Player Matchup

Odin
Odin
DSOUTO14
Odin
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,533 Elo+
Party 3
Anhur
Anhur
DiosGabox
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
JMereles
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Mackleyn-Andrade
Cthulhu
Level 67
God Stats
4W - 6L
1,563 SR
Queue Stats
10W - 20L
1,488 Elo+
Party 3
Tiamat
Tiamat
ideaoitalo
Tiamat
Level 100
God Stats
1W - 1L
1,262 SR
Queue Stats
57W - 95L
1,406 Elo+
Party 3
Team Averages
Level 88
1,465 SR
1,486 Elo+

VS

Team Averages
Level 63
1,483 SR
1,508 Elo+
Ymir
Ymir
IMSNihilus
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
lukacra
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,553 Elo+
Party 1
Ah Puch
Ah Puch
makarov_pereyra
Ah Puch
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 35L
1,445 Elo+
Party 1
Vamana
Vamana
maxiakd
Vamana
Level 19
God Stats
4W - 4L
1,417 SR
Queue Stats
61W - 71L
1,511 Elo+
Party 1
Rama
Rama
sancril
Rama
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 50L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 1 / 1
5,712
519
1,419
4,536
2,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
DiosGabox
Anhur
12
3 / 0 / 2
6,751
614
4,443
6,979
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
JMereles
Thanatos
11
4 / 0 / 6
6,788
617
5,374
7,349
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 2 / 5
5,333
485
3,613
5,618
2,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
ideaoitalo
Tiamat
11
6 / 0 / 5
6,869
624
4,423
3,005
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
5,081
462
3,370
7,168
3,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
lukacra
Nemesis
9
2 / 2 / 0
5,515
501
1,298
5,515
1,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
0 / 5 / 2
5,695
518
3,712
5,367
1,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
maxiakd
Vamana
11
0 / 0 / 0
5,646
513
1,091
3,922
1,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
sancril
Rama
8
0 / 4 / 1
4,828
439
2,527
6,882
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
14
Kills
3
3
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
0
1
1
0.5
W
Anhur
DiosGabox
Anhur
3
0
2
4
L
1
3
0
0.33
W
Thanatos
JMereles
Thanatos
4
0
6
7
W
1
2
5
1.75
W
Tiamat
ideaoitalo
Tiamat
6
0
5
8.5
L
Nemesis
lukacra
Nemesis
2
2
0
1
L
0
5
2
0.2
L
Vamana
maxiakd
Vamana
0
0
0
0
L
Rama
sancril
Rama
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,272
Damage
11,998
27,487
Taken
28,854
10,677
Mitigated
10,253
14,334
Healing
5,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
1,419
179
0
1,240
4,536
2,184
0
872
3,464
0
23,933
W
Anhur
DiosGabox
Anhur
4,443
1,402
0
4,003
6,979
2,019
0
1,183
5,796
0
41,984
L
3,370
355
16
1,511
7,168
3,789
0
2,717
4,342
15,531
0
W
Thanatos
JMereles
Thanatos
5,374
860
0
6,824
7,349
2,281
0
1,463
5,886
0
40,588
W
3,613
104
331
246
5,618
2,653
0
2,586
3,012
15,111
0
W
Tiamat
ideaoitalo
Tiamat
4,423
261
0
1,690
3,005
1,540
2,544
978
2,027
21,177
0
L
Nemesis
lukacra
Nemesis
1,298
603
0
308
5,515
1,807
0
413
5,073
0
22,709
L
3,712
97
171
715
5,367
1,450
680
2,225
2,762
30,097
0
L
Vamana
maxiakd
Vamana
1,091
58
0
1,049
3,922
1,786
270
194
3,628
0
28,250
L
Rama
sancril
Rama
2,527
2,055
0
1,926
6,882
1,421
0
1,956
4,863
0
17,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,453
Gold Earned
26,765
283
Minions Killed
234
0
Camps Cleared
0
1,018,233
Distance Traveled
964,291
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,712
519
60
5
0
178,717
5
W
Anhur
6,751
614
82
7
0
166,924
0
L
Ymir
5,081
462
21
2
0
202,458
5
W
Thanatos
6,788
617
63
6
0
243,019
3
W
Cthulhu
5,333
485
19
2
0
220,299
5
W
Tiamat
6,869
624
59
5
0
209,274
4
L
Nemesis
5,515
501
53
5
0
213,571
0
L
Ah Puch
5,695
518
69
6
0
196,818
2
L
Vamana
5,646
513
59
5
0
188,820
0
L
Rama
4,828
439
32
3
0
162,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role