Player Matchup

Anhur
Anhur
FrostbiteOwl
Anhur
Level 142
God Stats
6W - 9L
1,754 SR
Queue Stats
284W - 236L
1,654 Elo+
Party 1
Hercules
Hercules
Fuzzlle
Hercules
Level 144
God Stats
1W - 2L
1,288 SR
Queue Stats
226W - 160L
1,636 Elo+
Party 2
Kukulkan
Kukulkan
GodofMute
Kukulkan
Level 129
God Stats
3W - 4L
1,489 SR
Queue Stats
44W - 34L
1,628 Elo+
Party 1
Tiamat
Tiamat
Peev Shalpatine
Tiamat
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
484W - 415L
1,581 Elo+
Party 2
Janus
Janus
TROXlC
Janus
Level 109
God Stats
3W - 6L
1,501 SR
Queue Stats
129W - 107L
1,666 Elo+
Party 1
Team Averages
Level 128
1,507 SR
1,633 Elo+

VS

Team Averages
Level 105
1,664 SR
1,704 Elo+
Apollo
Apollo
BW_Cruz
Apollo
Level 116
God Stats
9W - 9L
1,623 SR
Queue Stats
132W - 119L
1,549 Elo+
Party 3
Set
Set
Daviezz
Set
Level 160
God Stats
7W - 3L
1,757 SR
Queue Stats
415W - 267L
1,812 Elo+
Party 3
Nox
Nox
ImAlreadyMad
Nox
Level 66
God Stats
10W - 5L
2,062 SR
Queue Stats
472W - 336L
1,764 Elo+
Party 3
Anhur
Anhur
ItsReallyDestiny
Anhur
Level 55
God Stats
7W - 10L
1,567 SR
Queue Stats
213W - 135L
1,772 Elo+
Party 3
Baron Samedi
Baron Samedi
jonftl
Baron Samedi
Level 128
God Stats
3W - 6L
1,310 SR
Queue Stats
75W - 50L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,067
433
3,927
8,505
1,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Fuzzlle
Hercules
7
0 / 5 / 0
5,321
380
1,641
10,196
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
GodofMute
Kukulkan
13
0 / 4 / 1
7,417
530
2,831
4,717
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 5 / 0
7,221
516
4,594
12,778
12,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
TROXlC
Janus
15
3 / 3 / 1
8,488
606
5,004
6,447
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BW_Cruz
Apollo
13
8 / 0 / 0
8,345
596
7,346
5,423
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Set
15
7 / 1 / 3
8,868
633
6,526
7,995
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 0 / 8
7,543
539
2,046
4,369
2,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 2 / 4
8,301
593
5,773
8,324
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
jonftl
Baron Samedi
15
3 / 1 / 2
8,595
614
9,292
8,804
5,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
22
22
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
BW_Cruz
Apollo
8
0
0
8
W
Set
7
1
3
8.5
L
0
5
1
0.1
L
Hercules
Fuzzlle
Hercules
0
5
0
0
L
Kukulkan
GodofMute
Kukulkan
0
4
1
0.13
W
0
0
8
4
W
4
2
4
3
L
1
5
0
0.2
L
Janus
TROXlC
Janus
3
3
1
1.17
W
Baron Samedi
jonftl
Baron Samedi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,997
Damage
30,983
42,643
Taken
34,915
22,359
Mitigated
17,718
10,171
Healing
13,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BW_Cruz
Apollo
7,346
4,579
0
819
5,423
2,893
0
1,156
4,267
0
51,841
W
Set
6,526
3,722
0
2,350
7,995
3,668
0
3,539
4,456
0
69,800
L
3,927
1,375
0
500
8,505
1,303
0
706
7,799
0
34,159
L
Hercules
Fuzzlle
Hercules
1,641
418
0
2,016
10,196
5,395
0
884
9,312
0
10,240
L
Kukulkan
GodofMute
Kukulkan
2,831
148
0
20
4,717
1,415
0
244
4,473
52,753
0
W
2,046
131
0
1,824
4,369
2,589
0
1,391
2,978
20,207
0
W
5,773
1,952
0
2,675
8,324
3,245
716
1,318
7,006
0
54,315
L
4,594
1,084
0
5,297
12,778
12,485
0
8,903
3,875
37,922
0
L
Janus
TROXlC
Janus
5,004
299
0
2,338
6,447
1,761
0
601
5,846
50,439
0
W
Baron Samedi
jonftl
Baron Samedi
9,292
1,527
137
5,350
8,804
5,323
710
5,025
3,779
52,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,514
Gold Earned
41,652
392
Minions Killed
478
0
Camps Cleared
0
1,306,272
Distance Traveled
1,323,371
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,345
596
81
6
0
279,642
2
W
Set
8,868
633
127
9
0
301,684
4
L
Anhur
6,067
433
71
5
0
230,365
6
L
Hercules
5,321
380
15
1
0
287,286
7
L
Kukulkan
7,417
530
119
9
0
264,475
5
W
Nox
7,543
539
32
2
0
259,588
4
W
Anhur
8,301
593
113
8
0
238,846
5
L
Tiamat
7,221
516
89
6
0
231,435
2
L
Janus
8,488
606
98
7
0
292,711
9
W
Baron Samedi
8,595
614
125
9
0
243,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role