Elo+
Solo
Team Averages
Level 93
1,502 SR
1,535 Elo+

VS

Team Averages
Level 94
1,505 SR
1,464 Elo+
Nemesis
Nemesis
Durtopia
Nemesis
Level 98
God Stats
2W - 2L
1,320 SR
Queue Stats
26W - 24L
1,455 Elo+
Party 1
Yemoja
Yemoja
Gobbstoper
Yemoja
Level 79
God Stats
4W - 6L
1,499 SR
Queue Stats
319W - 294L
1,504 Elo+
Solo
Hou Yi
Hou Yi
SackofGerbils
Hou Yi
Level 89
God Stats
2W - 0L
1,570 SR
Queue Stats
22W - 20L
1,458 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shmeap
Cu Chulainn
Level 99
God Stats
5W - 3L
1,558 SR
Queue Stats
40W - 38L
1,462 Elo+
Party 1
Tiamat
Tiamat
skinnypapi
Tiamat
Level 106
God Stats
5W - 5L
1,579 SR
Queue Stats
75W - 71L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
0 / 0 / 3
9,782
515
5,486
7,687
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 3 / 0
10,663
561
12,680
20,148
6,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
SodaGawD
Tiamat
11
1 / 2 / 2
7,644
402
1,822
5,211
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
TDS sTaTiiCz
Discordia
13
3 / 1 / 0
8,912
469
7,720
7,460
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 3 / 1
9,814
517
5,380
12,598
5,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Durtopia
Nemesis
17
6 / 0 / 2
10,491
552
5,105
11,198
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Gobbstoper
Yemoja
13
0 / 2 / 1
8,377
441
6,016
11,881
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 2 / 0
8,216
432
2,188
9,636
3,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Shmeap
Cu Chulainn
19
2 / 1 / 1
10,649
560
11,058
13,934
12,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
skinnypapi
Tiamat
13
1 / 5 / 3
8,475
446
6,586
9,338
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
10
Kills
9
9
Deaths
10
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Durtopia
Nemesis
6
0
2
7
W
Yemoja
Gobbstoper
Yemoja
0
2
1
0.25
L
Hou Yi
0
0
3
1.5
W
0
2
0
0
W
Cu Chulainn
Shmeap
Cu Chulainn
2
1
1
2.5
L
3
3
0
1
L
Tiamat
SodaGawD
Tiamat
1
2
2
1
L
Discordia
TDS sTaTiiCz
Discordia
3
1
0
3
W
Tiamat
skinnypapi
Tiamat
1
5
3
0.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,088
Damage
30,953
53,104
Taken
55,987
19,948
Mitigated
33,780
22,652
Healing
20,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Durtopia
Nemesis
5,105
2,154
0
6,692
11,198
5,806
0
1,903
9,163
0
91,677
W
Yemoja
Gobbstoper
Yemoja
6,016
509
961
3,432
11,881
7,336
180
4,572
6,921
38,109
0
L
Hou Yi
5,486
1,584
0
3,907
7,687
2,639
966
2,286
5,351
0
63,284
W
2,188
383
0
3,020
9,636
3,063
0
2,357
6,957
0
53,463
W
Cu Chulainn
Shmeap
Cu Chulainn
11,058
2,084
0
4,930
13,934
12,571
0
8,014
5,920
0
76,878
L
12,680
4,696
0
13,620
20,148
6,871
890
2,429
17,663
79,088
0
L
Tiamat
SodaGawD
Tiamat
1,822
238
0
723
5,211
3,171
453
1,564
3,403
31,510
0
L
Discordia
TDS sTaTiiCz
Discordia
7,720
642
0
2,427
7,460
2,223
363
2,377
5,005
48,236
0
W
Tiamat
skinnypapi
Tiamat
6,586
322
0
1,208
9,338
5,004
802
4,358
4,804
39,152
0
L
5,380
2,994
0
1,975
12,598
5,044
0
3,368
9,080
0
72,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,815
Gold Earned
46,208
532
Minions Killed
555
0
Camps Cleared
0
1,539,876
Distance Traveled
1,746,469
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,491
552
133
7
0
411,282
17
W
Yemoja
8,377
441
64
3
0
353,158
4
L
Hou Yi
9,782
515
126
7
0
347,279
3
W
Hou Yi
8,216
432
111
6
0
333,557
0
W
Cu Chulainn
10,649
560
156
8
0
351,365
2
L
Sol
10,663
561
141
7
0
280,831
2
L
Tiamat
7,644
402
54
3
0
236,324
3
L
Discordia
8,912
469
90
5
0
269,498
2
W
Tiamat
8,475
446
91
5
0
297,107
6
L
Nemesis
9,814
517
121
6
0
405,944
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role