Player Matchup

Pele
Pele
Captain_Sweet0
Pele
Level 46
God Stats
48W - 54L
1,490 SR
Queue Stats
398W - 470L
1,453 Elo+
Solo
Mulan
Mulan
Daunting_Zer0
Mulan
Level 67
God Stats
9W - 8L
1,850 SR
Queue Stats
124W - 120L
1,468 Elo+
Solo
Sylvanus
Sylvanus
FourDarkseid
Sylvanus
Level 142
God Stats
0W - 2L
1,282 SR
Queue Stats
282W - 283L
1,433 Elo+
Party 2
Tiamat
Tiamat
MetaVolke
Tiamat
Level 160
God Stats
2W - 5L
1,527 SR
Queue Stats
350W - 351L
1,469 Elo+
Party 2
Cupid
Cupid
uDEADsonn
Cupid
Level 144
God Stats
2W - 2L
1,434 SR
Queue Stats
528W - 510L
1,541 Elo+
Solo
Team Averages
Level 112
1,517 SR
1,473 Elo+

VS

Team Averages
Level 100
1,541 SR
1,507 Elo+
Ah Muzen Cab
Ah Muzen Cab
HexCiro
Ah Muzen Cab
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 78L
1,557 Elo+
Solo
Erlang Shen
Erlang Shen
Luthiago_M
Erlang Shen
Level 106
God Stats
20W - 10L
1,713 SR
Queue Stats
163W - 141L
1,499 Elo+
Party 1
Tiamat
Tiamat
SpikeyTurtle
Tiamat
Level 107
God Stats
2W - 9L
1,500 SR
Queue Stats
105W - 125L
1,455 Elo+
Solo
Mercury
Mercury
THEUS_SKILL
Mercury
Level 98
God Stats
2W - 2L
1,570 SR
Queue Stats
125W - 112L
1,528 Elo+
Party 1
Sobek
Sobek
XxAssassin_88xX
Sobek
Level 66
God Stats
5W - 5L
1,421 SR
Queue Stats
197W - 189L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,850
485
1,509
7,149
1,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
1 / 1 / 0
5,744
574
6,904
8,223
4,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
FourDarkseid
Sylvanus
8
0 / 0 / 1
4,352
435
1,029
2,917
1,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
MetaVolke
Tiamat
11
2 / 0 / 1
5,777
578
3,988
5,162
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
uDEADsonn
Cupid
2
0 / 2 / 0
3,509
351
0
2,005
260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HexCiro
Ah Muzen Cab
9
1 / 0 / 1
5,392
539
1,736
2,371
534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Luthiago_M
Erlang Shen
10
1 / 1 / 1
5,471
547
4,223
9,322
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
9
0 / 2 / 0
4,879
488
2,707
5,067
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
THEUS_SKILL
Mercury
10
1 / 0 / 0
5,664
566
1,729
5,553
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 1 / 2
5,232
523
1,969
5,028
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
4
5
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
1
1
0
1
L
Sylvanus
FourDarkseid
Sylvanus
0
0
1
0.5
W
Ah Muzen Cab
HexCiro
Ah Muzen Cab
1
0
1
1.5
W
Erlang Shen
Luthiago_M
Erlang Shen
1
1
1
1.5
L
Tiamat
MetaVolke
Tiamat
2
0
1
2.5
W
Tiamat
0
2
0
0
W
Mercury
THEUS_SKILL
Mercury
1
0
0
1
W
1
1
2
2
L
Cupid
uDEADsonn
Cupid
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,430
Damage
12,364
25,456
Taken
27,341
10,735
Mitigated
11,461
9,786
Healing
12,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,509
185
0
1,765
7,149
1,910
24
793
6,322
0
21,435
L
6,904
1,557
0
3,015
8,223
4,069
0
0
8,223
0
32,752
L
Sylvanus
FourDarkseid
Sylvanus
1,029
141
690
1,277
2,917
1,645
0
1,059
1,820
9,600
1,722
W
Ah Muzen Cab
HexCiro
Ah Muzen Cab
1,736
1,089
0
1,049
2,371
534
0
481
1,890
0
30,324
W
Erlang Shen
Luthiago_M
Erlang Shen
4,223
2,092
0
5,359
9,322
3,893
0
0
9,322
0
24,887
L
Tiamat
MetaVolke
Tiamat
3,988
397
0
2,769
5,162
2,851
0
2,117
2,849
30,211
0
W
Tiamat
2,707
332
0
1,485
5,067
2,618
200
2,600
2,239
25,189
0
W
Mercury
THEUS_SKILL
Mercury
1,729
1,031
0
2,591
5,553
1,687
0
443
5,070
0
32,303
W
1,969
249
0
2,136
5,028
2,729
0
1,125
3,839
10,644
0
L
Cupid
uDEADsonn
Cupid
0
0
0
270
2,005
260
0
439
1,566
0
2,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,232
Gold Earned
26,638
218
Minions Killed
273
0
Camps Cleared
0
722,129
Distance Traveled
989,507
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,850
485
51
5
0
197,093
2
L
Mulan
5,744
574
71
7
0
160,504
1
L
Sylvanus
4,352
435
19
2
0
143,294
0
W
Ah Muzen Cab
5,392
539
68
7
0
173,959
2
W
Erlang Shen
5,471
547
61
6
0
199,602
0
L
Tiamat
5,777
578
72
7
0
175,176
0
W
Tiamat
4,879
488
57
6
0
173,548
3
W
Mercury
5,664
566
76
8
0
237,698
0
W
Sobek
5,232
523
11
1
0
204,700
2
L
Cupid
3,509
351
5
1
0
46,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role