Player Matchup

Neith
Neith
KingPlayerGuy
Neith
Level 99
God Stats
1W - 0L
1,664 SR
Queue Stats
2W - 1L
1,474 Elo+
Party 2
Tiamat
Tiamat
megaknight240
Tiamat
Level 78
God Stats
1W - 0L
1,805 SR
Queue Stats
6W - 5L
1,474 Elo+
Party 2
Thor
Thor
pyrothe3rd
Thor
Level 39
God Stats
1W - 0L
1,505 SR
Queue Stats
2W - 1L
1,474 Elo+
Party 2
Team Averages
Level 72
1,658 SR
1,474 Elo+

VS

Team Averages
Level 86
1,549 SR
1,431 Elo+
Tiamat
Tiamat
AutisticPigeon9
Tiamat
Level 86
God Stats
1W - 1L
1,641 SR
Queue Stats
45W - 60L
1,457 Elo+
Party 1
Arachne
Arachne
BittyMagnet6616
Arachne
Level 68
God Stats
1W - 2L
1,507 SR
Queue Stats
102W - 160L
1,314 Elo+
Solo
Sylvanus
Sylvanus
Pyro Typhoon
Sylvanus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 71L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 8
11,834
564
18,614
11,604
3,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 1 / 4
12,947
617
24,230
15,013
13,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 3
12,479
594
10,834
12,075
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 7
13,123
625
12,307
18,642
11,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 4 / 1
12,557
598
10,536
20,467
8,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Pyro Typhoon
Sylvanus
16
1 / 2 / 4
12,700
605
9,090
25,113
28,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
9
Kills
7
7
Deaths
9
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
7
1.17
L
6
4
1
1.63
W
0
3
8
1.33
L
Sylvanus
Pyro Typhoon
Sylvanus
1
2
4
1.5
W
5
1
4
7
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,678
Damage
31,933
38,692
Taken
64,222
21,181
Mitigated
48,771
15,002
Healing
29,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,307
424
704
4,646
18,642
11,934
697
8,306
10,336
54,260
0
L
10,536
8,153
306
4,864
20,467
8,236
0
7,903
12,564
0
39,096
W
18,614
6,088
0
5,121
11,604
3,541
0
7,954
3,650
0
72,056
L
Sylvanus
Pyro Typhoon
Sylvanus
9,090
2,401
5,213
14,151
25,113
28,601
781
8,108
17,005
45,266
0
W
24,230
2,603
186
7,340
15,013
13,714
0
9,542
5,471
73,818
0
W
10,834
2,496
0
2,355
12,075
3,926
0
4,024
8,051
0
44,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,260
Gold Earned
38,380
271
Minions Killed
213
0
Camps Cleared
0
1,068,532
Distance Traveled
1,085,860
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,123
625
87
4
0
361,409
0
L
Arachne
12,557
598
52
2
0
414,415
1
W
Neith
11,834
564
115
5
0
316,600
1
L
Sylvanus
12,700
605
74
4
0
310,036
3
W
Tiamat
12,947
617
106
5
0
378,518
1
W
Thor
12,479
594
50
2
0
373,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role