Player Matchup

Geb
Geb
Code--E--
Geb
Level 29
God Stats
3W - 1L
1,750 SR
Queue Stats
50W - 48L
1,493 Elo+
Solo
Horus
Horus
JohnnyClaws
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 159L
1,455 Elo+
Solo
Neith
Neith
Millanomics
Neith
Level 15
God Stats
68W - 79L
1,694 SR
Queue Stats
288W - 316L
1,461 Elo+
Solo
Artemis
Artemis
PattyyAU
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,398 Elo+
Solo
Danzaburou
Danzaburou
SmurfSandwich69
Danzaburou
Level 6
God Stats
1W - 2L
1,160 SR
Queue Stats
3W - 3L
1,401 Elo+
Solo
Team Averages
Level 17
1,521 SR
1,441 Elo+

VS

Team Averages
Level 27
1,445 SR
1,468 Elo+
Janus
Janus
ChewableSeven46
Janus
Level 28
God Stats
13W - 10L
1,702 SR
Queue Stats
52W - 51L
1,541 Elo+
Solo
Chernobog
Chernobog
Dragon_King6789
Chernobog
Level 28
God Stats
0W - 1L
1,272 SR
Queue Stats
682W - 702L
1,351 Elo+
Solo
Susano
Susano
Gabrinator
Susano
Level 27
God Stats
1W - 1L
1,279 SR
Queue Stats
37W - 45L
1,526 Elo+
Solo
Cthulhu
Cthulhu
HawaiianThunda
Cthulhu
Level 23
God Stats
0W - 3L
1,201 SR
Queue Stats
25W - 45L
1,391 Elo+
Party 1
Ares
Ares
SENSEI8O8
Ares
Level 28
God Stats
1W - 11L
1,771 SR
Queue Stats
77W - 97L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
11,821
493
13,018
20,255
17,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 7 / 13
11,774
491
8,147
23,213
21,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
6 / 5 / 6
12,330
514
15,862
19,296
7,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
PattyyAU
Artemis
11
1 / 9 / 0
9,380
391
1,234
9,972
3,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
SmurfSandwich69
Danzaburou
20
20 / 2 / 6
17,722
738
39,718
26,371
13,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 1
12,400
517
14,967
19,444
6,558
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Dragon_King6789
Chernobog
16
3 / 10 / 6
10,208
425
10,749
19,136
6,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Gabrinator
Susano
18
6 / 10 / 3
11,735
489
15,052
25,154
10,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 5
10,262
428
9,507
19,243
15,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
14
4 / 4 / 3
9,581
399
9,078
17,777
15,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
43
33
Kills
25
25
Deaths
33
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
8
8
1
1.06
W
3
2
7
3.25
L
Chernobog
Dragon_King6789
Chernobog
3
10
6
0.6
L
Susano
Gabrinator
Susano
6
10
3
0.75
L
4
1
5
6.5
W
3
7
13
1.36
W
6
5
6
1.8
W
Artemis
PattyyAU
Artemis
1
9
0
0.11
L
Ares
4
4
3
1.38
W
Danzaburou
SmurfSandwich69
Danzaburou
20
2
6
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,979
Damage
59,353
99,107
Taken
100,754
63,903
Mitigated
54,376
43,724
Healing
16,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,967
1,564
0
2,400
19,444
6,558
2,091
979
18,390
93,699
0
W
13,018
1,487
233
5,965
20,255
17,782
731
5,216
14,899
45,094
0
L
Chernobog
Dragon_King6789
Chernobog
10,749
9,037
0
0
19,136
6,965
0
3,773
15,363
0
75,678
L
Susano
Gabrinator
Susano
15,052
5,520
231
4,500
25,154
10,303
436
2,927
21,802
0
55,838
L
9,507
803
135
8,771
19,243
15,470
58
5,009
14,234
33,657
0
W
8,147
3,874
1,245
8,657
23,213
21,336
1,005
6,599
16,401
0
26,318
W
15,862
8,676
0
9,428
19,296
7,844
2,255
9,232
10,064
0
78,455
W
Artemis
PattyyAU
Artemis
1,234
356
0
143
9,972
3,212
0
5,411
4,561
0
16,921
L
Ares
9,078
445
0
810
17,777
15,080
48
330
17,297
49,302
0
W
Danzaburou
SmurfSandwich69
Danzaburou
39,718
24,136
0
18,053
26,371
13,729
8,894
10,490
15,881
0
173,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,027
Gold Earned
54,186
427
Minions Killed
490
0
Camps Cleared
0
1,894,765
Distance Traveled
1,885,679
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,400
517
179
7
0
336,851
1
W
Geb
11,821
493
61
3
0
496,152
4
L
Chernobog
10,208
425
107
4
0
334,924
0
L
Susano
11,735
489
89
4
0
380,676
2
L
Cthulhu
10,262
428
38
2
0
425,376
4
W
Horus
11,774
491
42
2
0
440,414
0
W
Neith
12,330
514
90
4
0
287,210
0
W
Artemis
9,380
391
29
1
0
206,874
0
L
Ares
9,581
399
77
3
0
407,852
7
W
Danzaburou
17,722
738
205
9
0
464,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role