Player Matchup

Yemoja
Yemoja
CM_LEGEND_6
Yemoja
Level 8
God Stats
0W - 1L
1,161 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
JPJSmem
Chaac
Level 7
God Stats
0W - 2L
1,174 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
sinisterbeing666
Izanami
Level 8
God Stats
0W - 1L
1,189 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 8
1,175 SR
1,500 Elo+

VS

Team Averages
Level 51
1,413 SR
1,286 Elo+
Bellona
Bellona
JAHDREAD13
Bellona
Level 62
God Stats
3W - 8L
1,305 SR
Queue Stats
82W - 135L
1,371 Elo+
Solo
Fenrir
Fenrir
Jinsouku
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 80L
1,252 Elo+
Party 1
Ra
Ra
byugancrystal
Ra
Level 66
God Stats
32W - 32L
1,434 SR
Queue Stats
290W - 447L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
2 / 7 / 4
11,465
573
10,085
19,546
16,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
JPJSmem
Chaac
15
2 / 7 / 4
12,145
607
10,373
22,252
19,335
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 4 / 3
11,335
567
14,018
20,555
10,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JAHDREAD13
Bellona
16
5 / 1 / 11
13,331
667
17,625
17,463
24,896
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Jinsouku
Fenrir
15
7 / 4 / 7
13,121
656
12,695
18,162
13,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 1 / 8
13,534
677
19,543
13,248
7,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
6
Kills
18
18
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
7
4
0.57
W
Bellona
JAHDREAD13
Bellona
5
1
11
10.5
L
Chaac
JPJSmem
Chaac
2
7
4
0.57
W
Fenrir
Jinsouku
Fenrir
7
4
7
2.63
W
6
1
8
10
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,476
Damage
49,863
62,353
Taken
48,873
46,850
Mitigated
45,905
12,025
Healing
16,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
10,085
2,277
2,237
298
19,546
16,955
285
7,110
12,261
33,579
0
W
Bellona
JAHDREAD13
Bellona
17,625
6,483
503
1,950
17,463
24,896
544
2,749
14,714
0
70,688
L
Chaac
JPJSmem
Chaac
10,373
2,129
0
5,757
22,252
19,335
898
8,451
13,601
0
45,106
W
Fenrir
Jinsouku
Fenrir
12,695
4,073
0
2,353
18,162
13,349
1,891
3,792
14,370
0
43,273
W
19,543
2,426
4,768
7,257
13,248
7,660
1,733
4,218
9,030
83,899
0
L
14,018
10,546
0
3,733
20,555
10,560
713
3,982
16,348
0
39,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,945
Gold Earned
39,986
155
Minions Killed
225
0
Camps Cleared
0
992,128
Distance Traveled
1,023,044
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,465
573
50
3
0
316,788
5
W
Bellona
13,331
667
78
4
0
364,619
2
L
Chaac
12,145
607
60
3
0
353,665
3
W
Fenrir
13,121
656
28
1
0
315,202
1
W
Ra
13,534
677
119
6
0
343,223
1
L
Izanami
11,335
567
45
2
0
321,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role