Player Matchup

Tiamat
Tiamat
ChrisNoNo99
Tiamat
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 94L
1,749 Elo+
Party 2
Khepri
Khepri
JayS133per
Khepri
Level 140
God Stats
18W - 10L
1,564 SR
Queue Stats
648W - 690L
1,637 Elo+
Party 2
Nemesis
Nemesis
MartinPooh
Nemesis
Level 48
God Stats
2W - 3L
1,641 SR
Queue Stats
86W - 69L
1,676 Elo+
Party 2
Mulan
Mulan
UnseenHippo
Mulan
Level 117
God Stats
25W - 19L
1,823 SR
Queue Stats
211W - 222L
1,849 Elo+
Party 2
Xbalanque
Xbalanque
Weazhel
Xbalanque
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
261W - 312L
1,500 Elo+
Party 2
Team Averages
Level 110
1,606 SR
1,682 Elo+

VS

Team Averages
Level 67
1,516 SR
1,634 Elo+
Athena
Athena
Alutiiq_Warrior
Athena
Level 84
God Stats
13W - 15L
1,653 SR
Queue Stats
100W - 96L
1,538 Elo+
Party 1
King Arthur
King Arthur
BTGz
King Arthur
Level 43
God Stats
2W - 2L
1,757 SR
Queue Stats
182W - 104L
1,817 Elo+
Party 1
Sol
Sol
Bloodkill24
Sol
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 111L
1,781 Elo+
Party 1
Medusa
Medusa
ReforgedSteel
Medusa
Level 141
God Stats
1W - 2L
1,328 SR
Queue Stats
168W - 132L
1,741 Elo+
Party 1
Thanatos
Thanatos
coriingaoo
Thanatos
Level 44
God Stats
0W - 3L
1,341 SR
Queue Stats
14W - 24L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 4 / 4
8,028
535
4,196
7,011
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
JayS133per
Khepri
9
0 / 5 / 1
5,918
395
2,557
9,661
3,351
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
MartinPooh
Nemesis
15
10 / 1 / 3
9,292
619
10,837
8,658
4,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 2
9,095
606
10,496
9,714
7,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
Weazhel
Xbalanque
13
1 / 2 / 3
7,726
515
7,062
6,026
2,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 5
6,750
450
2,691
10,421
7,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
BTGz
King Arthur
13
0 / 4 / 0
6,781
452
5,983
15,045
8,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
6 / 4 / 0
7,977
532
6,925
9,736
2,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 3 / 2
8,215
548
7,965
12,198
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
coriingaoo
Thanatos
11
1 / 4 / 0
6,530
435
716
7,951
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
17
Kills
12
12
Deaths
18
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
King Arthur
BTGz
King Arthur
0
4
0
0
L
6
4
0
1.5
W
Tiamat
2
4
4
1
W
Khepri
JayS133per
Khepri
0
5
1
0.1
W
Nemesis
MartinPooh
Nemesis
10
1
3
11.5
L
5
3
2
2
W
4
0
2
5
W
Xbalanque
Weazhel
Xbalanque
1
2
3
1.25
L
Thanatos
coriingaoo
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,148
Damage
24,280
41,070
Taken
55,351
20,651
Mitigated
28,282
8,054
Healing
23,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,691
620
0
1,477
10,421
7,947
18
2,375
7,996
14,067
0
L
King Arthur
BTGz
King Arthur
5,983
393
0
5,487
15,045
8,970
0
0
14,626
0
40,979
L
6,925
2,200
0
4,339
9,736
2,834
82
1,429
8,307
46,109
0
W
Tiamat
4,196
1,247
0
1,070
7,011
3,975
1,310
2,660
4,351
35,947
0
W
Khepri
JayS133per
Khepri
2,557
365
348
568
9,661
3,351
0
2,401
7,260
19,310
0
W
Nemesis
MartinPooh
Nemesis
10,837
5,779
0
952
8,658
4,091
0
3,115
5,518
0
61,268
L
7,965
3,997
0
6,929
12,198
4,414
159
2,626
9,547
0
65,263
W
10,496
2,806
0
4,866
9,714
7,225
350
50
9,239
0
59,156
W
Xbalanque
Weazhel
Xbalanque
7,062
3,425
0
250
6,026
2,009
0
1,390
4,636
0
42,824
L
Thanatos
coriingaoo
Thanatos
716
132
0
5,654
7,951
4,117
0
323
7,628
0
36,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,059
Gold Earned
36,253
398
Minions Killed
380
0
Camps Cleared
0
1,422,183
Distance Traveled
1,297,042
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,750
450
28
2
0
313,547
2
L
King Arthur
6,781
452
78
5
0
250,516
1
L
Sol
7,977
532
86
6
0
238,036
4
W
Tiamat
8,028
535
82
5
0
261,230
2
W
Khepri
5,918
395
26
2
0
293,984
9
W
Nemesis
9,292
619
90
6
0
337,800
6
L
Medusa
8,215
548
110
7
0
242,776
3
W
Mulan
9,095
606
113
8
0
276,633
2
W
Xbalanque
7,726
515
87
6
0
252,536
2
L
Thanatos
6,530
435
78
5
0
252,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role