Player Matchup

Hercules
Hercules
DaBoi KushSanta
Hercules
Level 107
God Stats
19W - 16L
1,463 SR
Queue Stats
324W - 370L
1,458 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SannTanas
Tsukuyomi
Level 49
God Stats
59W - 46L
1,485 SR
Queue Stats
311W - 307L
1,321 Elo+
Solo
Ra
Ra
Sasori_sama98
Ra
Level 81
God Stats
2W - 0L
1,707 SR
Queue Stats
17W - 15L
1,384 Elo+
Solo
Tiamat
Tiamat
cnile4real
Tiamat
Level 105
God Stats
7W - 13L
1,491 SR
Queue Stats
289W - 294L
1,520 Elo+
Party 1
Neith
Neith
shocker0323
Neith
Level 67
God Stats
18W - 11L
1,581 SR
Queue Stats
46W - 46L
1,375 Elo+
Solo
Team Averages
Level 82
1,545 SR
1,412 Elo+

VS

Team Averages
Level 80
1,526 SR
1,390 Elo+
Susano
Susano
LFCTOOTELL
Susano
Level 40
God Stats
2W - 3L
1,720 SR
Queue Stats
349W - 373L
1,346 Elo+
Solo
Fafnir
Fafnir
MoltenTombx
Fafnir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,345 Elo+
Solo
Tiamat
Tiamat
NavoOrNova
Tiamat
Level 82
God Stats
48W - 45L
1,577 SR
Queue Stats
368W - 383L
1,510 Elo+
Solo
Poseidon
Poseidon
TheOldWolfMAster
Poseidon
Level 105
God Stats
8W - 17L
1,407 SR
Queue Stats
241W - 248L
1,387 Elo+
Solo
Neith
Neith
XXX MarmoseT
Neith
Level 86
God Stats
40W - 46L
1,425 SR
Queue Stats
48W - 60L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
6 / 1 / 24
10,771
1,077
12,629
16,754
20,067
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
SannTanas
Tsukuyomi
17
8 / 3 / 20
11,726
1,173
16,094
13,232
5,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
5 / 2 / 20
11,249
1,125
12,268
12,760
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
cnile4real
Tiamat
19
11 / 0 / 22
12,415
1,242
17,757
6,945
8,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 1 / 21
11,217
1,122
15,757
10,302
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

253

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
LFCTOOTELL
Susano
15
2 / 10 / 4
9,733
973
8,557
17,960
8,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
16
1 / 4 / 2
10,170
1,017
3,360
15,918
21,319
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
NavoOrNova
Tiamat
16
1 / 9 / 5
9,664
966
14,380
16,125
12,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 7 / 3
10,443
1,044
18,163
16,116
6,242
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 7 / 6
9,476
948
10,545
14,999
7,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
27
37
Kills
7
7
Deaths
37
107
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
6
1
24
18
L
Susano
LFCTOOTELL
Susano
2
10
4
0.4
L
Fafnir
1
4
2
0.5
L
Tiamat
NavoOrNova
Tiamat
1
9
5
0.39
W
Tsukuyomi
SannTanas
Tsukuyomi
8
3
20
6
W
5
2
20
7.5
L
3
7
3
0.64
L
0
7
6
0.43
W
Tiamat
cnile4real
Tiamat
11
0
22
22
W
7
1
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,505
Damage
55,005
59,993
Taken
81,118
43,956
Mitigated
55,225
24,064
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
12,629
1,374
0
6,168
16,754
20,067
0
8,808
7,946
0
17,520
L
Susano
LFCTOOTELL
Susano
8,557
2,350
0
0
17,960
8,109
0
6,648
11,312
0
19,078
L
Fafnir
3,360
1,650
0
1,820
15,918
21,319
0
6,627
9,291
15,052
0
L
Tiamat
NavoOrNova
Tiamat
14,380
867
729
2,157
16,125
12,258
0
6,734
9,391
29,191
0
W
Tsukuyomi
SannTanas
Tsukuyomi
16,094
7,316
0
1,430
13,232
5,741
0
6,259
6,973
18
27,264
W
12,268
1,368
4,131
4,586
12,760
5,643
0
8,966
3,794
42,882
0
L
18,163
3,019
669
550
16,116
6,242
0
6,395
9,721
45,986
0
L
10,545
6,713
165
1,545
14,999
7,297
0
3,639
11,360
0
33,921
W
Tiamat
cnile4real
Tiamat
17,757
1,189
0
1,775
6,945
8,370
0
4,737
2,208
27,457
0
W
15,757
8,035
1,064
4,910
10,302
4,135
0
7,133
3,169
0
35,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,378
Gold Earned
49,486
194
Minions Killed
181
3
Camps Cleared
4
970,615
Distance Traveled
919,175
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,771
1,077
8
1
0
227,878
0
L
Susano
9,733
973
23
2
1
202,979
0
L
Fafnir
10,170
1,017
32
3
0
174,984
3
L
Tiamat
9,664
966
25
3
1
181,981
0
W
Tsukuyomi
11,726
1,173
27
3
1
171,638
0
W
Ra
11,249
1,125
90
9
1
201,097
0
L
Poseidon
10,443
1,044
63
6
2
202,197
0
L
Neith
9,476
948
38
4
0
157,034
0
W
Tiamat
12,415
1,242
16
2
1
198,477
0
W
Neith
11,217
1,122
53
5
0
171,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role