Player Matchup

Ra
Ra
AMS_Fuzzy420
Ra
Level 27
God Stats
1W - 3L
1,222 SR
Queue Stats
122W - 81L
1,624 Elo+
Solo
Ares
Ares
Chino jiflido
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,658 Elo+
Solo
Osiris
Osiris
ICoNtRaC-KiL3rI
Osiris
Level 18
God Stats
13W - 3L
1,902 SR
Queue Stats
166W - 142L
1,611 Elo+
Solo
Tsukuyomi
Tsukuyomi
MusicalGore
Tsukuyomi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,709 Elo+
Solo
Jing Wei
Jing Wei
popheads215
Jing Wei
Level 27
God Stats
53W - 39L
2,058 SR
Queue Stats
375W - 324L
1,629 Elo+
Solo
Team Averages
Level 20
1,636 SR
1,646 Elo+

VS

Team Averages
Level 14
1,633 SR
1,571 Elo+
Hercules
Hercules
BDG Octo
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,693 Elo+
Solo
Izanami
Izanami
LONDON FZS11
Izanami
Level 18
God Stats
14W - 9L
1,673 SR
Queue Stats
15W - 9L
1,601 Elo+
Solo
Loki
Loki
NinjaFeline
Loki
Level 8
God Stats
4W - 3L
1,848 SR
Queue Stats
96W - 90L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Off_Brand_Toe
Danzaburou
Level 11
God Stats
17W - 22L
1,309 SR
Queue Stats
57W - 54L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
xxSantiago06
Jormungandr
Level 27
God Stats
2W - 2L
1,838 SR
Queue Stats
516W - 571L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 3 / 17
11,707
557
25,862
14,758
9,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 21
11,389
542
10,453
18,396
17,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 3 / 15
11,863
565
10,169
15,941
14,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
MusicalGore
Tsukuyomi
20
7 / 1 / 4
13,248
631
4,581
18,483
8,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
popheads215
Jing Wei
18
15 / 2 / 13
12,228
582
13,239
23,594
8,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BDG Octo
Hercules
13
0 / 12 / 2
8,211
391
3,420
18,539
13,187
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
LONDON FZS11
Izanami
17
8 / 9 / 2
12,531
597
18,655
17,306
9,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 9 / 3
7,618
363
7,465
14,227
4,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Danzaburou
Off_Brand_Toe
Danzaburou
15
3 / 9 / 5
10,709
510
12,341
14,952
5,183
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
xxSantiago06
Jormungandr
11
1 / 12 / 6
8,715
415
8,469
21,497
15,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
30
49
Kills
12
12
Deaths
51
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
16
3
17
8.17
L
Hercules
BDG Octo
Hercules
0
12
2
0.08
W
4
3
21
4.83
W
7
3
15
4.83
L
Izanami
LONDON FZS11
Izanami
8
9
2
1
W
Tsukuyomi
MusicalGore
Tsukuyomi
7
1
4
9
L
0
9
3
0.17
L
Danzaburou
Off_Brand_Toe
Danzaburou
3
9
5
0.61
W
Jing Wei
popheads215
Jing Wei
15
2
13
10.75
L
Jormungandr
xxSantiago06
Jormungandr
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,304
Damage
50,350
91,172
Taken
86,521
58,946
Mitigated
47,636
35,162
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,862
1,974
5,013
4,541
14,758
9,946
521
1,898
12,860
55,521
0
L
Hercules
BDG Octo
Hercules
3,420
1,295
0
3,558
18,539
13,187
1,320
5,508
12,790
0
31,182
W
10,453
315
0
1,539
18,396
17,505
958
2,465
15,931
33,681
0
W
10,169
4,646
0
1,844
15,941
14,164
2,361
393
15,548
0
59,638
L
Izanami
LONDON FZS11
Izanami
18,655
13,751
0
2,750
17,306
9,487
1,066
5,930
11,056
0
74,728
W
Tsukuyomi
MusicalGore
Tsukuyomi
4,581
2,111
0
10,270
18,483
8,410
1,368
266
18,217
0
118,289
L
7,465
1,426
0
888
14,227
4,360
234
6,268
7,671
0
26,519
L
Danzaburou
Off_Brand_Toe
Danzaburou
12,341
7,003
0
911
14,952
5,183
649
4,520
10,227
0
39,106
W
Jing Wei
popheads215
Jing Wei
13,239
10,742
0
11,955
23,594
8,921
1,102
3,447
20,147
0
72,143
L
Jormungandr
xxSantiago06
Jormungandr
8,469
2,024
639
1,904
21,497
15,419
249
12,614
8,462
26,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,435
Gold Earned
47,784
486
Minions Killed
300
0
Camps Cleared
0
1,976,284
Distance Traveled
1,724,109
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,707
557
76
4
0
412,632
3
L
Hercules
8,211
391
58
3
0
288,912
2
W
Ares
11,389
542
43
2
0
404,849
3
W
Osiris
11,863
565
96
5
0
365,433
3
L
Izanami
12,531
597
103
5
0
335,100
0
W
Tsukuyomi
13,248
631
177
8
0
398,474
1
L
Loki
7,618
363
36
2
0
386,188
4
L
Danzaburou
10,709
510
70
3
0
341,317
0
W
Jing Wei
12,228
582
94
4
0
394,896
0
L
Jormungandr
8,715
415
33
2
0
372,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role