Player Matchup

Bellona
Bellona
Datanaz_X
Bellona
Level 3
God Stats
0W - 2L
1,277 SR
Queue Stats
2W - 6L
1,198 Elo+
Party 2
Tiamat
Tiamat
JuJoleon-31
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,198 Elo+
Party 2
Neith
Neith
SHOTSON1
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,569 Elo+
Solo
Erlang Shen
Erlang Shen
Yaboyaustin32
Erlang Shen
Level 25
God Stats
2W - 6L
1,131 SR
Queue Stats
30W - 26L
1,511 Elo+
Party 1
Anubis
Anubis
lnovack727
Anubis
Level 29
God Stats
8W - 5L
1,651 SR
Queue Stats
62W - 52L
1,550 Elo+
Party 1
Team Averages
Level 14
1,412 SR
1,405 Elo+

VS

Team Averages
Level 25
1,465 SR
1,477 Elo+
Cabrakan
Cabrakan
Haarleey2
Cabrakan
Level 28
God Stats
2W - 3L
1,190 SR
Queue Stats
73W - 68L
1,465 Elo+
Party 3
Amaterasu
Amaterasu
Norbollock
Amaterasu
Level 23
God Stats
19W - 15L
1,590 SR
Queue Stats
295W - 297L
1,496 Elo+
Party 3
Mercury
Mercury
dArkXoNl
Mercury
Level 22
God Stats
9W - 8L
1,742 SR
Queue Stats
38W - 42L
1,490 Elo+
Solo
Anubis
Anubis
halo777X3
Anubis
Level 28
God Stats
19W - 19L
1,594 SR
Queue Stats
76W - 85L
1,468 Elo+
Solo
Danzaburou
Danzaburou
jxrddean
Danzaburou
Level 22
God Stats
10W - 15L
1,207 SR
Queue Stats
422W - 434L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Datanaz_X
Bellona
18
5 / 5 / 1
11,446
440
14,887
21,984
16,836
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
12
0 / 12 / 1
8,552
329
2,568
18,234
11,004
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
SHOTSON1
Neith
13
2 / 4 / 1
9,540
367
8,355
8,448
2,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Yaboyaustin32
Erlang Shen
20
10 / 6 / 5
13,286
511
15,520
20,529
11,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
lnovack727
Anubis
20
11 / 9 / 7
14,541
559
23,854
28,030
19,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Haarleey2
Cabrakan
20
8 / 4 / 5
13,480
518
12,972
18,060
17,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Norbollock
Amaterasu
20
7 / 8 / 7
13,203
508
15,583
30,716
27,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
dArkXoNl
Mercury
20
8 / 5 / 6
14,963
576
13,099
21,199
10,065
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
halo777X3
Anubis
20
8 / 7 / 4
13,817
531
20,955
17,655
11,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
jxrddean
Danzaburou
20
5 / 5 / 9
13,144
506
16,974
17,175
5,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
28
Kills
36
36
Deaths
29
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
Datanaz_X
Bellona
5
5
1
1.1
W
Cabrakan
Haarleey2
Cabrakan
8
4
5
2.63
L
Tiamat
0
12
1
0.04
W
Amaterasu
Norbollock
Amaterasu
7
8
7
1.31
L
Neith
SHOTSON1
Neith
2
4
1
0.63
L
Erlang Shen
Yaboyaustin32
Erlang Shen
10
6
5
2.08
W
Mercury
dArkXoNl
Mercury
8
5
6
2.2
W
Anubis
halo777X3
Anubis
8
7
4
1.43
W
Danzaburou
jxrddean
Danzaburou
5
5
9
1.9
L
Anubis
lnovack727
Anubis
11
9
7
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,184
Damage
79,583
97,225
Taken
104,805
62,399
Mitigated
72,079
19,276
Healing
29,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Datanaz_X
Bellona
14,887
4,952
0
2,098
21,984
16,836
1,268
6,966
15,005
0
59,024
W
Cabrakan
Haarleey2
Cabrakan
12,972
2,310
1,007
4,331
18,060
17,302
387
4,980
13,080
76,923
0
L
Tiamat
2,568
1,131
0
1,316
18,234
11,004
212
5,596
12,638
13,741
0
W
Amaterasu
Norbollock
Amaterasu
15,583
10,025
587
13,403
30,716
27,496
6,210
7,288
23,428
0
68,404
L
Neith
SHOTSON1
Neith
8,355
2,532
0
2,245
8,448
2,834
852
3,062
5,250
0
43,135
L
Erlang Shen
Yaboyaustin32
Erlang Shen
15,520
7,788
0
1,258
20,529
11,970
52
7,575
12,875
0
73,839
W
Mercury
dArkXoNl
Mercury
13,099
8,195
279
837
21,199
10,065
1,028
3,770
17,429
0
142,527
W
Anubis
halo777X3
Anubis
20,955
1,174
0
5,613
17,655
11,391
1,174
3,365
14,290
88,481
0
W
Danzaburou
jxrddean
Danzaburou
16,974
6,849
0
3,344
17,175
5,825
1,364
7,019
10,156
0
86,748
L
Anubis
lnovack727
Anubis
23,854
2,221
0
12,359
28,030
19,755
634
10,028
17,530
74,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,365
Gold Earned
68,607
400
Minions Killed
665
0
Camps Cleared
0
1,877,084
Distance Traveled
2,315,518
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,446
440
96
4
0
440,354
0
W
Cabrakan
13,480
518
98
4
0
453,969
0
L
Tiamat
8,552
329
33
1
0
287,299
2
W
Amaterasu
13,203
508
109
4
0
454,097
3
L
Neith
9,540
367
76
3
0
281,305
5
L
Erlang Shen
13,286
511
78
3
0
493,742
0
W
Mercury
14,963
576
182
7
0
583,108
2
W
Anubis
13,817
531
153
6
0
385,432
3
W
Danzaburou
13,144
506
123
5
0
438,912
0
L
Anubis
14,541
559
117
5
0
374,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role