Player Matchup

Neith
Neith
GotHitReg
Neith
Level 46
God Stats
12W - 17L
1,398 SR
Queue Stats
32W - 33L
1,496 Elo+
Party 2
Sobek
Sobek
TheKindNeighbor
Sobek
Level 63
God Stats
1W - 1L
1,327 SR
Queue Stats
26W - 23L
1,557 Elo+
Party 2
Tiamat
Tiamat
chubymonkey11
Tiamat
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,565 Elo+
Party 2
Team Averages
Level 51
1,408 SR
1,539 Elo+

VS

Team Averages
Level 121
1,715 SR
1,649 Elo+
Tiamat
Tiamat
Ir1shCaveman
Tiamat
Level 151
God Stats
16W - 14L
1,718 SR
Queue Stats
367W - 314L
1,650 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KIRE_BuffMinion
Ah Muzen Cab
Level 143
God Stats
14W - 5L
1,670 SR
Queue Stats
680W - 565L
1,657 Elo+
Party 1
Chaac
Chaac
Nepatriot024
Chaac
Level 68
God Stats
19W - 6L
1,756 SR
Queue Stats
487W - 387L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GotHitReg
Neith
10
0 / 1 / 1
6,599
600
3,230
7,598
2,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 0
6,656
605
2,957
11,234
7,560
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 1
6,580
598
4,417
8,806
4,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 1 / 6
7,588
690
6,605
3,918
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
KIRE_BuffMinion
Ah Muzen Cab
12
4 / 0 / 4
8,352
759
8,951
5,262
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 5
7,575
689
6,733
8,061
5,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
GotHitReg
Neith
0
1
1
0.5
W
Tiamat
2
1
6
5
W
Ah Muzen Cab
KIRE_BuffMinion
Ah Muzen Cab
4
0
4
6
W
2
0
5
4.5
L
1
3
0
0.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,604
Damage
22,289
27,638
Taken
17,241
14,729
Mitigated
11,359
8,136
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
GotHitReg
Neith
3,230
1,389
0
2,719
7,598
2,397
0
971
6,164
0
25,049
W
Tiamat
6,605
463
0
1,566
3,918
2,956
400
1,646
2,178
20,454
0
W
Ah Muzen Cab
KIRE_BuffMinion
Ah Muzen Cab
8,951
3,428
0
3,126
5,262
2,816
354
2,038
3,046
0
41,744
W
6,733
1,267
0
4,482
8,061
5,587
104
3,188
4,566
0
27,483
L
2,957
292
1,063
2,046
11,234
7,560
0
2,161
8,610
8,362
0
L
4,417
488
0
2,308
8,806
4,772
0
2,776
5,596
21,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,835
Gold Earned
23,515
132
Minions Killed
146
0
Camps Cleared
0
564,888
Distance Traveled
644,066
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,599
600
53
5
0
183,750
1
W
Tiamat
7,588
690
39
4
0
198,703
2
W
Ah Muzen Cab
8,352
759
70
6
0
218,392
4
W
Chaac
7,575
689
37
3
0
226,971
2
L
Sobek
6,656
605
16
1
0
206,216
3
L
Tiamat
6,580
598
63
6
0
174,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role