Player Matchup

Jing Wei
Jing Wei
Haro121
Jing Wei
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,418 Elo+
Party 1
Terra
Terra
HawtMimi
Terra
Level 104
God Stats
3W - 2L
1,358 SR
Queue Stats
9W - 13L
1,418 Elo+
Party 1
Tiamat
Tiamat
VorianAtreides
Tiamat
Level 84
God Stats
4W - 2L
1,650 SR
Queue Stats
9W - 13L
1,418 Elo+
Party 1
Team Averages
Level 79
1,503 SR
1,418 Elo+

VS

Team Averages
Level 107
1,500 SR
1,530 Elo+
Yemoja
Yemoja
SearchHistory
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 31L
1,662 Elo+
Party 2
Tyr
Tyr
Vidool
Tyr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,427 Elo+
Solo
Tiamat
Tiamat
xx2popcorn2
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 43L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Haro121
Jing Wei
17
7 / 1 / 1
12,692
635
16,935
17,370
6,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Terra
HawtMimi
Terra
15
0 / 0 / 7
11,053
553
6,231
12,588
10,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 0 / 4
11,556
578
18,750
13,611
11,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
10,187
509
10,497
12,194
12,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
Vidool
Tyr
13
0 / 3 / 1
10,407
520
6,490
21,353
15,695
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
15
1 / 3 / 0
10,681
534
17,083
15,232
9,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
9
Kills
1
1
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Haro121
Jing Wei
7
1
1
7.5
W
Terra
HawtMimi
Terra
0
0
7
3.5
L
0
3
1
0.17
L
Tyr
Vidool
Tyr
0
3
1
0.17
W
2
0
4
4
L
Tiamat
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,916
Damage
34,070
43,569
Taken
48,779
27,869
Mitigated
37,339
16,298
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Haro121
Jing Wei
16,935
16,096
0
4,067
17,370
6,460
995
11,335
5,835
0
61,325
W
Terra
HawtMimi
Terra
6,231
700
2,246
3,864
12,588
10,353
679
7,591
4,997
21,413
0
L
10,497
1,538
2,539
1,101
12,194
12,454
235
6,070
6,124
33,503
0
L
Tyr
Vidool
Tyr
6,490
712
0
2,447
21,353
15,695
0
9,205
12,148
0
42,631
W
18,750
1,254
0
6,121
13,611
11,056
627
8,593
5,018
76,210
0
L
Tiamat
17,083
1,218
0
2,947
15,232
9,190
189
9,827
5,405
69,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,301
Gold Earned
31,275
241
Minions Killed
214
0
Camps Cleared
0
1,200,182
Distance Traveled
957,662
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,692
635
93
5
0
401,367
7
W
Terra
11,053
553
32
2
0
398,285
6
L
Yemoja
10,187
509
57
3
0
275,008
4
L
Tyr
10,407
520
45
2
0
391,166
3
W
Tiamat
11,556
578
116
6
0
400,530
3
L
Tiamat
10,681
534
112
6
0
291,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role