Player Matchup

Tiamat
Tiamat
DavidHD77
Tiamat
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,573 Elo+
Party 2
Thor
Thor
SlimeFry
Thor
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 50L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxJiIA16xX
Tsukuyomi
Level 126
God Stats
5W - 7L
1,451 SR
Queue Stats
18W - 30L
1,369 Elo+
Party 2
Team Averages
Level 88
1,484 SR
1,469 Elo+

VS

Team Averages
Level 100
1,381 SR
1,380 Elo+
Cthulhu
Cthulhu
FRECKLEYPECKLES
Cthulhu
Level 45
God Stats
4W - 9L
1,337 SR
Queue Stats
37W - 57L
1,372 Elo+
Solo
Discordia
Discordia
Ra0oulDuke
Discordia
Level 129
God Stats
19W - 11L
1,404 SR
Queue Stats
276W - 382L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
s1lv3rhamm3r
Danzaburou
Level 126
God Stats
18W - 33L
1,403 SR
Queue Stats
333W - 462L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DavidHD77
Tiamat
17
2 / 8 / 5
13,142
626
10,172
17,332
9,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
16
3 / 3 / 2
13,221
630
10,005
19,634
9,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
XxJiIA16xX
Tsukuyomi
14
3 / 9 / 2
11,987
571
11,568
18,362
7,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 14
13,519
644
9,719
19,418
27,362
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Ra0oulDuke
Discordia
17
5 / 3 / 10
13,574
646
18,836
13,936
5,977
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
s1lv3rhamm3r
Danzaburou
18
11 / 5 / 3
14,933
711
15,579
14,876
6,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
20
20
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DavidHD77
Tiamat
2
8
5
0.56
W
4
1
14
11
W
Discordia
Ra0oulDuke
Discordia
5
3
10
3.33
L
Thor
3
3
2
1.33
L
Tsukuyomi
XxJiIA16xX
Tsukuyomi
3
9
2
0.44
W
Danzaburou
s1lv3rhamm3r
Danzaburou
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,745
Damage
44,134
55,328
Taken
48,230
26,241
Mitigated
40,276
5,181
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DavidHD77
Tiamat
10,172
1,131
0
2,181
17,332
9,802
455
9,673
7,659
56,235
0
W
9,719
1,001
88
3,481
19,418
27,362
551
4,813
13,840
31,071
0
W
Discordia
Ra0oulDuke
Discordia
18,836
757
537
3,065
13,936
5,977
434
2,840
10,880
76,177
0
L
Thor
10,005
2,030
0
407
19,634
9,029
0
11,015
8,619
0
39,000
L
Tsukuyomi
XxJiIA16xX
Tsukuyomi
11,568
1,657
0
2,593
18,362
7,410
0
8,015
10,347
0
47,057
W
Danzaburou
s1lv3rhamm3r
Danzaburou
15,579
7,279
0
1,953
14,876
6,937
2,546
2,410
12,358
0
94,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,350
Gold Earned
42,026
184
Minions Killed
244
0
Camps Cleared
0
1,044,941
Distance Traveled
1,056,353
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,142
626
82
4
0
326,475
1
W
Cthulhu
13,519
644
27
1
0
385,018
3
W
Discordia
13,574
646
100
5
0
343,145
1
L
Thor
13,221
630
57
3
0
374,826
2
L
Tsukuyomi
11,987
571
45
2
0
343,640
1
W
Danzaburou
14,933
711
117
6
0
328,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role