Player Matchup

Medusa
Medusa
Andreas2709
Medusa
Level 68
God Stats
2W - 0L
1,725 SR
Queue Stats
12W - 12L
1,511 Elo+
Party 1
Arachne
Arachne
FilthyRouge
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
JoseloAndLu
Poseidon
Level 144
God Stats
2W - 0L
1,756 SR
Queue Stats
18W - 6L
1,713 Elo+
Party 1
Chronos
Chronos
SacredKnight20
Chronos
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 35L
1,682 Elo+
Party 1
Sylvanus
Sylvanus
memecillo8
Sylvanus
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
34W - 16L
1,743 Elo+
Party 1
Team Averages
Level 101
1,596 SR
1,630 Elo+

VS

Team Averages
Level 55
1,550 SR
1,521 Elo+
Cupid
Cupid
DarthPumpkin
Cupid
Level 26
God Stats
2W - 2L
1,831 SR
Queue Stats
98W - 100L
1,477 Elo+
Party 2
Sun Wukong
Sun Wukong
DjDonJin
Sun Wukong
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,827 Elo+
Party 2
Hun Batz
Hun Batz
Headshotbuns
Hun Batz
Level 67
God Stats
2W - 5L
1,327 SR
Queue Stats
41W - 47L
1,365 Elo+
Party 2
Tiamat
Tiamat
Jlaw678
Tiamat
Level 108
God Stats
27W - 21L
1,592 SR
Queue Stats
472W - 426L
1,436 Elo+
Solo
Sobek
Sobek
MR-Big-Cracked
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 1 / 4
5,498
550
2,978
5,095
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
FilthyRouge
Arachne
10
8 / 1 / 2
6,447
645
3,360
6,546
1,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
JoseloAndLu
Poseidon
11
2 / 0 / 3
6,258
626
2,178
2,552
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 0 / 3
7,152
715
5,956
4,927
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
memecillo8
Sylvanus
9
3 / 0 / 6
5,962
596
4,319
6,083
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,353
435
1,755
5,255
1,172
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
DjDonJin
Sun Wukong
7
0 / 6 / 0
4,425
443
1,870
7,644
4,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Headshotbuns
Hun Batz
7
0 / 3 / 0
4,245
425
1,490
5,406
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

Tiamat
Jlaw678
Tiamat
9
1 / 4 / 0
5,055
506
4,339
6,938
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 2 / 0
4,498
450
867
5,066
2,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
19
Kills
2
2
Deaths
19
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
1
4
3
L
0
4
1
0.13
L
Sun Wukong
DjDonJin
Sun Wukong
0
6
0
0
W
Arachne
FilthyRouge
Arachne
8
1
2
9
L
Hun Batz
Headshotbuns
Hun Batz
0
3
0
0
L
Tiamat
Jlaw678
Tiamat
1
4
0
0.25
W
Poseidon
JoseloAndLu
Poseidon
2
0
3
3.5
L
1
2
0
0.5
W
5
0
3
6.5
W
Sylvanus
memecillo8
Sylvanus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,791
Damage
10,321
25,203
Taken
30,309
11,538
Mitigated
14,815
8,623
Healing
7,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
2,978
1,123
0
2,535
5,095
1,382
372
447
4,648
0
21,276
L
1,755
890
342
1,164
5,255
1,172
0
1,444
3,811
0
16,164
L
Sun Wukong
DjDonJin
Sun Wukong
1,870
257
0
1,356
7,644
4,316
151
3,774
3,870
0
17,559
W
Arachne
FilthyRouge
Arachne
3,360
2,502
0
2,363
6,546
1,951
54
1,569
4,952
0
23,568
L
Hun Batz
Headshotbuns
Hun Batz
1,490
424
0
614
5,406
2,523
0
2,736
2,670
0
15,465
L
Tiamat
Jlaw678
Tiamat
4,339
967
0
2,714
6,938
4,310
191
2,119
4,819
27,294
0
W
Poseidon
JoseloAndLu
Poseidon
2,178
231
0
500
2,552
706
270
763
1,789
36,688
0
L
867
276
249
1,312
5,066
2,494
0
1,661
3,405
9,864
0
W
5,956
2,425
0
1,520
4,927
2,573
1,366
383
4,368
37,114
3,205
W
Sylvanus
memecillo8
Sylvanus
4,319
1,677
509
1,196
6,083
4,926
674
2,044
4,039
18,286
4,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,317
Gold Earned
22,576
292
Minions Killed
175
0
Camps Cleared
0
941,731
Distance Traveled
887,499
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,498
550
42
4
0
162,131
3
L
Cupid
4,353
435
40
4
0
157,450
2
L
Sun Wukong
4,425
443
30
3
0
188,963
2
W
Arachne
6,447
645
48
5
0
226,990
4
L
Hun Batz
4,245
425
32
3
0
200,187
7
L
Tiamat
5,055
506
52
5
0
156,606
2
W
Poseidon
6,258
626
80
8
0
190,203
0
L
Sobek
4,498
450
21
2
0
184,293
0
W
Chronos
7,152
715
80
8
0
178,213
4
W
Sylvanus
5,962
596
42
4
0
184,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role